Комментарии:
Good video! Could you please also make a tutorial, how you would do that with a player character in UE5? The Ninja Plugin which you were using in a previous tutorial still isn't available in UE5.
ОтветитьIm so glad I have found your channel.. I have been looking for any kind of documentation on how to make moving platforms that have their own gravity so that the player can ride and run around on with out getting flung off... Do you think you could cover this at some point on your channel in ue4?
ОтветитьNice video bro!! Can we make a huge planet with gravity and if we fly to outer space with a ship, its zero gravatity in space and other planets also have their own gravatity. Like a planets moon has less gravity. Like a space simulator like star citizen.
ОтветитьWould have preferred that you show the vehicle driving around and using this planetary gravity :(
ОтветитьI have a question about development: how do you make objects follow the rotation of the planet
Ответить^u^ Thank you so much~ ^0^ I can make the vehicle on planet gravity finally~
ОтветитьHi! I just want to say you just gained a new follower 🎉
Ответитьtrying to do this with third person character and it didn't work, is there something that is different to make that work?
ОтветитьI'm using the city samples car and I added the blueprints to the parent actors event graph. Car does not drive forward anymore with this new gravity set up and it slowly floats down to the planet ground
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