[28] Learn Game Coding Step by Step - Spawning Prefab PowerUps - Unity + C#

[28] Learn Game Coding Step by Step - Spawning Prefab PowerUps - Unity + C#

Neon Dagger

3 года назад

148 Просмотров

Watch the entire course completely FREE:
https://neondagger.com/learn

Assets you will need for lessons 1-49:
https://neondagger.com/gamedev_lessons/materials/free_assets/Assets_(lessons_01_49)_CheeseBalls_ArenaBattlegeddon.zip

Get perks like access to Q&A, quizzes and downloadable projects at the end of each lesson by becoming a member!
https://neondagger.com/membership-account/membership-levels/

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LESSON NOTES:

This lesson looks at how to use the Unity convention of Prefabs to instantiate GameObjects. Prefabs lets you bundle up the entire GameObject along with its attached components and scripts, and use that as your blueprint from which new instances can be created.

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Тэги:

#Prefabs #GameObject #Creation #Instantiation #How_To #Explained #Understanding #Power_Ups #Items #Collectibles #Learn #Programming #Coding #GameDev #C# #Sharp #Language #Unity #Unity3d #Unit2D #2D #Game #Development #Lessons #Tutorial #Course #Series #Action
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