How to reduce your Arnold render time in Maya up to 50%

How to reduce your Arnold render time in Maya up to 50%

MH Tutorials, the Modeling Hub

4 года назад

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Комментарии:

lgtwzrd
lgtwzrd - 27.06.2023 18:14

Thanks for the tip! I managed to half my render time (MID RENDER!) and I can't even tell the difference from one frame to the next. The slight file size increase (58kb) suggests there might be a little more noise in there but it's imperceptible to the eye for my project at least. Much appreciated!

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Harun 3D Digital Artist
Harun 3D Digital Artist - 24.11.2022 16:12

thank you...

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bettle bug
bettle bug - 16.11.2022 04:16

Hello Mike Hermes, I appreciate your tutorials. Can you help me with Maya lagging animation. It takes 15 seconds to move from frame to frame and when I stop the animation it takes the same amount of time. I have tried to see what I could find but nothing. I have a Dell G3.

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Anjali
Anjali - 28.10.2022 11:47

My rendering is taking too much time.... I searched many videos so found that my gpu isn't working in maya so how to i enable the gpu in maya

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Harshad Thasal
Harshad Thasal - 09.09.2022 11:40

please make video vray render . how to do good quality render Maya vray but in less time ??????

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aviv32
aviv32 - 11.08.2022 16:07

is there any way to increase and lower threads on hypershader?

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RICARDO ALZATE
RICARDO ALZATE - 01.05.2022 20:18

Este puede ser el primer acercamiento a una escena sin materiales complejos como transmisión + SSS. Debido que no siempre lo que percibimos de ruido se origina del mismo lugar.

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Ikechukwu Nwanah
Ikechukwu Nwanah - 13.04.2022 11:03

what a time saver! Thanks a lot Mike

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Dan Wright
Dan Wright - 28.01.2022 19:30

Fantastic and awesome as always. Hope all is going well with you

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Fun Day
Fun Day - 14.01.2022 01:16

THANK YOU MIKE

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Tom deMojo
Tom deMojo - 17.11.2021 01:15

Brilliant, thanks

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Raphpower-S
Raphpower-S - 05.10.2021 19:54

Why not using a denoiser ? It works great on HD images

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Brandon The Bear
Brandon The Bear - 16.08.2021 02:33

You look a bit like Hank Schrader from Breaking Bad.

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Kata
Kata - 06.06.2021 18:55

I really thought increasing light samples will increase the quality so the render time but I think I was wrong tjx for the information sir !

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Neeraj Ubhayakar
Neeraj Ubhayakar - 25.05.2021 18:22

With Arnold and Maya what I have noticed after working on many projects is that Arnold sucks bigtime
when it comes to rendering foliage, fur grass and hair passes.. also the scene had transparency, displacement and some heavy 4k - 6k textures. Add SSS shaders and render time increases again. With the dome light and hdri maps the render times shoot up like crazy with arnold rendering. Over the last few years I have done many tests with different values and possibilities on various projects (CG vfx and commercials) but wat I experienced is that the artifacts are still there , mostly with the GI ON(diffuse) and the rendertimes always go up drastically with GI on. I couldn't go below AA samples of 6-8 for the hi quality render in HD resolution. So the solution that I took is that I've switched to vray next & redshift. The rendertimes dropped drastically and the quality was much better. So, I have made it a thumb rule never to use Arnold for any of my personal projects, and only on production as the companies can afford to have good render blades and workstations. If we are working on our own work then Arnold is not at all advisable, with a very complex scene with, hell lotta elements and limited resources.

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Gian Claudio Morando
Gian Claudio Morando - 12.05.2021 20:05

Hello there. Why it doesn't work on my scene? I mean, when I increase my aiPhotometricLigtht (with IES file) samples the render isn't change in terms of grain. Thanks for your channel Mike :)

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Wimpy85FTW
Wimpy85FTW - 21.04.2021 18:15

Hmm so I think this is useful in many ways but I think you should have added that this mainly works on simple renders. Usually in a normal scene you’d have the lights on 6 samples as well as the AA at 5 or more. I was really hoping on cutting down a fluid sim in half but that’s ok, still great job this trick is super useful on simpler renders.

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Mickie Poulsen
Mickie Poulsen - 16.04.2021 04:18

I'm coming over from 3DS Max to Maya after being away from 3D for 5-6 years. Your videos are very helpful and much appreciated! :)

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Yakinwusi7
Yakinwusi7 - 07.03.2021 01:06

Saved me thank you

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Mayur Dawange
Mayur Dawange - 26.12.2020 08:58

This was helpful... Thanks

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Dasari_Mallesh(Badra)
Dasari_Mallesh(Badra) - 23.12.2020 12:28

Good one

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Олег Білов
Олег Білов - 08.10.2020 19:56

Thanks! My pc was rendering single 1920x822px frame for 8 minutes 46 secs. Now render time is 3 min 41 secs with an appropriate quality!

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valerye v.chaves
valerye v.chaves - 23.09.2020 23:37

thank you mike!

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JayGrapher.Th
JayGrapher.Th - 11.09.2020 09:08

is this a technique when also rendering out the final frames/video as well or is this mainly for real time working on the project?

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Walha Marwen
Walha Marwen - 09.09.2020 13:36

Thanks mike but that 12 in camera AA is far than enough so 225sec is not the real AA Timing since it's abused.
iF you just give it 5(AA) 4 Diffuise = render will be better quality with no noise and optimised timing.
Not saying is the best solution since each scene have it's on configuration but you can't be comparing over rated 12(AA)/ to make an optimised render (y)

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Surbhi Tamhankar
Surbhi Tamhankar - 05.09.2020 20:22

Hey Mike, my render scene is quite big and already getting 4+ minutes time to render. can you please help to reduce render time per frame?

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EXO
EXO - 03.09.2020 22:51

This is not a trick, you have a worse render at the end compared to the render with 12 to AA. So of course you will reduce the render time if the render is worse ...
The goal of a video for reducing the time is to still have a good render in less time no ?

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Otak Man
Otak Man - 21.08.2020 12:17

Thank you very much for the reasonable rendering time. I was using a Denoiser + GPU

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Martina Rosati
Martina Rosati - 31.07.2020 12:04

Thank u Mike. You are the best ever !!!

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CybeRRobotniC
CybeRRobotniC - 23.07.2020 20:12

I like watching and listening to you. Very well explained videos.

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Marco Cattaneo
Marco Cattaneo - 15.07.2020 15:15

Sorry but this isn't a recommended video. Shows some principles that are the base on how to use Arnold, sold as "tip", plus showing couple of steps that are completely wrong (AA samples to 12 without any DOF or Motion blur just to clean overall noise is nonsense, no wonder render times are huge). Just learn how Arnold's sampling works , then this video will be preatty useless

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Andrea Nkuna
Andrea Nkuna - 05.07.2020 05:48

hi, thanks for the lessons, please do a tutorial on wrinkles that use normal maps and attaching them to a controller arnold renderer.

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Rony Dey
Rony Dey - 11.06.2020 09:46

great sir

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Toni Ramos
Toni Ramos - 04.06.2020 11:41

Hi Mike, first congratulations for your work. It's incredible the way you explain maya.
I have a question, how can I render i mental ray with gpu. I have a gtx 1050ti but when I render something, the graphic card doesn't move. In Nvidia panel I think I have the correct configuration. Can you please help me to accelerate my mental ray renders? Thank you!

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HelionDark
HelionDark - 20.04.2020 17:10

light sample works great ! tnx

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Green Land
Green Land - 15.04.2020 17:29

Great

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Magnificent
Magnificent - 15.04.2020 01:00

Nice I didn't realize I could tweak samples in lights. Big thanks and stay healthy.

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Kumar
Kumar - 14.04.2020 13:50

Hey Mike! hope you're doing well ! I've got a video request for you. Can you please make a video on texturing big environments in maya (ex. huge ground, mountains, roads etc)? Thanks!

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Trucked
Trucked - 13.04.2020 16:11

Hey guys, but what happened to Redshift? I thought it was going to explode since you can render stuff in a very short time. However people don't talk about it that much.

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hooman
hooman - 13.04.2020 15:43

I rendered an "run" animation and it took me 7 hours
thx for this reminder, good to know

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Joe D
Joe D - 13.04.2020 15:35

Nice video. Does the light's resolution only apply if using and HDRI?

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Nestor Rios
Nestor Rios - 13.04.2020 14:37

it will save me time doing rendering like always thank you very much

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Sandipan Chakraborty
Sandipan Chakraborty - 13.04.2020 14:20

Just yesterday I rendered a whole scene and it took 4 hours to render just one frame.... (I have a potato pc)...... I wish you I could find the video earlier..... Thanks MH, that helps a lot......😇

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Artem Kazanovskyi
Artem Kazanovskyi - 13.04.2020 14:02

Thank you, mate! It's actually working!

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Wayne L
Wayne L - 13.04.2020 11:53

how about using GPU render ?

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Alan Cooper
Alan Cooper - 13.04.2020 11:31

I wish there were more videos like this a big thank you Mike! that has helped me no end please keep them coming. Stay safe mate!

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Accelerator
Accelerator - 13.04.2020 10:50

All I need to know is your Processor

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Abiyyu Panggalih
Abiyyu Panggalih - 13.04.2020 10:41

Wow so exited🔥

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