Комментарии:
The video I've been looking for! Now I have some work to do. I hope it works.
ОтветитьFusion 360 makes what should be simple, so unecessarily difficult.
ОтветитьI guess it depends on what you are designing. Most of my 3d prints are for holders (tools, drawers etc) and are mostly one of a kind. I never take the extra time to fully define my sketches and have never had any problem with my designs. I also usually hide the dimensions, points and constraints.
Ответитьsearched over 20 videos for this simple solution. thanks
ОтветитьExcellent video
ОтветитьWhenever I add an SVG to a model. That sketch is never fully defined/constrained. My sketch only contains the SVG. How do I fully define the sketch?
ОтветитьThe video was concise and helpful. Thank you so much
ОтветитьYou make great videos, but I'm still having the issue that all lines are black, but there's no lock. Can't find anything blue. Also some lines turn red (around holes in the sketch) when selecting some sketch profiles in the main editor. You see this when lofting. Don't know why.
ОтветитьIt is a nice video for your new course and also making the drawing fully defined without using dimensions too much.
(Note: Please answer my question about Lesson 4: Designing Headphone video. I have a problem and couldn't fix it :)
How do you get the line option? I also don't see sketch on my menu bar. It stops at Tools
ОтветитьOn every one of your videos, I do learn something new. A big trick or a little one, but always I get something for my Fusion toolbox set. Keep it on with the hard work, man!
ОтветитьKevin, please continue making fusion 360 videos they are teaching me so much about it! The way you explain everything is so clean and straight to the point! I hope you continue making these videos as it is helping a bunch!
ОтветитьHi Kevin, Do you have any videos concerning the simulation workspace? I really appreciate your style and content... Thanks you!
ОтветитьHow does one design springs and compliant mechanisms? Are there any calculations one must do beforehand?
Edit: I am asking for a compliant spring return check valve & binary (compliant) rocker switch, both 3d printed of course.
I don't even have fusion but love the concept.
ОтветитьGreat as always. Something for your consideration: Rather than draw a line from the midpoint, then make it construction, I find it's less cluttered to just drop a point at the midpoint and then make the circle centerpoint horizontal from that point. I use points like that so frequently that I have the point shortcut on the toolbar. It's less clicks, and the drawing is easier to read without a bunch of lines.
ОтветитьIt's so nice to have this concept in it's own video! I know you mention these things a lot but I always forget among the other things I'm learning about the blue lines and lock icon. 🤗
ОтветитьGood video ! I definately scratch my head trying to get sketches fully constrained somtimes,takes longer that extruding and addling all chamfers and other bits !
ОтветитьSymmetry make more sense now! Thanks
ОтветитьThanks for this great video and please Make video on rendering .
ОтветитьThank you..
ОтветитьKevin, thank you for such a short but concise video - I leaned a lot in a very short time . Great tutorial!
ОтветитьThanks but How you define a sketch with splines in it?
ОтветитьMy problem is that when I try to put constraints to my sketches, it says it's over-constrained and doesn't allow me to make them black. Any help?
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