Комментарии:
why would they have us create this script? If it's such a useful script they should just include it in unity...
ОтветитьWrote the script nothing shows up in the window when I open it, checked it like 600 times
ОтветитьI don't see how a beginner is meant to learn from these tutorials. For a start, they're showing us how to make an editor extension before showing us the standard way of doing it. Does Unity provide beginner animation tutorials?
Ответитьi didnt like how the newest update changed a lot of the codes
Ответитьone word... FUCK JAVASCRIPT
ОтветитьWhere do i find these assets (or a good alternative)? Noob here.
Ответитьis there anywhere i can look up about turn based, action combat, etc. mostly interested in the action combat.
ОтветитьI don't understand, in Unity 4 it was straightforward and we barely had to use any code. we just changed a variable, like speed, which would determine which animation to play. Why are you guys making it more difficult in Unity 5? I don't want to type all that code, I should be able to do things visually. This has become more difficult than unreal, wow.
ОтветитьAnimation in Unity 5 is SHHHHHIIIIIITTTTT!!!! FUCK THIS BULLSHIT!!
Ответитьamazing!
ОтветитьError in script under: Line 26
runAnim = EditorGUILayout.ObjectField("Run", idleAnim, typeof(AnimationClip), false) as AnimationClip;
Should be:
runAnim = EditorGUILayout.ObjectField("Run",runAnim, typeof(AnimationClip), false) as AnimationClip;
Why is my idle and run the same? If I change idle, run also automaticly changes to that and Im not able to change the run animation.
ОтветитьAAA
Ответитьguys pls someone help me i dont have animator helper
ОтветитьWhat's a gay mobject?
ОтветитьDownloaded Unity 5 personal, but here is not animation helper.
ОтветитьAmigo Como eu chamo uma animação com Javascript no Unity 5
Ответить4th comment
ОтветитьIs there finally a way to change the speed of a state during runtime?
ОтветитьSecond!
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