Unity test - Casting shadows to an invisible plane (for VR/AR)

Unity test - Casting shadows to an invisible plane (for VR/AR)

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2 года назад

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@jinhuawen7876
@jinhuawen7876 - 17.09.2023 10:56

Awesome! That is what I need,now I can make my AR world looking real! Thank you!

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@sugarsores6521
@sugarsores6521 - 10.08.2023 08:22

Legend.

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@KOMODOZZ
@KOMODOZZ - 23.03.2023 07:14

Nice, exactly what I'm looking for!

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@targashsensei7900
@targashsensei7900 - 20.12.2022 13:20

THIS. IS AWESOME.
Works perfectly except i can't see tilemap if it's on the other side
I've been breaking my head for several hours over this, could you help me out?

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@francescorettore8940
@francescorettore8940 - 08.11.2022 18:13

Thanks for the shader! However, for me it only works in Scene mode: as soon as I enter the Game mode (or even looking at the camera preview) the plane is shown, having the same colour of the background. It's a problem, since I need my 3D object to overlap to a Raw Image set as background and the plane isn't supposed to be visible.

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@sarthakmusale9752
@sarthakmusale9752 - 26.09.2022 11:44

I added this to my project and it worked perfectly. but the next day it stopped working, the shadow was not shown in game window. I also removed UR pipeline from project, still not working. any solution??

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@b3armonk
@b3armonk - 17.08.2022 11:18

thank you so much!

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@noobvulcan47
@noobvulcan47 - 04.07.2022 12:06

This is super awesome. But how can i make it work in URP?

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@NegInfinity
@NegInfinity - 28.04.2022 06:49

I've checked the repository. You're using AutoLight shadow attenuation macros to compute transparency of the fake shadow. Very clever. However it will not work with multiple lights.

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@GrvShekhawat
@GrvShekhawat - 22.04.2022 18:10

I tested on iOS build for AR game and it works great, thanks!

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@yogeshks7592
@yogeshks7592 - 29.03.2022 11:48

But the shadow is not visible in game window

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