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Great seeing these earlier videos of Swen talking about DOS 1&2. His passion to make games for players, not profits, finally came to the peak of success that BG3 turned into. So long as he remains in charge of Larian Studios gamers will be the winners.
ОтветитьThis guy is a genius. You can literally do almost anything in DOS2, as long as the physics and turn-based mechanism allows for it. The sense of freedom is in a very similar sense to that of Zelda BotW, and I say that as a compliment instead of comparison, purely because more people are exposed to Zelda, and they don't know about DOS perhaps.
ОтветитьSwen should read audio books. I would listen to him read a phone book.
ОтветитьJust finished the game and it flows absolutely seamlessly. I appreciate the tremendous effort to giving all these origin characters rich stories. Makes the world very believable and the characters very intriguing companions to have. Thanks Larian Studios!
ОтветитьLarian Studios really is one of my favorites. It's a hell of a story--a studio whose first few games really didn't take hold, but all were more fleshed out realizations of games that already existed. They've been around forever, have released enough games to have honed their craft, and are now some of the most revered RPG devs, led by a charismatic Danishman.
Why aren't more game studios like this?
If the characters don't do there battle shouts with real voice I will be very meh to it
ОтветитьI could stay listening Swen for hours, enviable energy and enthusiasm.
ОтветитьWHAT? I can be an undead? :o I m sold
ОтветитьLarian Studios is on a complete different level from every other RPG makers... As a DM, this gives me chills...
ОтветитьBeing able to play as a lizardman pretty much made my dream come true.
ОтветитьThe level of rp goodness has me most excited. I've just started the first original sin (currently fighting Jake's Murderer)
ОтветитьThis Guy know how to build best game and how to make you want to buy it DDD!!
ОтветитьI am absolutly loving the first game and have 400+ hours into it; I bought the EA of the 2nd part, too, and having fun trying out different stuff. There I have played over 100 hours and I am amazed, mostly
But I don´t think that all of these dialogue permutations are really necessary, almost no one will use them, because you are playing the game first and foremost as a team that wants to finish the game and beat all the monsters and magisters
So I really hope that this over-ambition will not ruin the game and delay its completion until 2018
wait... 12 ways to escape?!...
lesee;
there is that ladder near the sick persons tent
the lava slug queen cavern
that guy that ditches you on a cliff with a secret passage to the prison
teleporting through the guarded gate
idk i count 4...
actually i disagree with him . Divinity original sins worked because it is only one in the market .
ОтветитьI could listen to Swen for hours.
Ответитьare they going to have voice over like in the first game?
ОтветитьCmon give us the final game
ОтветитьJust love for Swen and Larian guys, can't wait for full release!
ОтветитьWhen the release of the game?
Ответитьgenius
ОтветитьI'm loving the look of this game so far. It makes me actually consider Early Access. I loved the first game!
ОтветитьIt was a good lecture, as always, Sven. Ok now back to the game, your game :) Looking forward to see the Undead by the way.
ОтветитьAlways a pleasure to listen to Swen talk about games.
ОтветитьDOS2 shirts confirmed
ОтветитьA monster of a crpg
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