Тэги:
#godot #godot_4 #saving_and_loading #saving_and_loading_in_godot #saving_data_in_godot #loading_data_in_godot #how_to_create_a_save_and_load_system_in_godot #godot_4_how_to_save_and_load_data #save_and_load_system_in_godot_4 #simple_way_to_save_data_in_godot_4 #how_to_save_my_game_data_in_godot #how_to_save_my_players_data_in_godot #how_to_save_my_players_stats_in_godot #save_and_load_system #save_and_load_with_resources_in_godot #saving_and_loading_games_data_in_godotКомментарии:
Thank you for the tutorial, super helpful :) !
ОтветитьThanks for the videos brother, could you bring a video explaining how to enter/use some type of vehicle? whether horse, car, etc.
ОтветитьI came across your older save and load tutorial through the algorithm, then decided to look at your channel and saw you uploaded this 4 days ago! I recommend adding a pinned comment to your older tutorial linking to this one! Great job, and thank you!
ОтветитьHi man very interesting video
ОтветитьHey!! Would you make a tutorial on how to make a good menu and UI?? It'll be really helpful!!
ОтветитьCan you please make a tutorial on deceleration on a 2d platformer
Good vid btw
using resource files for save game system is a bad idea, they are not safe for use in user land, they are perfect for actual resources in the game and nothing else, for save game use a text based system or a actual database like SQLite or similar, it is also a good idea to encrypt the save file to prevent cheating.
ОтветитьI make resource of each collebtible items and export them to external resource file, and There is dynamic var inside resource which is amount(default is 0), but whenever i tried to make changes and load it, its always reset to its default var, is it Only saving the reference? Or I should not export each item and define them inside the code instead?
ОтветитьMCSQUIRMY!!
ОтветитьGreat video. I really like the idea of using resources to save however there are a lot of people who are saying that if a player downloads files for your game it can breach their security. Is there a work-around for this? I also want to implement multiple saving slots so maybe I should just use JSON... even though it's a lot less intuitive.
ОтветитьThis exactly what I wanted/needed/was looking for. What is this timing? thanks
ОтветитьI needed this so bad. Thanks
ОтветитьEpic tuts!
Ответитьso does this save the game when i close the game, like will the player be in the saved position next time i open the game or is this a save system for a running game only?
ОтветитьThis resource file is only temporary, right? I mean if you restart the game it will always start with the same location and health.
In other words: is this adaptable to have e.g. EXP, current level, ... saved permantently and load it on the next start of the game?
HELLO!
Ответитьthis is a great video thanks for making it. i was wondering are you gonna continue with the survival game series?
ОтветитьI don't use godot yet, but I love to watch your videos about game dev, keep it up! Cheers!
ОтветитьHmmm I'll be saving this for later
ОтветитьHey Dev! Since I’m early I want to use my newfound comment powers to request an inventory system!! I feel like you could explain one in a simple and replicable way! Much love and thank you for the dope tutorials!
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