FIREWORKS in Unity using VFX Graph!

FIREWORKS in Unity using VFX Graph!

Brackeys

4 года назад

205,736 Просмотров

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Комментарии:

@SuiDo.
@SuiDo. - 15.06.2023 21:07

why is mine a teapot. when i drag mine in the scene it's just a teapot.

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@HiImKyle
@HiImKyle - 12.06.2023 18:24

Would've been nice to include the source files since I have everything copied and my particles don't bloom as much as that. I have to increase the intensity of the colour up to 10 in order to get close whereas Brackey has them set to around 5. I don't get it. Doesn't help that the Post Processing video isn't HDRP related.

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@msmyoutube
@msmyoutube - 25.05.2023 19:38

The Visual Effect Graph package broke my pc lol.Took 1hr to import, was still going on till i killed it from task manager.Dont do it folks(dont kill the import), u'll regret it

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@chanp8563
@chanp8563 - 29.03.2023 15:38

How to add sound?

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@backgroundmusicorg6960
@backgroundmusicorg6960 - 09.02.2023 09:50

Its sad he stopped the tutorials X(

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@SARANO-OK
@SARANO-OK - 07.01.2023 12:50

fantastic tutorial thank you it's blow my mind

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@joaocarlosp.p.6550
@joaocarlosp.p.6550 - 17.10.2022 17:30

Amazing. Perfect for the finish line of my game. How to add sound effect?

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@marcinziajkowski3870
@marcinziajkowski3870 - 06.10.2022 14:33

Brackeys when will you be back?
I still have hope for your glorious comeback.

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@joyvarun1986
@joyvarun1986 - 06.08.2022 08:57

facing one issue..after the death of particles..new particles are spawned but they all are going as a bunch..not like fireworks..i have matched with urs but its still not happening..can u help

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@ivanbezerra3531
@ivanbezerra3531 - 21.05.2022 13:50

Please, does anyone knows how to stretch the particle over life - but in the direction that the particle is moving.

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@ashutoshbante7598
@ashutoshbante7598 - 11.05.2022 12:06

Great tutorial

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@MuiiUTPTU
@MuiiUTPTU - 22.03.2022 06:15

brooo the creators of that vrchat loft world used this tutorial

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@11x334
@11x334 - 21.03.2022 18:59

The firework scene with fireworks blowing into the screen is awesome 😎

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@11x334
@11x334 - 21.03.2022 18:51

What's the difference between particle 2D and particle 3D?

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@mopri5424
@mopri5424 - 05.02.2022 19:13

I love all the videos about shader and particles :D I wish you guys wouldn't have stopped your channel 🙈 One thing I've been wondering for a long time now. How to create this dark scene view? Does somebody now? :)

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@RoiDeMai
@RoiDeMai - 01.02.2022 15:48

Thanks for the tut!
Is there any way to make custom shape explosions?

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@ElmoPlayss
@ElmoPlayss - 30.12.2021 23:31

I can't even see the particles and dragging it to the explorer just inserts an empty with the exact same name as my vfx...

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@ShahidAnwarFan
@ShahidAnwarFan - 22.12.2021 14:49

I need the safety glasses!

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@zzzdel2696
@zzzdel2696 - 09.12.2021 00:54

Awesome video!!! can I ask is there a way to make different color fireworks without deprecate the whole graph?

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@googleuser4720
@googleuser4720 - 16.09.2021 07:20

RIP Brackeys

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@hashtacksem5935
@hashtacksem5935 - 03.09.2021 03:57

Can anyone help me. I cant see the trails and stuff. I cant see anything of the particles

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@beardedghinzu4336
@beardedghinzu4336 - 25.08.2021 17:47

damn... in my newwest version of unity thereis lack of 2d IK, Particles is not spawning after adding new fx

dmned

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@GameDevNerd
@GameDevNerd - 15.08.2021 08:43

Anyone know how we can subscribe to GPU events in C# so we can take actions in our code to correspond with effects? Like a callback for when the explosion is triggered to play an explosion sound effect, for example, or spawn a flash of blueish light in the scene so it looks more real and lights up the terrain? I know I could do it by having a GameObject triggering separate particle systems, but that kind of defeats the beauty of VFX Graph and being able to easily combine multiple particle systems with logic.

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@upprrdimensions892
@upprrdimensions892 - 24.06.2021 09:32

Who is seeing this after Brackeys left us 😢

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@CasalGamerGG
@CasalGamerGG - 15.06.2021 05:46

This do not support android =/

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@HighScorer269
@HighScorer269 - 26.04.2021 06:50

How can we add this to game such that when we press a button on wall the fireworks starts

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@user-fu9ck8ts4x
@user-fu9ck8ts4x - 14.04.2021 12:57

Amazing, I love this video.

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@mrmendee
@mrmendee - 13.04.2021 09:45

HOT!
Fireworks video is intensive fun. Definitely my daughter love this work.

And i am going to some Fireworks at my MAC.

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@cga6336
@cga6336 - 12.04.2021 09:53

My scene is so bright. How do I make it dark like him?

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@hieutruongxuan9995
@hieutruongxuan9995 - 08.04.2021 22:16

does this vfx graph support us to add sound to particle system, likes rocket fly to the sky, explosion and make "kaboom" sound?

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@pr00thmatic
@pr00thmatic - 31.03.2021 18:06

ABSOLUTE MAYHEM!

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@Povilaz
@Povilaz - 29.03.2021 12:20

How long until someone creates a whole game with no coding only using the VFX Graph.

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@fyrefly6631
@fyrefly6631 - 13.03.2021 00:23

i wonder if its even possible to have more ads

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@user-xn4yi3pe6k
@user-xn4yi3pe6k - 11.03.2021 13:45

6.00 i don t have this node trigger event .why??

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@China.520
@China.520 - 08.03.2021 09:54

我喜欢烟花。

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@mzh99
@mzh99 - 20.02.2021 00:09

Excellent job! A nice, straightforward tutorial. Looks great too!

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@spaceplayertv3789
@spaceplayertv3789 - 17.02.2021 00:38

how to get that night look you have?

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@suatsekil
@suatsekil - 23.01.2021 16:21

:)) final is great

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@sabirayaz7893
@sabirayaz7893 - 21.01.2021 21:36

What an amazing Tutorial, I wish I could subscribe over and over again.. brilliant work.

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@ScorpioDB
@ScorpioDB - 11.01.2021 22:28

If you would like to have various colors of fireworks (each explosion would have different color), set color during "initialize particle". Make it "set color random from gradient". Pick Custom sample mode. Make some colors in gradient (remove all alphas from the top, as you want full colors and set the last one to 255) and drag sample time node out. Type random number. Set seed "per component", unselect constant. Set min and max between 0 and 1 (it will pick location from 0 to 1 on the gradient). Bam.. you have randomized firework colors. Remember to remove any "set colors" in "output particle quad" - the last block... as this sets the colors over lifetime.

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@vitvohralik5557
@vitvohralik5557 - 05.01.2021 12:23

How can I play explosion sound when rockets explodes

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@user-jo8nn8lo6i
@user-jo8nn8lo6i - 03.01.2021 07:17

The particle looks rectangular or circular, but can't I change the shape smoothly?

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@3ddesignmedia42
@3ddesignmedia42 - 27.12.2020 13:31

How can we add sound to the fireworks, on particle birth and death?

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@halivudestevez2
@halivudestevez2 - 18.12.2020 22:15

no graph for this

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@yifan9122
@yifan9122 - 03.12.2020 18:11

you don’t know how much i miss you guys

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@synth6754
@synth6754 - 23.11.2020 04:28

this was made at the beginning of possibly the worst year to be alive besides 2001 and the plague

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