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o7 😎👍
ОтветитьSalvaging is my new favorite gameplay loop, always better with a friend.
ОтветитьFarrister i like the vid mate but I would go for the Abrade and tractor-beam you then don’t need the pilot so three man crew will do you get the pilot/box-handler 2 scrapers and if you do need it have +1 to get the cargo
ОтветитьHopefully the Reclaimer update will improve the functionality of the ship by allowing it to use all of its space.
ОтветитьOdd, I thought the Reclaimer was broken, my crew can't get the Reclaimer to actually work :(
The salvage beams work but they don't produce boxes of salvage... anyone else have this issue?!
I enjoy salvage a lot but I do wish there was a salvage ship between the vulture and reclaimer :(
ОтветитьSalvaging has become one of my favorite SC activities. I've only had the chance to do solo salvaging in a Vulture, though. But this sounds like a lot of fun, and I will definitely be attempting to join a Reclaimer operation soon. Thank you for the great video, Farrister!
Ответитьits creapy in cargo hold
ОтветитьCan you do a part 2 when the claw works
ОтветитьHow is it profit-wise, cause in this case you're sharing the profits over 5 people, 4 in your ship and 1 in the cargo ship to take the illicit goods off, versus a single pilot (or 2 to help unload / bring hauler) in a vulture?
I saw the tally at the end of the vid, but I haven't played a vulture so I don't really know how much you'd earn on that on average.
They need docking capability on the Reclaimer or compatible hangers on stations.
ОтветитьThanks for catering to the salvage fetish dude. Really good vid
ОтветитьI thought the reclaimer had its own remote tractor beam or two of them they don't have that working yet or am I thinking of a different ship
ОтветитьCan't you drop the salvage boxes to the cargo hold through that gap at the end of the ship?
ОтветитьA bunch of dudes in full heavy armor with backpacks and loaded in kit running a salvage op is pretty goofy looking lol.
ОтветитьLove this ship and very happy it’s added to my fleet. Appreciate your hard work on these videos 🫡
ОтветитьToo bad the salvage doesn't come out in larger boxes for a larger ship. It's a bit weird to me tbh
ОтветитьI put the Dolovine paint on my Reclaimer last week, it's a surprisingly nice look! I would recommend trying it if you can.
ОтветитьWe don't really need a cargo grid on the elevator even though it would be good. A solution that might come sooner than you imagine is a cargo trolley, a flat trolley with a cargo grid on it.
You could keep that in the elevator and move the boxes onto it. Someone would have to move the cargo from processing onto the trolley, and notify when it's full. Someone at storage would call the elevator when it's full and empty it, notify when it's empty. The person at processing would call the elevator when it's empty and start over.
Alternatively you could have 3 trolleys, one in processing and one in storage and one in the elevator and keep swapping them. Someone at processing fills up the trolley, opens the elevator, takes the empty trolley out of the elevator and puts the full trolley in. Someone in storage calls the elevator, takes the full trolley and puts an empty trolley in the elevator, empties the trolley into the cargo area. This will just require a bit of communication. This might speed up the process because the 2 crew would be working in parallel instead of in turns and filling / emptying the elevator is as fast as moving the trolley. At the end of this method, when all the space in the storage area is occupied but the space for the trolley, the storage crewmate would move the boxes from the elevator trolley to the storage area trolley. After that, the processing crewmate can fill up the elevator again one last time and the cargo would stay in the elevator.
Im kinda debating whether to upgrade my Galaxy concept to a Reclaimer or not and just join a org to get friends to play with, especially with hull munching becoming a thing and the 720 SCU of filler space the Reclaimer is gonna obtain (Making it feasible to sometime just solo or duo the reclaimer)
ОтветитьExcellent video. I recently went out with a crew of 3 and we had a lot of fun. Our pilot doubled as a scraper. We're discussing getting a 4-5 person crew going with one person bringing a C2 along as well so this was a nice showing of how it can be done. Well done!
Ответитьwhat about salvaging systems/ guns and such ?
ОтветитьTLDR
Recycled material composite (salvage) = 1.6m
320,000 after the split across 3 hours
106,666 after the split per hour
Weapon/Cargo Sale = 312,000
62,400 after the split across 3 hours
20,800 after the split per hour
Totals
382,400 after the split across 3 hours
127,466 after the split per hour
I see salvage like this as the beginning of some real emergent gameplay. Salvage is so valuable, it really will be worth checking wrecks out as a pirate to see if you can shake people down for shiny bitz.
That means, imo, two strategies will emerge, either quick smash and grabs in a vulture, which is solo viable but will be a sweaty, sweaty gameplay loop as you're constantly on edge in case a pirate jumps in. Or, a crewed reclaimer. Slower, but if you do hit a decent sized wreck you can make absolute bank. If a pirate jumps a fully crewed reclaimer, it wont be an easy fight but would certainly be worth the risk considering the value of the salvaged components and scrapings.
That means reclaimer crews will need to drill themselves to get on turrets fast and pilots will need to be practiced in heavy ship combat manoeuvring. I feel like that's the real RPing vibe CIG wants in this game.
"There's something about my knowledge of Star Citizen that makes me a little uncomfortable with loose boxes just flying around the ship."
Yeah. You've played it in the Old Times. It's the same exact reason why I sit in a seat when I'm on a train, and generally try to either be seated or at least avoid moving around a lot during quantum.
I feel there's a need to rework the reclaimer for actual salvaging, given it's supposed to be top-tier salavaging ship. Some design choices boggles and seems really in efficient. Maybe the frame salvaging will help, but the cargo hold and dispensing area being separated by an elevator seems silly.
ОтветитьI am excited to see the rework of this ship. I’ve been involved in some multi crew reclaimer work and I absolutely loved it. Ours wasn’t quite as meditative as yours though. 😉 nicely done! Always a pleasure watching your work. 🍻
ОтветитьThis is what played in my head in 2015 when I backed the game <3
So cool to finally see gameplay like this a reality, thank you for this video!
Amazing video. The Reclaimer also always gives me a lot of Nostromo vibes. Thankfully no Xenomorphs... yet.
ОтветитьThey just should implement cargo grid in the salvage cargohold, but limited to salvage boxe. Same for the processing area (like, alowing stacking the boxes up to the ceilling). Job done. I feel like the reclaimer being such a massive ship, should be able able to handle multiple evening run, even when being multicrewed, before having to go back to base to empty its cargohold. So it's to small at the moment.
ОтветитьCan the reclaimer do the harder bounties solo?
ОтветитьReclaimer needs a rework. Ship doesn’t feel like top tier salvaging. One major thing they need to update is the salvage processing deck with some automation of salvage boxes off the fabricator. Should have a heavy duty fabricator or something that allows crew salvage of more than two boxes before off load to cargo area. Too much manual requirements for just this one salvage task. What happens when drones and munching comes on line. More crew?
Ответитьthey need to make it so you can keep the salvage processing door open so the boxes can be thrown down the elevator shaft to someone waiting XD
ОтветитьThe new mechanica make Salvaging not only less tedious, but more profitable.
Still, We need the Reclaimer to make full use of its processing bay. So much wasted space where cargo can go.
Me and the lads were also doing some multiscreen salvage the other night. It was great calm gameplay and one who hadn't bought the game yet really enjoyed his first experience of SC. During a job we got attacked by a pirate reclaimer and a boss battle ensued. It was awesome. I was the pilot keeping my gunners in view and we even got salvage our attacker. What a game SC is and it's not even 5% complete.
ОтветитьPlease can you do a review on the Syulen IAE starter pack because I am going to start playing star citizen and I don’t know what starter pack to buy. Please can you reply to this comment and help me on which starter pack to buy. Also great video😀
ОтветитьI wish someone would do a full (updated) "Will it fit" video for the Reclaimer.
I'd love to see how many different vehicles can fit in there!
In those sped up sections you can see how annoying the head wobbling of the pilot is....
ОтветитьThe elevator is to small, especially for larger cargo boxes
ОтветитьI thought you said delicous crab salvage im in the hospital and they just have me the morphine i just had a second artificial hip put in from a fall on the ice im like salvaging king crab in space lol
ОтветитьBoxes should auto stack, or some other solution. This is the sort of stuff I hoped CIG wouldn’t do.
Nobody should come home from a days work and put on their favourite game and stack some boxes in the bowels of a ship for 3hrs.
Trying to sell us a warehouse job simulator, Amazon citizen.
I always feel like the Reclaimer should've gotten 6 scrapping beams instead of just 2. But here we are...
ОтветитьI'm very curious if the reclaimer is / will be compatible with a mule moving throughout the internal hull. Even more reason to add a grid to the elevator.
I understand why cig chose to employ a less then possible scu of cargo and i feel most players would deem the reclaimer impractical for cargo hauling even if the scu was doubled or even quadrupled when compared to dedicated cargo haulers of similar size
Why not pack the goodies into the big 16 scu containers?
ОтветитьIs it worth Salvaging then scrapping? Or just scrapping and moving on? As well as using the large SCU boxes?
ОтветитьI need to try getting on a crew for a night! Looks awesome!
ОтветитьCan I join your crew? I have a reclaimer and a bunch of other ships that I change out often for other ships. My friends are never free to play and playing alone gets old after a while
ОтветитьI dont know if it was a thing back wgen you made this vid, but there are actually bigger boxes, that are 2 boxes high. Thebiggest one is 16 scu big
Ответитьthis is terrible designed cargo ...
ОтветитьIn case things look a little different now, this was recorded just before IAE, so the UI and default loadout is a little different now...
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