Комментарии:
Wow
ОтветитьAnd guess what Pierre Bézier stole that formula from West Africa when he visited Burkina Faso. I was there trust me 😅.
ОтветитьDoes that have anything to do with a fibonacci spiral?
ОтветитьHe says "Illustrator or Blender" but he means "Figma"
Ответитьthat's genius
Ответитьas a french person i have to say date your french accent is almost perfect
ОтветитьI remember Bézier joined the FC once and gave everyone there this amazing demonstration, what a mad lad
ОтветитьOh yeah, i read about this while looking at godot's documentation
ОтветитьAnd guess what i got only 2 linear search and binary. Rest is bad as the
Time complexity and big O dose not allow me to even understand what it is.
The formula shown next to the two point Bézier curve is for a 3 point curve but beat
ОтветитьImagine being so smart you innovate a solution in a completely different field of study so that you can make it easier in yours. Man, that dude was built differently.
ОтветитьMostly we use it to calculate mouse paths for runescape bots
ОтветитьAmazing, this is would be so cool for designing a pcb with modern components but leaving a beautiful 1970s aesthetic when it comes to the design and layout of the traces.
ОтветитьThis curve principle has high learning curve
Ответитьa bit imprecise... it does not calculate "the intersection between the points" at all
ОтветитьThis guy should have a statue
ОтветитьWoaww
UIBezierPath is used in iOS app development to draw curves
😱😱
quake 3 was the first video game to implement this?
ОтветитьThe baguette curve
Ответитьperfectly explained! i didn't really understand before this
ОтветитьSoftware Engineering? Since when did we know about the stream line curve in fluid dynamics or any of the model designs in ergonomics? I feel as though this field of study existed on paper long before it went digital.
ОтветитьCommon French W
ОтветитьSvg uses basis splines as well to denote curves
Ответитьtime to draw that single line 🤣🤣
ОтветитьThese are very similar to NURBs curves. Very common in architecture, industrial design etc. One of the most important program that uses this curves is Rhinoceros.
ОтветитьAwesome!
ОтветитьI seriously thought it was me who invented the Bezier Curve which was during 1990 through for a 3D Swivel development team.
ОтветитьRegular show voice or is it just me?
ОтветитьThis algorithm is used lot as you may find it function as lerp() ,slerp
ОтветитьThe spoiler in his name 💀
ОтветитьThis guy's algorithm is the basis of most of the things I do today. Wow. ❤️
ОтветитьBro took 'Fine I'll do it myself' to next level
Ответитьa simple - let me just stop you there...!
ОтветитьThis guy knows nothing
ОтветитьThere's an hour long video on curves and it is brilliant, she gets all the way to NURBS from quadratics, and covers issues that would have been of interest to Bézier in his original application.
ОтветитьCocorico
ОтветитьIt took me 3 years to realize why bezier curves are awesome; the formula can be applied to x and y components separately.
ОтветитьI learned about the curve on a mac lc575 in claris works could never quite master it
ОтветитьA french car engineer did something useful?
ОтветитьOr just draw it
ОтветитьBézier sound like baisiez which mean fucked
ОтветитьTy . This made curving Sô easier
ОтветитьNice uh ? It's french.
ОтветитьFinally i found what is Bezier Curve ( I use blender)
ОтветитьOn dit quoi, on dit Merci pierre
ОтветитьLegend straight to the f point
ОтветитьAs always,Simple good people frusturated with bad things,create incredibly simple powerful things useful & running the world ..
Thank you Bezier & fireship,your existence make us live happier in life 😃🌟✨🌏🙇👸👵👴👶👫🙌
24.11.2022 11:06 pm ist (though i had watched this before,now i learn & appreciate it even more 😄)
Hats off to that Car who made this man Invent new art style in programming.
ОтветитьWhy didnt you mention De Casteljau he was as important as bezier in their development
Ответитьease-in-out
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