Комментарии:
I love throwing a sonic sensor on the wall next to spike and then boxing it in with the mesh barrier so that when they break the barrier they get stunned 😭
ОтветитьVery helpful and little correction, deadlock's ult can bounce mare than just once but it travel up to 50 meters, so the distances of each straight line add up to 50m
Ответитьsi basically this guide is common sense. I just need to improve on aim.
ОтветитьU should use gameplay examples of what youre talking about instead of random plays
Ответитьcan u please show us on valoplanner to show us where u mean to deploy the abilites as it is hard for new players to understand what lane is while a deadlock clip is being played on haven
ОтветитьGood video. Clear speaking and no mobo jumbo
ОтветитьDon't forget that the traps activate through walls. I've found some dirty trap placements that people can't destroy because it's popping through a wall
Ответитьcouldve been a better video if you demonstrated it with actions, too much words and no demonstration, viewers like me are having a hard time imagining the scenario, keep up the good work
ОтветитьReally helpful !
ОтветитьWhen you're talking about examples why don't you show clips of that exact area of that exact map? it's frustrating when you say "for example on Ascent on B main.." and we're looking at Haven. We're here to learn - we aren't already experts that have every nook and cranny of the maps memorised - otherwise we wouldnt be watching this video. Know your audience.
ОтветитьI might add for the wall you can harrass enemy by putting it somewhere that disturb their pathing mid-execution.
For example in Fracture A site you can mesh that little boxed area between hell and stairs or stairs near the site box on B site.
Nothing is worse than getting stuck in the open with bazzillion of threat all around you
I just wished that valorant took simple map clipping like in cs, it's already been annoying to just bounce a piece of utility off a wall, and it going to Narnia because of a small dent or whatever.
But with Annihilation I have this even more, oh you want to quickly bounce it off the wall? Too bad there's this small bump in the wall sending your ult straight to the sky for no reason at all.
Why put in all the effort into the map for complicated clipping, when they could just do a straight wall????
If they changed that, I'd have my biggest complaint about val gone
Great content! You got a sub. Piece of feedback; try to make the visual match what you’re saying. You talk about Ascent B site, while you’re showing Haven A site on screen. My brain is too dumb to imagine one and watch the other 😅 keep it up!!
Ответитьcool video but if u add a visual example of what u talking about would make it better, instead of imaging what you speak of.
ОтветитьMy pesonal Highlight as deadlock was saving sage and myself from an raze ult by throwing the barrier mesh we both had 1 hp and raze run out of time after that i even killed her 😅
ОтветитьGreat tips for the wall, Brush! I’ve only been putting them at the entrances to main on defender side, which only delays a coordinated push by a few seconds at best. I’m definitely gonna try some more creative wall placements like using it more as a funnel than a true wall. Thanks again for the video!!
ОтветитьThe audio is not even related the gameplay footage, what even is the point lmao
ОтветитьYou smell like damp towels, Craig
ОтветитьI think you're the first one to truly "crack" this agent, awesome tips!
Ответитьcan you explain the 1st barrier mesh tip more simple?
ОтветитьHi brush ! This is very helpful. I will sure use these tips 😇.
ОтветитьDeadlock is cool and the kit is interesting but she needs some tlc.
Ответитьhi brush
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