Комментарии:
i deleted your video bro..i got him in reddit .thank you ♥
ОтветитьLaning against bane sucks, his skillset is ridiculously annoying. Bane is one of the best single target disabler in the game.
ОтветитьMeanwhile Shadow Shaman with octarine can just perma-CC forever
ОтветитьRubick before 7.33
After 2 stan skill that he steal (for example wk q and jackiro ice path) infinity stan, it was very fun (i was rubick)
Imagine if bane had Timeless relic and Octatine core
ОтветитьAnd that was without timeless relic
ОтветитьIs the line "its finally over" a reference to ff15? I might be reading too much into this haha😂
ОтветитьRubick could do better, depends on the stolen skills.
Ответитьnothing will top bashlord slardar
Ответитьshadow shaman exist
ОтветитьThis is just 2 items on one hero in Dota2. There are more items that does this. Plus, there are items that increases the effects of the debuffs or reduces the resistance of the heroes having the debuff. So, this normal duration can even be much longer.
Ответитьlol image if this was pre CDR rework
I remember you can chain lock using Shadow Shaman by just E and W
also
TIL that Anathema's Chains can reduce Tenacity
Gonna rush build this with my Ornn
Imagine if you had Meteor Hammer. So as refresher shard, Ex Machina, and Abyssal Blade.
Ответитьstill hate morgs 3rd which negates cc
ОтветитьDotArd here, I’ve played both League and DotA 2 at moderate to high levels. I was the equivalent of Diamond 1 in dota 2 in my peak days and in League I’ve only been Gold 3, since I don’t play it as much, but the CC in DotA on Bane is actually not as cancer as this video makes it seem. Let me explain. Bane is a hyper squishy, zero mobility hero that can get picked off VERY early in fights because all his skills require him to be very close to his opponents. Also, Bane typically disables the enemy Carries or whoever does the most in a team fight. Usually it’s the hard carry, which will 9.5/10 build a BKB. What’s a BKB? It has a 70/65/60/55/50/45 sec. cool down and durations from 10/9/8/7/6/5. It makes you immune to certain magic spells and disables. Two of which are present in this video. Sheep stick does not penetrate magic immunity and neither does nightmare (the ability with the purple orbs). Carries, midlaners, position 3 and even position 4’s always go BKB into Bane. Always. BKB is not a very expensive item and is hyper valuable for not only Bane but many times other Hero’s that have high amounts of single or aoe cc. Only his ultimate Fiends grip penetrates BKB but a simple stun cancels that since it is a channeled ability. DotA fights last a LONG time. Even in pro-scene, sometimes fights have been known to last as long as TWO-MINUTES! With buybacks and abilities not being able to one shot in this game, Banes fiend grip is a non-factor if your team has anyone that can stun, and even if he does grab you, unless the team focuses all in on you and no one else, you won’t implode unless you’re caught way far away from your team out of reach. It’s cancer in the early landing stages, and mid game but once the team starts building BKB’s, he becomes breakfast. In the other hand, League stuns are much more punishing with how much damage assassins are doing this season. I’ve been bursted down by Ekko, Talon and Graves in less than .8 seconds, and it happens OFTEN. Their kits allow them to jump in, burst 100-0 in less than a single second and jump out. A long super root or stun like Morgana’s is a death sentence unless your team flies in and tries to save you. It’s a lot less forgiving and quite frankly isn’t comparable to DotA 2 all things considered.
ОтветитьBruh seriously, dota isn't mechanically intensive but accuracy of timing to chain stun with allies vs opponents cancelling your skills are way way more complicated. With that small small time frame given.
ОтветитьThis is why I ban Bane.
ОтветитьThis is why I play league :)
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