Understanding the Liskov Substitution Principle in Unity with C#

Understanding the Liskov Substitution Principle in Unity with C#

Code With K

54 года назад

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In this video, we'll dive deep into the "L" in SOLID - the Liskov Substitution Principle (LSP) - and how it applies to game development in Unity using C#. Learn how to design your classes and interfaces to ensure that subclasses can replace their base classes without breaking your game's functionality. We'll explore examples of common pitfalls and how to adhere to LSP to make your code more flexible and maintainable.

Written tutorial :https://medium.com/@Code_With_K/understanding-the-l-in-solid-liskov-substitution-principle-in-unity-with-c-ae603fd43767

Тэги:

#Liskov_Substitution_Principle #SOLID_principles #Unity #C# #game_development #object-oriented_programming #design_patterns #clean_code #software_architecture #LSP_in_Unity #coding_best_practices. #code_with_k #unity #unity_2d #unity_5 #unity_4 #unity_6 #unity_3d
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