Комментарии:
What shader did u use for eyes?
ОтветитьShe runs very slowly, doesn't stretch her legs, doesn't turn her torso and always has one foot supported.
ОтветитьThat slide on gravel with bare legs would suck...
ОтветитьFist 6 seconds are better then the rest of the video i think the problem is in texture resolution your character face was very detailed and. all environment is super low quality i am not a professional so don't take my comment. as something 100
ОтветитьIts nice but tbh all you did was some basic camera and charater animation. And moved some premade assets around for the environment. Metahumans and unreal lighting is not your work yet thats the entite apeal of the video, its impressive, but the credit does not go to you.
Edit, wait you didnt even do the animations youself, you used maximo 😂
can u share ppv pathtracing settings and mrq render setting? and render time of the whole animation?
ОтветитьFantastic job!! I really loved this! You should consider doing a video showcasing your favorite techniques with the camera, you're very good and it'd be a shame to not hear your thoughts on the matter.
Ответитьi love the eyes
ОтветитьThat slide takin some skin off for sure
Ответитьdaaaammm
Ответитьimagine sliding on that surface with out scrapping up your legs. cool animation tho.
Ответитьthe closeup of her eyes is amazing, its really difficult to achieve realistic CG eyes but you nailed it !
ОтветитьAmazing work, Bro!
ОтветитьGreat work man! What would you say are the pros and cons of using Pathtracing VS Lumen for your final render?
ОтветитьI like your style.
ОтветитьNice
ОтветитьParticle effects are missing not to mention that after such a slide on rocks, she would have the whole leg covered in blood xD
ОтветитьCamera work good. Animation sloggy.
ОтветитьThe run needs to feel better.
It didn't seem like she was running fast or something was holding her up. The screen pace and her pace didn't seem to match.
The rest looks wonderful. ❤
looking good
Ответитьlooks okay.
Ответитьhow u get ride of lag iam using asus a17 ryzen 7 with 3050 gpu
ОтветитьWhere did you get these animations for Metahumans?
ОтветитьThe animation is good (although a little stiff when the camera is panning). The music, however, is atrocious.
Ответитьimpressive! How did you do the character modeling?
ОтветитьAmazing job , but can ue5 support hair motion?
ОтветитьWas this done with motion capture?
ОтветитьYou should make this into a benchmark.
ОтветитьReally nice job!
ОтветитьWatching that slide on the gravel gives me pain.
Ответитьsliding on the hard, gravelly floor in short shorts 🤭
ОтветитьNice. The animation of the run feels a little bit unnatural for the surface she's running on and it feels like the animation doesn't quite match the speed of her traversal. But the camera work, synchronization of the music and the atmosphere were great. Def subbing to watch your work grow!
ОтветитьNice job man! Can you share me how many antiliasing sample you rendered?
Ответитьnice job, this looks awesome :D
ОтветитьThat camera work is absolutely insane, and as you said on IG i'm so sorry for her knees TwT
ОтветитьEgya tua to)🔥🔥🔥🔥
ОтветитьThis is amazing!
ОтветитьThe camera rotation ❤🔥
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