Shadercrew | See-through | Dissolve | Cross section Asset

Shadercrew | See-through | Dissolve | Cross section Asset

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See-through Shader for everything See-through , Dissolve and Cross section.
Made for your needs as Game Developers.
Easy usage, good Documentation and Support, Download and Press Play Today !
Enable amazing and rich microplay, enjoy the details !

The “See-Through Shader” lets you see your playable characters inside any mesh without being obstructed by it. It doesn't matter if it is a building, a bridge, a cave or whatever else you can imagine. Just apply the shader to it and it works. The best thing about it: It doesn't need any additional changes to your mesh!
It has also a non player mode and works with prefabs.

Asset:
https://assetstore.unity.com/packages/tools/particles-effects/see-through-shader-193955?aid=1100lrzZG&pubref=youtube

Website:
https://www.shadercrew.com

WebGL Demo:
https://www.shadercrew.com/Home/Demo

Use Cases:
unity HDRP Demo
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