Комментарии:
great looking game with pinpoint gameplay
ОтветитьVery nice game with some catchy music , I bet you could of finished this game Nick, you just didn’t want to hurt it’s feelings 😉.
ОтветитьAlmost reminds me of a cracking little puzzler called Quadrax (I think it was written in Slavic or something) where you switched between two little matchstick dudes to move blocks and switches to operate platforms so you could get to the same point on the screen. Or maybe it was just a strange dream I had about trying to find a lost Volvo in a multi story car park in Kings Lynn..... Good tunes Nick once again, doo da doo doo.....
ОтветитьI really like this one and will have to play it, thanks Nick. It reminds me of Yazzi with the small characters, the one-screen puzzle element and the infinite lives. It’s nice to play a game to see how far you can get rather than having to start from the beginning again. I can see myself spending quite a lot of time playing this one.
ОтветитьHave you ever accidentally set off a cheat mode in a game for infinite lives? I did only once in the first hero turtles speccy one
ОтветитьI’m a big show off look 6+6=12 😁 I am dog food I’m brown slimy and am waiting to be munched on by my Bruno The Bulldog 👍
ОтветитьReally good homebrew game, clever puzzles with fair learning curve. Love the music. I always look forward to homebrew Wednesdays.
ОтветитьLooks like a good puzzle-platformer, the good Speccy stuff just keeps on coming.
ОтветитьThis game looks really cool.
ОтветитьHi Nick, looks a great little game!! I will be checking it out. Thanks for the review
ОтветитьThis is a really cool game. Looks quite basic, but a lot of detail went into the graphics and animation. I really like the little protagonist. The music is also great. 🎵 This is a homebrew gem. Nice one, Nick 👍
ОтветитьReally nice idea and very well put together. Great find Nick!
ОтветитьReminds me a lot of Lode Runner, I really like Lode Runner. Definitely better than being shot up the bottom, that sounds painful; well you mentioned it, and you're available for voice over work; I'ld like to know how you will vocalise that?
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