How to fix animations not exporting from blender to unity

How to fix animations not exporting from blender to unity

Aikonic Games

3 года назад

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kakaiya
kakaiya - 04.10.2023 10:18

Thank yoU!

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lucutes
lucutes - 16.09.2023 16:10

it says no animation data available in this model

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Julio Castro
Julio Castro - 12.09.2023 20:54

thankz men

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The Basement Dweller
The Basement Dweller - 01.09.2023 07:32

The literal GOAT

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TheMasterBuilder
TheMasterBuilder - 28.06.2023 00:17

THANK YOU SO MUCH!!! I was literally pulling my hair out for 2 days!!

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RH
RH - 09.06.2023 20:31

it exported empty animations to unity. and kinda ruined the whole, and you double explained the problem we already have. im sorry but this hasnt helped me at all

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J C
J C - 02.06.2023 12:18

It doesn't work for me. I had to delete the object and reimport as new to fix the problem. Yes, I know the reimport option, but it is not doing anything.

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Gros mkake
Gros mkake - 29.05.2023 04:47

YOU JUST SAVED ME OMG THANK YOU SO MUCH

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Arthur Ari Lemke
Arthur Ari Lemke - 08.04.2023 23:49

Thanks! You saved my project. I don't know if I would have ever figured it out :)

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Daniel Tritton
Daniel Tritton - 24.02.2023 19:43

❤‍🔥

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PuyoPuyoGooey
PuyoPuyoGooey - 05.02.2023 00:51

what a nice guy

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Corveiro
Corveiro - 29.01.2023 21:44

Thank you

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nAndi
nAndi - 28.12.2022 04:14

Thanks for helping... But ... Can nobody see that about 70 % of humans are saying all things double and double and double and double? Where this come from? Aluminum ?

Last years and days, i discovered... Its like a disease wide spread...

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MshL
MshL - 18.12.2022 23:33

If this didn't help, make sure that the paths to your bones in the action bone hirarchy are all correct, the wrong paths are marked with the red underline and the name of the bone is not highlighet in hiarchy,.

EVEN A SINGLE BONE WITH THE WRONG PATH WILL PREVENT THE ANIMATION FROM BEING EXPORTED.

(It happend to me when I accidentally changed a single bone's name)

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Nautis Shadrick
Nautis Shadrick - 10.11.2022 23:03

THAAAAAAANK YOOOOOOOU!

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Henry Stevens
Henry Stevens - 22.10.2022 03:20

savior

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Esther Zhao
Esther Zhao - 19.10.2022 19:55

omg thank you so much❤❤❤❤

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wing it
wing it - 28.09.2022 13:39

jesus christ get a better mic. I cant hear you

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Verbatim ∆
Verbatim ∆ - 13.08.2022 10:44

thanks a lot :D

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Gooavid
Gooavid - 05.08.2022 21:59

Hey!, I'm having a problem with my blender 2.79, I can't export and import, help?

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Praveen B
Praveen B - 19.07.2022 15:41

why i m getting som extra animation in unity..I have created only 4 actions and pushed down to NLA, checked in filter option there are 4 actions only.. but after exporting to blender it generates around 12 animation clips. but Total animation clips is 4 for 4 Models..
No one explained this so far?

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 Ortolaobla
Ortolaobla - 26.06.2022 00:15

THANK YOU SO MUCH !!!!, I HAVE BEEN LOOKING FOR THIS ALMOST 3 MONTH

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Elly's Escape
Elly's Escape - 04.06.2022 04:14

you're a lifesaver, thank you!

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Isaias Vargas
Isaias Vargas - 08.04.2022 02:57

great video, would you know why some animations will put the model resting on the floor in frame 0 and then return it to its orginal rotation on frame 1 as soon as you push them down on NLA list? Thanks in advance

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heha
heha - 03.03.2022 23:56

This was exactly what I was looking for, thank you so much!

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Flip-Araújo
Flip-Araújo - 10.11.2021 09:56

I almost lost my mind trying to solve this today.... I'll try your solution tomorrow and will edit this comment if it works. Edit: it worked perfectly 😁

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Simon Vutov
Simon Vutov - 22.10.2021 04:24

THANK YOU SO MUCH It helped me a lot!

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Limus
Limus - 19.08.2021 18:36

tysm, was looking exactly that

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GoshLok
GoshLok - 11.08.2021 16:13

Huge thanks dude! I have struggled with this issue about an hour until found this video!

Extra question... why there are duplicated animation? Like an animation "idle" after exported there are two animations called "idle" and "armature | idle".

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Willburd
Willburd - 11.08.2021 13:02

Thank you so much for this. Nothing else I've watched has explained the NLA editor being tied to what is exported to unity. It's mostly parenting/weights issues being explained, or how you cannot use most modifiers.

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Anthony Bruno
Anthony Bruno - 08.07.2021 10:36

My dude. If I would have found this vid sooner I would have saved legit HOURS of time. Words cannot express how thankful I am.

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Hyphen
Hyphen - 31.05.2021 15:51

thank you soooo much. i was making fps animations and when i exported it to unity, yhe animations were not in the fbx file and i thought i had to make the animations again, then i found this tutorial and it saved me from almost deleting my animations thanks.

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yelby
yelby - 24.02.2021 05:24

This fixed my issue, I was watching other tutorials and they all went "Nope not gunna work"

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