Комментарии:
help??
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ERROR in
action number 1
of Step Event0
for object obj_enemy_par:
Variable obj_enemy.path(100022, -2147483648) not set before reading it.
at gml_Script_check_for_player (line 5) - var _found_player = mp_grid_path(global.mp_grid, path, x, y, obj_player.x, obj_player.y, choose(0, 1));
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gml_Script_check_for_player (line 5)
gml_Object_obj_enemy_par_Step_0 (line 2) - check_for_player();
i love you
ОтветитьI have an issues with the ai, for some reason when im stopped the enemies will be put a ways away like the code says it should, but then for some unknown reason will inch forward toward me.
ОтветитьTeacher, can I repeat these codes in my commercial project?
ОтветитьThanks for tutorial man, it really helped me with my game
ОтветитьI got “runtime error variable not set” after adding “execute script check_for_player” everything works if I remove that piece of code
ОтветитьAm I supposed to watch this in a series or something because i dont have check for player script. ik its 4# of a series but i thought it'd work on its own.
ОтветитьI Don't know if this is just me but it seems like this does not work as of right now where game maker is at, this is because i keep running into issue after issue even after rewatching the video a total of 4 times it just wont work even when I copy the code to a T.
ОтветитьAlthough I didn't use this tutorial for a dungeon crawler, I did use it for a horror game monster. Great tutorial either way!
Ответитьno idea whats going on but it works so you dont hear me complain
Ответить"im not gonna be dumb this time" proceedes to make it be the price of 1 blood instead of 0
Ответитьhi, the enemies are shaking when in idle position. When my character moves closer to the enemy, the problem is fixed, but when the character moves away, they flicker when they go into idle position. How can i solve this problem.
Ответитьhow to avoid stacking enemies in each other?
ОтветитьVery good video, good details and information. But gott damn you put more ads in this video than a TV channel ad break 😭
Ответить❤❤
Ответитьi got
3 errors
im trying to create a hotline miami alike game, so the enemy shall look at the character whilst moving to the character. but while it is doing that, it goes straight into solid objects. how may i fix that?
Ответитьwhat an amazing tutorial - thanks so much mate. Learned so much.
ОтветитьThis video was really really useful, thanks!! Do you have any advice on how I would basically take this movement/collision and put it on a grid? So a character moves say 50 flat pixels every second, instead of continously moving?
Ответитьbro you do GML and DND! thats a good tutorial!
ОтветитьДа вот единственное что хорошо в Game marker это свет, а остальное все говно. Там ни текстур нормальных не вставить ни менюшки сделать нормальной нельзя 😁
ОтветитьIt didn't work
ОтветитьThanks for your tutorial, so cool !!!
ОтветитьHey I’m trying to do the move toward poin function and when I put the 1 for the speed it won’t work can you plz help me
Ответитьidk why but my enemies will just stop moving altogether if I stick close to my obj_wall. they will refuse to pathfind to walls that make a thin corridor-like space for my character to move to but the enemies wont enter it. idk what to dooo ;(
ОтветитьMy enemies are not even appereaing on the game
Ответитьgreat tutorial!
ОтветитьFor those of you wondering how Slyddar put down multiple enemies holding 'Alt', it's actually 'Right Alt', not 'Left Alt'. Just found out about it today
Ответитьhey this is working very well so far but im trying to get it to work for a platformer and having a few issues
Ответитьi cant download the sprites bc of the stupid winzip thing that i have to buy to open it
ОтветитьAwesome tutorial!! I was wondering if you can provide a method for preventing enemy overlapping?
ОтветитьThese tutorials are great! I'm having an error pop up in my Room Start event. My variables "_w" and "_h" are not defining, and so lower under "create motion planning grid" , the program is saying "Assignment operator expected". I've skipped back and can't seem to find the issue. Please help!
ОтветитьCan anyone help me? I’m having a problem when I get to the Clean Up event but I think my comment keeps getting hidden or something because I commented 2 times and it’s not showing up.
Ответитьmake a lot of GML :)
Ответитьhave a question about the motion planning set up
when i set up the code following the video using DND and tested it, the red boxes that the function draws ends up being way bigger than the actual size of my wall tiles. how do i fix this?
Just want to say im loving the series! And that im patiently waiting for part 5 🙂
ОтветитьWe are you
Ответитьcant wait for the next one
Ответитьhello, this is a very good tutorial, I'm waiting for the next one please
Ответитьyou should focus on GML - its easier to understand
ОтветитьAmazing video, but can you make an tutorial entirely for dnd? I've seen you started that series, but I cannot find any episode from 2. Thanks!
ОтветитьIf I wanted to add more than 1 type of enemy, how would I go about this
ОтветитьIs there a way you can make the enemies avoid a tile set (tile collision) instead of solid objects? I have both a solid tiles and objects that have a variable making them “solid”
ОтветитьIs there a way to implement a minimum and maximum distance that enemies have between each other? I don’t want enemies to be too crowded up
ОтветитьHey im working on a game and your tutorials are helping me alot. could you please make a tutorial about how to make an inventory and how characters can equip items?
ОтветитьThanks for tutorials 🙏
ОтветитьAnother tutorial would be awesome your content is the best your sooooo underrated your the best
ОтветитьPlease make this a big and extensive series
ОтветитьHey great to see you making another tutorial.
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