Комментарии:
swords remind me of Ramlethal Valentine from guilty gear. looks cool so far.
ОтветитьNice work you've done 🙂
ОтветитьTeach me bro plsss:(
ОтветитьHow did you change the weapons?
ОтветитьHazır varlık kullanıyor musunuz?
ОтветитьDid you make your own move set or you can find it in unity asset store? I am noob in 3d action game btw
ОтветитьLooks really nice. Any tutorial you'd recommend for getting to this point?
ОтветитьGreat job!
Ответитьwhere do you get animations for these?
ОтветитьRun animation doesn't fit the flashy-ness of the combat.
ОтветитьEven though I'm in college learning Interactive Media, I have to admit that this game looks amazing and I have plans to make an action RPG hack and slash game in the future!
ОтветитьYour monster looks like an axolotl 🤣
ОтветитьWhy don’t you make an MMORPG?
ОтветитьAre you using root motion on the animations or are you pushing the character forward using like animation events during the attacks?
ОтветитьCould you explain how you did your enemy knock back logic?
ОтветитьDid you make those animations? The animations I make lack the smoothness
ОтветитьHow did you achieve so much fluidity in attack and other movements.?
ОтветитьHi! I’m not sure you’re still active on this channel. I would love to pay you to implement my models into a similar prototype . Please let me know if this is something of interest to you! Thank you!
ОтветитьWhere in mixamo did you find the evade animation?
ОтветитьSeeing this makes me want to make a game lol. And hack n slash is my favorite genre.
ОтветитьI made same kind of project. Let race that whose project release first xD
ОтветитьYou got a new subscriber. I'm excited to see where this goes!
ОтветитьReally cool combat animations :D
Might i suggest giving the back step a little more range to give it a more dynamic heroic feel? :D
looks great
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