Комментарии:
its been 2 years now you didnt upload any video, is everything ok? we missed you and your amazing tutorials 😔
ОтветитьGoing to finish? This tutorial is so helpful.
ОтветитьWhat Happened to the Fallout
Ответитьthx so far, i hope you continue this series :)
Ответитьthx for these series, they helped alot🐎🐎🐎
ОтветитьSpecial thanks to your great effort. I really benefit from this series.
ОтветитьWhat’s your thoughts on fps arms bones having a lot of unused bones ? Does it not compute anymore resources since the animations don’t use them and there is no mesh for the unused bones? Here is why I ask, I make my own fps animations in other software, long story short I can’t delete that actual bones in that program but I can delete the mesh. Obviously I can take the rig into blender and delete bones and export out but I have like 40 fps weapons so it would be a lot more work for something I’m not sure causes any difference. For my untiy setup, in the fbx where I split off the animations, I select no “key frame reduction” as I’ve noticed it taking away important frames. Now something I noticed and might make a difference- in the animation tab if you select the object and play animation you can see all the unused bones actually have keyframes. So I’ve tried taken the fps prefab and deleted the unused bones but then when playing the first fire animation goes way off. So if the unused bones makes no difference according to untiy then I would just leave it alone
ОтветитьThank u, i waiting Unity FPS Tutorial 22
Ответитьbro gone
ОтветитьHe must have run out of caffeine 😹 Very cool Fallout series, I think it was a shame to pull away from recreating specific mechanics as it was different then seeing just another shooter project
Fallout 76 wasn't my favorite pick to clone though 😅
Do you have plans to continue this series ?
Ответитьcome back bro, I need that hand tutorial😭😭😭😭
ОтветитьBro where are you😥 you helped us all a lot, your tutorials are the best! The weapon sway and other things are so realistic! We are all waiting for you to continue making videos.
Ответитьthanks for the tutorials !! 🤯 can you make another kind of interesting !
ОтветитьIt saddens me greatly that you didnt include hands.
ОтветитьIs this the lest addition to this series 😢
ОтветитьWhere are/were you?
ОтветитьI really love this series, I have learned many things in c# because of these tutorials, thanks for the series, keep up de good work!
Ответитьwhere are you at mate? I want to see your devlog and another tutorials : C
Ответить3rd Person Multiplayer When? ❤❤❤
ОтветитьThanks so much for this series. I learned a lot of new things by following along, and now I feel prepared to add new systems and mechanics in a clean and structured way.
Ответить1sub + 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 loves an respects ❤❤❤
ОтветитьThis is awsome. Please continue this series! <3
ОтветитьCan u make a tutorial on how to use different type of gun ! Like i wanna use 2 different gun
ОтветитьCan't wait for the next tutorial, this is going along greatly!
ОтветитьAnyone else having a bug where when you shoot the gun it kind of just pushes your player over a few units? Like it's kind of jarring and just random, not just when I shoot but sometimes just walking and/or ADSing
Ответитьwhen next devlog?
Ответитьintend to continue this series?
send a hail to us from Brazil
It would've been nice if you shared where you got the audio files for the shot.
ОтветитьА не мог бы ты показать как сделать врага и смерть персонажа в юнити)
Ответитьis this series gonna be continued? ( its pretty cool )
Ответить⭐ pr໐๓໐Ş๓
ОтветитьWhen will enemies be added? that seems almost integral to an FPS game.
ОтветитьWow bro.... how yo do that hmmm😞
Ответитьlove this series sooo much
you are sooo underated
keep the good work and you will become a massive channel one day
Loving this series, been back and forth across different fps controllers, but like this one the most.
Ответитьback to back! Amazing, thank you :D
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