Procedural House | 1 | Define the Basic Shape

Procedural House | 1 | Define the Basic Shape

Houdini

4 года назад

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@avtpro
@avtpro - 24.11.2020 06:31

I was wondering why I hadn't seen this sooner...Oh Today! ;-) Hoping it's not version specific. ;-) Regardless much needed. Thanks.

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@avtpro
@avtpro - 24.11.2020 07:43

It's really great that you explain some of the simple features that are still new for Maya users like "right click" on fields to copy parameters. When I first started tutorials a month ago it was those small foxes that cost me the most time. Thanks. Very Thorough. Also, shift click to adjust nodes. Priceless time savers.

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@maximgehricke3768
@maximgehricke3768 - 24.11.2020 18:14

Thanks for making this tutorial series, really helpful!

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@飞地
@飞地 - 25.11.2020 17:36

This episode help me understand channel referencing

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@josy6436
@josy6436 - 15.01.2021 12:08

When I add a groupbyrange node between the copytransform and copytopoints node, the lines aren't in yellow. After select the group, they are highlighted correctly. How should I set the display to get the highlight color without select it?

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@herbertengels2112
@herbertengels2112 - 21.02.2021 02:23

Now THAT is PROCEDURAL modelling.

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@Grossvalur
@Grossvalur - 21.02.2021 17:50

Thank for this video

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@fuzailakhtar9869
@fuzailakhtar9869 - 12.12.2022 12:18

As I take transform node axis "Y" automatically rotates towards negative "Z" axis

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@gabrielepardi5178
@gabrielepardi5178 - 08.03.2023 20:49

Very great tutorial: straight to the point and very clear.
Thanks

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@StellarMirage
@StellarMirage - 04.05.2023 00:29

Modeling was made easy for programmers by Houdini. Indie Game devs shout out to Houdini.

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@christophercraves
@christophercraves - 30.05.2024 18:02

Is this method suitable for rbd ?

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@MeisterRaman
@MeisterRaman - 11.09.2024 13:28

Thank you for in depth explanation!!! Helped me as a beginner.

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