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Hey question about a long-term setup: How do you manage tasks to repopulate the main breeding ranch as those Dreckos die off? It's very annoying to check every few cycles and manually wrangle new dreckos for the ranch.
ОтветитьWell i guess it makes sense that, if i search for "sustainable dreko farm" this Video does not only show up, but is also the number 1 Video. The only information i am missing is: " do i want wild or tame Drecos"? ☺ hey i figure how to "emojy" on pc ♪♫
ОтветитьWhy kill a drecko in your shearing room? They'll die in like 18ish cycles on their own. You'll get more plastic and fibers. Killing them is silly.
ОтветитьCan anyone explain the hydrogen shearing room to me please? Are they just kept there wild and hungry? Thanks for the video Echo. Only now starting the game so everything is new to me :)
ОтветитьHow do you manage so fine layer of the gas? I always end up with cloggy oscillating gases.
ОтветитьFeeding them growing plants makes using mutation seeds much more efficient.
ОтветитьI love that I dont have to do all this huge manufacturing and can just make hatch ranch for metals and drecko ranch for plastic
ОтветитьThx for the tips. helped me alot creating my drecko farm :)
ОтветитьWith pincha pepper, we could get pips to plant them and then turn it into a ranch
ОтветитьOne thing you don't explain, that seems completely important to me, is the fact that you leave them to starve without even explaining why. Why do you leave them to starve? Do they not need to eat? Do they die but before they die they produce several amounts of fiber/plastic?....
ОтветитьDreeeckoo
Ответить🎉
Ответитьhow do u replace the ones that get old?? (if u put all the eggs in that hydrogen room)
ОтветитьReally nice info. Looking at a lot of these tutorials shows me how I could be far more efficient with little tricks with block placement and ways to make a room serve multiple purposes with little tricks. But I've never been a fan of things like that since it feels a bit exploity, so I try to avoid it. Probably why I always fail and have never reached a sustainable colony, but water locks and plumed toilets are about as far as I'll go down that path. I guess I just feel wrong when I toy with the mechanics of the game to make rooms as efficient as possible. I prefer making it more "realistic" in that the rooms and items in the rooms need to serve the purpose as they're intended.
ОтветитьHey so silly question, but how do you do the water door trick?
ОтветитьPointless comment cuz you deserve algorithm boost
ОтветитьI'm new to the game and couldn't figure out how to feed the Dreckos. Great to know I don't need an entire room full of hydrogen.
ОтветитьHow do I make droplets of water?
ОтветитьThimble Reed is just an easy way to get rid of polluted water for me.
So I already have more than enough Reed Fiber, I see no reason to keep the normal Drecko's around.
I made this farm in my game and all my gloosy dreckos keep dying of starvation. I dont see hin putting food into the glossy dreckos room. How are his not dying of hunger, can someone please explain it to me. I really want to use this farm design
ОтветитьGreat video but... What about the food in the small pink room? How will the dreckos transit from babies to adults if they're not eating? Won't they die of starvation before they become useful adults?
Ответитьliterally want to feed balm lily so I can get phosphorite. My plastic is sourced from excess water. I don't need dreckos for any of that. I need phosphorite to grow plants faster! lol
ОтветитьAwesome tutorial as always. But in this one we could use a no maintenance one? like a natural growth plants and stuff, I had one with planted balm on clorine that had no farming involved and I'd love to have a natural woodworm one...
I'm running away from hatches cause they now eat way too much of my stuff, I'll probably set a great many pip ranches and feed them dirt (probably even glum pips to save the manpower, lol) edit: that'd be between 12 and 13 pips per hatch, ouch... about 11,2 pip stables per hatch stable... yeah, definitelly no grooming for those, even collecting the dirt is gonna be energy intense, and i didn't even consider the growing when a pip do die... at least pips are sustainable unlike hatches... or 2,8 pip stables to plant 28 mealwood per hatch stable, still a bit work intensive...
I always make 16x6 tiles stables, put some hydrogen halfway to the top. Doors by the floor only to keep it inside. 1 sheer, 1 stable "desk", 1 critter drop point. The rest with mealworms pants with cold liquid pipes to cool them. 2 sweepers will cover the stable. I get the eggs in water with the sweepers for meat and always have one egg hatching in an incubator, which only gets power enough time for a rancher to hug it. Maybe not the best to get plastic and reed in large numbers but easy to maintain without much waste. didn't quite get the setup with 40 dreckos. Don't they get a debuff that will make them lay eggs, make phosphorite and grow hair for a lot longer?
ОтветитьI love your videos and appreciate what you've created for us new players. I do have a question, how do you prevent your farms from dying off? If the sweeper is taking the eggs wouldn't all the Dreckos in the stables die off from old age? Do you manually wrangle and return some from the incubation room?
ОтветитьHere's a free food farm:
Balm lilly is grow resourse free. So its free food for dracos. Its a bit tricky and automation heavy to setup but complete real. You need provide layer of hot hlorine,(water layer with terpendiser on isolated tiles) then farm tiles over it, (also need some automation for gas exchange to remove co2 builded aside of you farm pack) then layer oxygen for dupes and at last dome of hydrogen. On practice its a pack of vertical style farms, its tricky to build properly first time, but when set up it gives free meat and fiber forever.
puco tot?
ОтветитьHow are you feeding the drekos in the smaller area??
ОтветитьHello Echo,
In the Egg drop room the Glossy Drecos become cramped and reduce the groth rate of scales significantly. How are you producing large amount of plastic when they are cramped?
How do you feed the dreckos in the small room with the incubator where you send the eggs?
Ответитьemoji
ОтветитьOne major tip for growing mealwood, if you put the mealwood in a "bowl" that has the bottom layer of CO2, and then the rest of the room can be filled to the brim with hydrogen. You can put the bowl above the shearing and grooming station, allowing the dupes to tend them without suits and making the dreckos spend more time in hydrogen.
ОтветитьIs this the right room for an argugagement?
ОтветитьThe worst part is disposing unwanted gasses and filling the room with Hydrogen.
That part always pisses me off.
Just did the maths, using pincha isnt actually much of a bad idea. you need 3 pincha per drecko. the pwater for pincha could be harassed from lavatories, in which case 6 lavatory uses would be sufficient for pincha per day. please note that you wont be setting up the drecko ranch the moment you build lavatories, so you don't need to get exactly 6 lavatory uses per pincha since you will have some pwater in a storage. if i didnt make any mistakes, this setup won't produce any glossy dreckos, however is a fully sustainable drecko ranch. moreover, pincha doesnt have a spesific atmosphere requirement so the whole room could be fully covered in hydrogen.
ОтветитьThis was great. So great that it made me want to build stables the same as yours. So I wish you'd shown, in detail, how yours was built (mainly the one that is clearly your favourite)
ОтветитьIn a normal game, I will have 3 hatch ranches for carnivore, I glossy drecko farm for plastic (a normal ranch with 5 or 6 dreckos and 1 starvation room) the fiber I will get it from a park in the printing pod thank to pips. I have never use a polymer press in a regular game.
ОтветитьOn my latest playthrough I did a 12 tile wide main ranch with all the mealwood and stations on the bottom and a nice hydrogen hood and it work amazingly well. My overflow was similar at 7 tiles wide for the the critter drop off and 2 shearing stations (I should've just did 1). Great video.
ОтветитьWhat I could do with is one on pufts. I can't work out how to get the mixed variant ranches required.
ОтветитьI have a question can we used shine bug to run the solar panel??
ОтветитьOne small note, on an otherwise excellent tutorial: mealwoods placed in a ranch, cooled down by wheezeworts, can produce mutated seeds. With this in mind, I usually leave the mealwood on auto harvest, but at a very low priority, allowing dreckos to have feeding priority. Usually, they'll prioritize the closest edible plant, so there will be some mutations with this, atleast in my experience.
ОтветитьAmazing guide!
I already knew everything, but i like the way how you explain about dreckos :P
If i only had this guide when i was noob and Ranch Update come out...
Great overview! Your tutorials are great for learning basics and knowing enough to go and play. I have seen some others, a little more 'advanced' ways to shear a drecko, which are now my standard. First is made bij 2legitcity, which utilizes a way to keep your drecko's close to the mealwood and close to the grooming and shearing station, while almost exclusively being in hydrogen. The other is from tuxii industries and called a drecko pod, it requires some fancy phosphor melting but prevents your drecko's from being overcrowded and cramped.
ОтветитьAnother great guide!
ОтветитьI wonder if it would be more effecient to flood the area with pips for them to burry mealwood seads. Might be lighter on irrigation but a bit slower.
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