Creating Glass Material in Unreal Engine 5 | Step by Step Guide

Creating Glass Material in Unreal Engine 5 | Step by Step Guide

AI Cinematic

1 год назад

35,074 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@AI_cinematic
@AI_cinematic - 07.09.2022 14:33

Please write in the comments if you managed to make the glass material.

Ответить
@reachingeric
@reachingeric - 15.10.2023 01:48

Dude! thank you!

Ответить
@ix-fx
@ix-fx - 14.08.2023 16:39

➡For UE5.2 Refraction is not enabled by default, you will have to set it to "Index of Refraction" in the Details Panel all the way at the bottom, then it will become available.⏺

Ответить
@danielgivisiez7747
@danielgivisiez7747 - 09.07.2023 01:29

Hey guys, for those who use UE in 5.2, if you have the refraction disabled. There is a new "Refraction" tab in the details panel when you select your material node in the editor. And then put Refraction(Index of Refraction).

Ответить
@MihacappyWindowssonic123
@MihacappyWindowssonic123 - 06.07.2023 23:44

your grammar scares me... dafault
edit: FEFRACTION

Ответить
@HungViet-rz7kl
@HungViet-rz7kl - 25.06.2023 17:22

My result is pretty good, except that if you try putting a glass object in front/behind another glass object then the view through glasses becomes extremely dark. Did you have this problem? Thank you for the tutorial!

Ответить
@antonmercer6203
@antonmercer6203 - 25.06.2023 15:29

I'm using engine version 5.2 and I have refraction disabled by default and it says this:
takes in a texture or value that simulates index of refraction of the surface
and when I turn on the index of refraction and do everything according to the instructions, then for some reason the glass strongly reflects the mirror and reflects itself, it turns out a recursion. Ie in the window I see the window and transparency at the same time, this is not normal. What to do? Maybe this is because the glass I have is thick? And it is necessary to do one polygon?

Ответить
@joeanrachelmiller6529
@joeanrachelmiller6529 - 13.06.2023 22:31

Not getting it to work...

Ответить
@lucylmt16
@lucylmt16 - 08.06.2023 20:43

Not sure if it has to do with the version, I'm using 5.2, but Refraction is disabled when following the steps you're showing :(

Ответить
@steviegi584
@steviegi584 - 08.06.2023 10:27

only works on good pc´s tho.

Ответить
@kudjo24
@kudjo24 - 08.06.2023 00:44

Legit tutorial, I have watched lots of glass ones and UE at that, but none mentioned the promote to parameter and other shortcuts like that, great work and quality stuff.

Ответить
@gigasoftgaming
@gigasoftgaming - 01.06.2023 06:13

Refraction is greyed out

Ответить
@zeeheng8209
@zeeheng8209 - 19.04.2023 15:27

Works beautifully. Thank you!

Ответить
@charlesrozen987
@charlesrozen987 - 18.04.2023 14:49

A great tutorial. Thanks :)

Ответить
@RHA-Photography
@RHA-Photography - 21.03.2023 11:53

awesome tutorial, short and exactly what is needed. thank you

Ответить
@tayayoung6031
@tayayoung6031 - 02.03.2023 22:10

Somehow my glass turns blue when i turn on raytraced translucency. I think it has something to do with my sky light? It looks correct when it is outside my building, but when it is in a room, it seems to be reflecting the outside color (it does reflect the objects in my room correctly, but it's not the right color) Any ideas?

Ответить
@1000jj
@1000jj - 15.02.2023 09:37

Thanks to you, I really got a 100% satisfactory result. it's perfect!

Ответить
@radhikanandani3145
@radhikanandani3145 - 20.12.2022 13:15

Thanks for this video, yes I was able to make the material and I am happy with it.

Ответить
@dshubad
@dshubad - 06.12.2022 07:15

Привет. Преломление есть. А что с отражениями?

Ответить
@quentinmarmier
@quentinmarmier - 09.11.2022 19:44

lovely! great tutorial, precise, efficient, straight to the point, and no bs....what every tutorial should be! Thanks a bunch!

Ответить
@Ozzybeng
@Ozzybeng - 17.09.2022 02:16

nice !

Ответить
@henrysamuel8311
@henrysamuel8311 - 08.09.2022 17:23

it worked. thank you. nice and precise process

Ответить