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The gladiator is T1. I thought that massive ship was T4. Do you not like the massive ships?
ОтветитьAnyone done the new sector command?
ОтветитьThe nerf to thrusters seems over the top ...
Ответитьnoob question: when using tt in my starting sector, right cliking on the map only brings up way point marker control... what am i doing wrong to move me and my ship across the sector map?
Ответитьi feel like this major design change is as bad as eleon version of CPU. its a bad design decision because it basically breaks thousands of ships/svs/hvs for reforged eden just to touch on one thing: shields. Firstly...25 blocks EACH gives you the best which everyone will need. Highest recharge and capacity. Secondly, it throws cpu off a bit but that can be compensated, just drop some guns etc...but the main problem is to builds. without those devices, shields are bad. useless. where are you going to find the room for 50 2x1x1 devices suddenly? I feel the same thing could have been achieved without such a drastic change being required to builds. those little small nimble light assault tanks, now are useless, because they have zip for shields and no room to add 50 devices to give them proper shields. anything that fundamentally changes or impacts thousands of builds should be carefully considered. how would i revamp shields given the hard coded stuff? maybe along the same lines, but rebalance the figures, so you don't need 25/25. maybe 10/10. so make the figures higher per shield capacitor/recharger. and make the block 1 square in size like a container. that way you get the shield changes in game, the cpu stats remain the same, but the PHYSICAL space required then doesn't break your builds. why 25 of each? dont know. I mean like the numbers for the boosting could be doubled. instead of 6000 per unit. make it 12k per unit with 10 max. instead of -2000 for the recharge dude...maybe -4000 or -5000. to keep the numbers the same while requiring less of the device.
ОтветитьProject Eden just looked even better
ОтветитьJust started playing and this game is wonderful and I hate myself for putting off playing it for so long
ОтветитьI am of the less popular opinion of RE. While I appreciate all of the work that has been done, I feel too much was done. I prefer Project Eden over Reforged Eden. Project Eden acts as an expansion, Reforged Eden is Empyrion 2 with everything from the original changed, gutted, and revamped.
ОтветитьHow much of reforged galaxy was integrared into this Eden build. I hope none.
Ответитьshield tanks lets gooooooo! "prismatic" anyone?
ОтветитьWith that much shields on the gladiator you could reduce the amount of lag shot armour. Starting on the very inside of the armour, reduce some of the rows. This will help with the weight issues, which in turn could reduce some of the thrusters freeing up some CPU, which in turn lets you add more shields. This should allow you to find a better balance with the ship.
ОтветитьAnother great video thanks Spanj. Crew should definitely offset more cpu points, they are an important asset to your ships operation so should reflect that. Also it would be great to store crew in the Cryo chambers
ОтветитьAh Spanj the Jeremy Clarkson of spaceships, this definitely gave me top gear vibes lol. Very informative and witty sarcasm, 4 out of 5 stars. That's only because we didn't get to see stuff get blown up though :) personally I'd replace sum layers of the core blocks of the ship with hardened steel to reduce weight a bit as if they get in that far ya probably done for anyway and being able to move and manuver is kinda more important than just taking the hits all the time.
Ответитьyou have not touched on the spiny spiny ships, was this fixed or can you still make a plastics ship and have it move so fast it can't be hit? cose if not then this game is still broken!
ОтветитьMy every ship turns out to be block shape. Im so sad cause i dont have imagination to design such good looking stuff..
ОтветитьProtip: if you need to remove laser cannons to free up CPU but want to still have okay shield stripping ability, consider EMP cruise turrets in favor of plasma or laser, as they do a LOT more shield damage per unit of CPU cost. The ammo is expensive though.
ОтветитьHave not played Empyrion in quite a while. I assume it has been reset at least once since then. Should probably pop on and see what's up.
ОтветитьAnyone remember when Spanjs first started playing Empyrion? People used to give him tips. Now his videos are teaching us. Man how the worm has turned.
ОтветитьTy for taking the time to explain these changes
ОтветитьHow do we give vermillion money for all his hard work..
ОтветитьCant wait.....its almost here
ОтветитьGreat video Spanj. Greetings from Portugal.
Ответитьlove the reactor. what if on the Gladiator you replaced some of the combat steel for xeno to make it lighter? maybe remove a layer of armor after every 2 layers to act like spaced armor to reduce weight? just a thought . the ship does look cool. looking forward to RE releasing even though i mainly just build stuff lol. good vid
ОтветитьRFE has been my go to scenario for a while. It could be extremely challenging to get beyond mid game as a solo player. My last play through I finally solo'd the dyson sphere for the first time, the grind has had me take a 6 month break since. Getting quantum/aux cores, along with so many other things, was pretty brutal for a solo player. It completely burned me out on Empyrion for the first time in 5 years.
Now it looks like the grind and difficulty have gone to the point of not looking very fun. On top of that, all my designs are hosed or need major rebuilds? My initial reaction, especially to the shield/cpu changes are to say F that, going back to PE. There's challenging and there's being kicked in the pins.
I'll hold my breath and give RFE 1.7 a chance, but it really looks like solo players are SoL on this version.
They might as well taken out the original guns and make it so you can only use the ones they obviously want you to use. Also might as well make the shields not have any penalties from other stuff on your ships. That is the most ridiculous thing I have seen to date. Just lower the shield amounts then spend points on where you want it.
ОтветитьWow, it looks like Vermillion made some big changes. Maybe time to jump back in when 1.7 is released. Hopefully ASY will let me team up with them again😁
ОтветитьMan, these ships look so awesome and most of my CV's are just boxes with wings xD
ОтветитьI would have to do away with my Micro CV design due to the new shield restrictions alone. just no room or would have to do away with storage Have (1) 320 storage setup. And mostly standard shields and weapons. As it is with the Meta in the RE game it's now no longer a viable ship to be a small FreeLancer type of ship in RE.
Now if the NPC had to play with the same restrictions...... then it would really be a balanced game lol
Am I the only one that Kinda wanted to see how the gladiator performed in combat after the changes were made?
ОтветитьHuh. I had no idea crew actually lowered CPU. Is this a RE feature? Well the two aliens are chatting so only getting the work of one done.
ОтветитьSome turrets hit harder after the update so taking an existing build it will already have a bit more firepower than before. Be a bit clever with removing turrets and it will maybe not even be a nerf.
ОтветитьFor real? Fuck Reforged Eden!!! With these numbers is it even worth it to build any ship at all? Is it even possible to fight later enemies without grinding for 1000 quantum cores? I don't see any reason to start a new game.
ОтветитьHmm upgrade the Gladiator's lag armor to xeno or heavy armored windows to trim weight a bit?
Ответитьthere all ways brakeing thing took forever to buil my first ship to get it rdy for this and now its useless
ОтветитьI feel a tad irritated lol. It already was hard to make good stuff early to mid game. REALLY hard. This feels like a fair step up from that.
RFE is a superb mod. But the grind to get stuff actually hurts lol.
Spanj's attempt to say Behemoth American style "Be he a moth" ;)
ОтветитьI think I'm going to stick with my Micro CV designs. I haven't published them because they look like crap but I'm thinking that is the way to go with the RF 1.7.
ОтветитьI can't wait to try out the new Vendetta. I think it is going to be better than the original!
Ответитьhow to get ready? easy; don't play it, it's dumb and you should feel dumb.
ОтветитьThis answered all of my questions that i still had after the stream. Thanks Spanj!
ОтветитьGreat walkthrough for the conversion process!
To note: Aux cores are 330k cpu again with yesterdays public test version of RE. Also, if you do use Colonists Bolters as decoys, be aware that you will need to keep a stockpile of those if you plan to use a repair block for ship repairs. You do need to add the built weapon to the repair platform if it gets blown off - which a decoy turret probably will.
I've only ever played vanilla Empyrion but a buddy and I are going to give RE a try once it's out and has had a chance to work out a few of the kinks. Hopefully there will be some updated ship designs in the workshop by then too. I'm middling fair at tweaking ship designs in vanilla but this video is a great help to learning what that will take in RE. Thank you.
ОтветитьThe real question is. Did vermilion penalize the ai also? Does the ai also have to trim down to meet cpu usage also? Does the ai also have to have the ammo it needs to shoot at us ? I think the ai also needs to be handicapped like players do.
ОтветитьCrew is clearly under powered and nearly worthless in the overall system. I ran some numbers and it takes 50 crewmen to offset the CPU of a single mining laser or primary weapon mount. 5 crewmen per gatling turret adds up quickly and barely scratches the CPU requirements of a large CV even with "Automation". Their value needs to be much Higher in my opinion.
ОтветитьLOL and you say the same thing... teach me to comment during the video
ОтветитьOne thing I have noticed is that the ships dont need as much power as people think. Trimming a generator or two can definitely help save some CP
Ответить2nd ... 👽
ОтветитьWOOOT first comment!!
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