Комментарии:
Part at 1.33 doexn't work. Explain better
ОтветитьYou are amazing
ОтветитьDude there was a game exactly like this but more simple and it was so fun its so nostalgic and i want to play it again
ОтветитьI love the way you explain your process but I want to know, how did you make the skidmarks? I am trying to have the same effect and I can't figure out how
ОтветитьWhat should be size of a road width specifically for a low poly mobile game ? Sir please tell me
ОтветитьÄr du svensk?
ОтветитьI cannot follow so fast..
Ответитьi think that your whole low poly workflow is freakin amazing! i m a big fan of your work. really outstanding! the best part about is that we dont have to fiddle around with uv maps and textures. what a genius time saver that is. and one last fact: i broke my collar bone allmost the same way like you 😂 a memory i will not forget.
ОтветитьOkay
Ответитьthank you for putting this together!
ОтветитьIs Pro am 2 :D
ОтветитьCan I download that in your Pateron with I pay 2€ ?
ОтветитьOMG, Im so happy found this amazing tutorial channel
ОтветитьThis video is a bit old so I’m not sure anyone will respond but I would love to know how you are storing all the different roads and then calling them up with ease. I’m just starting out. I’m still familiarizing myself with all the different buttons. When I finish something I just move it off to the side. Are you just hiding them? It seems like you are pasting them out of thin air. I noticed once you’ve used a piece you just duplicate it and make it fit which is something I’ll be copying for sure.
ОтветитьHello i have a good idea for a series idk if you could make it work but what about something called Remastered where you would remaster old popular games and geners like for example remaking need for speed most wanted models or even level of the game of course with a touch of low poly in it ? :D i tink it would be cool to see
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