Monaspa, Organ Gun, and Hussite Wagon Nerfs! November 2024 PUP Update | AoE2: DE

Monaspa, Organ Gun, and Hussite Wagon Nerfs! November 2024 PUP Update | AoE2: DE

Ornlu the Wolf - Age of Empires 2

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@Joel.C.Holtzman
@Joel.C.Holtzman - 15.10.2024 00:47

Wouldnt be surprised if the devs saw your criticism in your videos about Victors and Vanquished, haha. A whole bunch of this issues have been adressed and some of the campaigns (like Charlemagne and Otto) have received significant overhauls.

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@ryanforgo3500
@ryanforgo3500 - 15.10.2024 00:54

@40:5 MALAY elephant rush incoming or is it only to the elite ?

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@Dgor1987
@Dgor1987 - 15.10.2024 00:54

Disappointed there is no nerf for fortified churches

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@2411td
@2411td - 15.10.2024 01:02

Massive balance changes! Scorps getting balistics is going to make them much better. We'd already started to see them a lot more over the last 12-18 months. Not sure what I think about elephant conversion resistance though... That's a complete change to counters.

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@magdakos4690
@magdakos4690 - 15.10.2024 01:36

Poles buff :3.

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@sam_sanister
@sam_sanister - 15.10.2024 01:52

Funny how all the problems with the Hussite Wagon started when they made it fire its volley all at once; maybe they should fiddle around with that instead of everything else :P

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@teasailor2939
@teasailor2939 - 15.10.2024 01:56

Bulgarians on suicide watch after being slighted for the last time

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@MuahMan
@MuahMan - 15.10.2024 01:59

I barely see people use archers anymore. TONS of gunpowder though.

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@noodleknight7924
@noodleknight7924 - 15.10.2024 02:12

I will never understand the devs hostility towards the militia line. Do they really think that small buffs like bringing squires to feudal age or lowering some upgrade costs would make such a rarely used unit broken?

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@gebhard128
@gebhard128 - 15.10.2024 02:30

damn i had to put the video on 0.25 speed and pause to read the V&V changes 11 If only i noticed the link to the changelogs earlier

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@willthebillstealthkillkell7776
@willthebillstealthkillkell7776 - 15.10.2024 02:38

I have been asking for random picked civs since game came out. Yeah!

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@Mattroid99
@Mattroid99 - 15.10.2024 03:05

Really good balance changes overall I would say, all Scorps affected by Ballistics and Chonkers getting conversion resistance are two changes I have been hoping to see for a long time hahah.
I only hope that between the previous buffs to Scorpion HP they will not be too powerful, and they will not push CAs and Crossbows from the meta now that they got some help again.
I agree that the ram bonuses were unnecessary too.

Poles getting some help is okay, I feel like this doesn't help their early game that that much while at the same time their lategame is still completely unfair.
I would have preferred to see Folwarks reworked to garrison vils and defend like a Fortified Church; but lose Crop Rotation as a tradeoff.
Bohemian and Portuguese nerfs are... very weird. On one hand they are completely stupid in early castle (Organs are completely stupid even before that to be fair hahah), but they are so toxic currently because they also have Redemption to counter their counters. I would have touched that.
Hunnic Horse is completely idiotic imo, they should have removed it and only give them a -50 wood penalty on hybrid maps, but a good start is a good start.
Georgian nerf feels not nearly enough, Monaspas still ruin the civ imo.
Weird Romans didn't get a compensation like cheap Ballistic...

We'll hope to see Bulgarians and Sicilian help in the future, and some Militia line changes that will bring them back to the meta.

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@epicseadragon1692
@epicseadragon1692 - 15.10.2024 03:10

I always welcome a turtle ship buff! Turtle ship for the win 🐢🚢
Also, I think I can predict that Khmer will be nerfed soon, as the really feel strong with that patch... perhaps either arbalester or hissar will go (but not both)

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@Prawn47
@Prawn47 - 15.10.2024 03:14

Disappointed there's no update to fix villagers chosing incorrect drop off point. I.e. walk 10 tiles to drop off at lumber camp instead of 5 tiles to drop off at tc

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@connormako1987
@connormako1987 - 15.10.2024 03:18

How are there no militia line buffs? Just how?

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@ramosfelipe
@ramosfelipe - 15.10.2024 04:10

Nothing for infantry still

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@ramosfelipe
@ramosfelipe - 15.10.2024 04:10

They nerf Phophoru and they buff Hoang

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@goskiin
@goskiin - 15.10.2024 04:13

Much needed indirect nerf to infantry with the scorpion change

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@MammothSaltyGachaponOfficial
@MammothSaltyGachaponOfficial - 15.10.2024 04:42

New Update let's gooooo

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@rovsea-3761
@rovsea-3761 - 15.10.2024 04:49

I mean, portuguese, vikings, and armenians all lacking fast fire ships... yeah, I can see thirisadai having a few more favorable matchups they can be played in now.

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@MrShadowThief
@MrShadowThief - 15.10.2024 04:52

Still waiting for them to add the "almost housed" notification from AoM.

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@isaisotarriva8162
@isaisotarriva8162 - 15.10.2024 04:57

I am scared about the +2 conversion resistance for the battle elephants for some maps. For example in Michi, it is already difficult to defend against a full elephant spam (pikes are not pop efficient enough, camels don't do enough bonus damage, monks require micro, mangonels only work when the elephants are clustered) if conversions take longer they might become imposible to stop (bomber towers is the only thing I think might work but they cost stone and that is a non-renewable resource, unlike food and gold in Michi).

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@The_Stray_King
@The_Stray_King - 15.10.2024 05:09

Will this affect the Turks fast imp?

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@pedrocarvalho307
@pedrocarvalho307 - 15.10.2024 05:31

We need bigger nerfs to wagons and organs. Super opressive. Also, please make conqs weak to monks similar to knights and costiliers.

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@CatLoverOreo
@CatLoverOreo - 15.10.2024 05:36

The scorp thing is to help counter the CA, which is fine i guess but what i dont like is that some civs that already struggled vs them in imp will struggle even more, and the scorp cheese arena strats in tg will be even more annoying, everything else seems fine or justified

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@guidodamore
@guidodamore - 15.10.2024 06:01

insn't 8 the scout resistance?

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@ryanforgo3500
@ryanforgo3500 - 15.10.2024 06:30

honestly, the scorpions change imo is gonna completely kill archers "which is fine by me i hate them' but more importantly it's gonna change so many things in the game.
if you think about it, one such example would be bulgarians. scorpions would become such a great tool to allow them to extend the game to late game where they can unleash the power of the stirups spam.
other examples that can fall in the same catagory would be dravidians and celts. especially that they both are infantry civs with a bonus to scorpions 'discount / health" and if scorpions are gonna become such a lethal anti CA/archer tool now then infantry civz can find themselves in a new position.

mongols would also be an interesting example of which scoprions can bedcome a reliable unit to go solo cuz htey would be fast enough to micro "hit and run" and to dodge "mangonels" and to also chase slow enemies / even go after villagers.

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@midgetguineapigg4734
@midgetguineapigg4734 - 15.10.2024 07:06

Where is the mongols nerf???

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@raynightshade8317
@raynightshade8317 - 15.10.2024 08:16

I just dont get why the removed the Savar and War Elephants in Seljuk

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@raynightshade8317
@raynightshade8317 - 15.10.2024 08:23

The Romano-British mission you now get to play as Romans and Charlemagne age up requirements were drastically overhauled if you want to play those again

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@joshdemarr1721
@joshdemarr1721 - 15.10.2024 09:22

plse make more age of empires
2 custom campaigns

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@thire7432
@thire7432 - 15.10.2024 10:20

Do the 3 pathfinding fixes only affect the AI, or do the devs need to put the somewhere else?

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@kyotokid
@kyotokid - 15.10.2024 11:33

Thanks for video!

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@evanjacob8463
@evanjacob8463 - 15.10.2024 12:13

I remember when the Hussite Wagon was considered a troll unit.

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@buffalosoulja3666
@buffalosoulja3666 - 15.10.2024 14:22

Not everything is power crept dude, poles changes are good and fits their intended playstyle.

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@SergioGarridoPaco
@SergioGarridoPaco - 15.10.2024 14:33

They removed a roman bonus and gave it to everyone. They could do the same with Cumans and grant the ability to build siege workshops in feudal age

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@jaredmoore3825
@jaredmoore3825 - 15.10.2024 14:51

I think if Romans are losing scorpion edge by losing they’re ballistic bonus towards scorpions, they need to fill that gap bonus. Perhaps Romans should get Ballistics for free?

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@torri776
@torri776 - 15.10.2024 15:08

Impressive. This is the first Update we've had in a long time, though this technically means that the AoE2 team was busy working on AoM Retold. Hopefully they can now balance resources on both fronts.

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@knights162
@knights162 - 15.10.2024 15:24

Needs more nerfs, too much power creep lately

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@Steve-mx9rr
@Steve-mx9rr - 15.10.2024 16:05

which DLC you mean... the Chinese one? ;D sus

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@jaredmoore3825
@jaredmoore3825 - 15.10.2024 16:11

Elephant Archers should cost Wood and Gold, every other archer in the game does, so WTF?

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@lorenzo6868
@lorenzo6868 - 15.10.2024 17:12

Don't you think that the shift option for gather points is huge? You can now spam units AROUND a castle easily!

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@Rubensitoc
@Rubensitoc - 15.10.2024 18:17

Your family making your favourite food for you during El Reinado deeply touched my heart!

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@couchpotatoe91
@couchpotatoe91 - 15.10.2024 18:48

That ram bonus was super necessary imo. So far in castle wars, it's mostly a race to imp because taking down opposing castles in castle age is a nightmare if your opponent has units and relies a lot on them not actually expexting it because it's so bad.

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@DimaErmakov97
@DimaErmakov97 - 15.10.2024 19:56

Eyy you look more fit and handsome!

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@Haasthefox
@Haasthefox - 15.10.2024 20:57

I wish they would buff teutons, they are never picked, it’s so rare that it’s laughable

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