Комментарии:
This is awesome! Just curious (I'm a beginner). Why do you use Visual Studio for the script instead of the built-in IDE of Unity?
Ответитьyo, what his friends takin??
Ответитьyeah nice job :D
Ответитьbest score: 9275
ОтветитьA fucking wizard.
ОтветитьChatgpt could help you with the card conversations
Ответитьthe controls are too clunky to get to the exp in time :(
ОтветитьSo just a question; why are the enemies fire when you are fire and the good thing is also fire? Shouldn’t the enemies be water and ice?
Ответитьplease tell me what a "mind cow" is I need to know now
ОтветитьPhibian: "Good Morning!"
Time: 12:00 PM
What do you use for your sound creation and manipulation? :O
ОтветитьI had to stop watching this video because of the annoying background music (or should I say foreground music)
ОтветитьI am truly in awe of your work and talent. Your creations are one-of-a-kind and truly remarkable. Your vision, originality, and fearlessness in pushing boundaries in your art are evident in every piece you create.
Your work is an inspiration to others, and it adds immense beauty and joy to the world. Keep nurturing your talent and exploring new horizons in your art. I wish you continued success in all your future endeavors, and may your art continue to captivate and inspire others. Keep up the amazing work!
what softwares did you use :)
Ответитьdope video
ОтветитьI think that SFX bndle got removed from unity because it was stolen content
Ответитьplease continue making this
ОтветитьI feel like it would make more sense if the enemies were ice/snow based, but anyway, love the game!
Ответитьnice video
ОтветитьDue to a game developer syndrome called idiocy is the best joke i have heard this year
ОтветитьAmazing video!👏the color palette is really beautiful and your idea is so creative. 👍When you do it, it looks so easy 😭😂
ОтветитьOn which place did the game end?
ОтветитьYour voice is so satisfying to listen to lmao also awsome gameeee
Ответитьnot gonna lie, it feels like art folk have a huge leg up in making games as opposed to us computer nerds...
Ответитьmade with which language ??
ОтветитьI learned a lot from watching your game dev process, thank you!
ОтветитьSubscribed amazing work
ОтветитьMan, I feel that video a lot xD Insane that you made it alone - Very well done m8!
ОтветитьWhat is that website at 40 seconds?
ОтветитьI probably would've made the enemies ice cubes or water slugs. also communism sucks
ОтветитьLiked this video as soon as you opened figma :)
ОтветитьHello Phibian, first of all i have to give you credit for your game it fucking looks amazing, i didn't get the chance to play it yet but i will look forward to it. Second of all your Video/Devlog was very entertaining, as i myself sometimes have the same struggles with coding that you have xD and i just wanted to tell you to keep up the good work, because it will pay of hopefully.
Ответитьthis is great. you deserve more than 4k subs
ОтветитьYo I love that you work in the night (writing this at 5.44 am cause I didn't go to sleep yet)
Ответить:o
ОтветитьI worked on my first ever game during this jam!
ОтветитьJust watched this video and feel incredibly inspired to start working on my own game now! Thank you so much! Seriously impressive!
Ответитьwoooooo
ОтветитьThat was awesome. I'm starting my journey too, really love how your work turned out! I'm curious, what program did you use for the sound effects?
Ответитьthe goal should be simple, grow your fire, burn everything. Enemies should be trying to put out the fire, not attack you, probably water themed. Killing enemies should drop experience orbs that get sucked into the main fire. Growing your fire. And no shooting you move with a single click bouncing from place to place burning enemies you're near, with passive attacking abilities and upgrades. All upgrades should have fire themed names. maybe the map zooms out as your level gets higher as the fire grows.
ОтветитьI love the art style and your code looks clean. Have you considered open sourcing it? A lot of people could benefit from cleaner software architecture :)
ОтветитьI understand it s a noob coding a game in only 48 hours, so it s a bit hard, but man, what a shitty concept.
ОтветитьEither show the code or don't. No point in 40x it
ОтветитьSo wait why is the area around the player orange? You never explained this and it kinda looks wack
Ответитьwell why map is so smal??
also enemy targeting only player i think they should also try to put down the camp fire
you're going to go places dude
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