Комментарии:
The fluid flux asset looks great, but too expensive for me.
It's more likely that I would look into how to make something similar myself.
Maybe I'll learn a few things along the way, it's interesting what can be achieved with the Niagara.
Sometimes water gets glitchy especially when a object collides. is a configuration thing or whats going on?
ОтветитьCan't wait to explore these environments in VR.
ОтветитьIt is incompatible with open worlds, so quite useless i would say, esp for the price
ОтветитьHELP!
How to make skeletal meshes interact with water bodies in sequencer,it doesn't interact with the water when i put some skeletal mesh into SEQ
Well done. Easy, and concise demonstration. Where, I have issues with my maps, are the inability , to precisely place the river spines, and have control over the height field. . I can't seem to able to use the Z-Tool to lower the effect. IS there a setting in the spine tool, that would give me that control? Thanks. Keep up the excellent work.
Ответитьhello how Install the demo ?
Ответитьso what about the oceans part .
Ответитьhello friend. How would you render this through level sequencer?
thanks in advance
So now imagine in your game it's raining and over time it floods
Ответитьis it possible to add a virtual river in a video of a city ???
ОтветитьHello what map is this? I can’t find it. The free map
Ответитьthanks so much..... please solomon , tell me : how to import in ue5 some content not directly taken in quixlel bridge ???
ОтветитьSuch a great video! You've got a great sense of humor!
Ответитьtq4this
Ответить350 bucks? 😂
ОтветитьAwesome, never knew this existed!
ОтветитьSo why exactly isn't Epic engaging you as official dev to make this plugin for free? Its fking better than what they are proposing.
ОтветитьNot suitable for mountainous terrain. You can not make a normal river, only swampy terrain on the plain with small differences in elevation.
ОтветитьYour smile is very sweet man
Love you bro♥️
What a great man you are..? I'm really surprised that this works with Unreal Engine version 5.1. I really respect you.
Ответитьhi...how change water color?
Ответитьthis is just amazing work you did, wow, I wish I had your intelligence and knowledge to do something similar
ОтветитьI have bought this plugin and I have to say that it still has some limitations but all the missing stuff is on the trello board and planned for future updates.
Even with those limitations it's still totally worth the money.
Good video. Maybe you wanna share also some playtime demos to walk around appreciating your creations ,-)
Ответитьhow performant is it compared to regular water on a plane though?
ОтветитьHi, how do you do to record ocean in render animation? when i try render, the ocean stay stoped. can you help me?
ОтветитьThis asset is seriously impressive. The first time I loaded the beach and swam, I can honestly taste the salt from the water. Wow.
ОтветитьGreat video, btw chy dont you use WASD to move around?
ОтветитьGreat video!! Is there any way you explain how to render a cinematic scene with Flux fluids in action? Thank you!
Ответитьis the demo file work with ue 5
ОтветитьSome other landscape its collide with fluid and some other aren't work with that any tips and tricks are there !! Help me thank you
ОтветитьHey this amazing video thankyou for sharing with us , I am applying fluid to my Redwood_Forest from epic market place but landscape was not collision with fluid so what i m doing wrong can you help me with that how i collide !!
Ответитьamaizing !!!
ОтветитьCan you make a video about how you put this water into the Matrix Demo flooting the city like in "The Day after Tomorrow"? That would be crazy to see and also i could imagine would get a lof of clicks.
ОтветитьWe need more tutorial for fluid flex ,please
Ответитьi have this flud flux free some one need ?
Ответить$350.00?! Sure, I'll just skip eating this week.
Ответитьthis would take a week to render in blender xD
ОтветитьHi Solomon, thank you for your tutorials. Can you make a tutorial about merging FluidFlux with ALS (Advanced Locomotion System)?
ОтветитьNice video!
what about the performance for gaming by example?
Works only with landscapes? If I have some imported mesh ground it works ?
ОтветитьCan you do a tutorial for the ocean with waves hitting the shore? Wondering how easy it is.
Ответитьlooks cool, but I don't think it's ready, yet. You couldn't do a whole river across your map if you wanted to because I don't think you can make the fill area (resolution) large enough. You'd have to maybe figure out how stack them across your map, or wait til the dev makes it more usable.
ОтветитьThose spikes that come out when positioning the water are becoming way too prevalent when working on my scene. I really like this program and really want to give it a chance because it has potential but there's some bugs that need to be worked out ASAP. I've tried different heights positions and everything and I still get them. It's very frustrating when you're trying to keep moving forward.
Ответитьi think it would help to smooth the landscape outline of the pond
ОтветитьHave you ever compared this to oceanology? I am a little torn trying to decide
ОтветитьAre its not for Openworld Multiplayer :(
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