Комментарии:
Where do you do the PlayerMovementGrappling? I can't find the video where you write that script. I have that error
Ответитьhi, your tutorials gave been a great help but for some reason on this one sometimes when i use the grapple i miss the target, any idea why that could be?
Ответитьcan this work with a character controller?
Ответитьis any dog running behind you that you are telling it that fast .i really did not understand it .just for making it tutorial in 11 mins grabs attention butdoes not makes it usefull
Ответитьthe player mmovment component thingy dosnt work
Ответитьerror CS1061: 'PlayerMovementGrappling' does not contain a definition for 'freeze' and no accessible extension method 'freeze' accepting a first argument of type 'PlayerMovementGrappling' could be found (are you missing a using directive or an assembly reference?)
Ответитьsalut ,svp reponder moi comment on augmente la fore pour aller vers l'avant avec le grappin ?
ОтветитьAssets\grappling.cs(8,13): error CS0246: The type or namespace name 'PlayerMovementGrappling' could not be found (are you missing a using directive or an assembly reference?)
Ответитьit might seem that it only takes like 11 minutes, but for me it took like an hour to make this. still a good tutorial!
Ответитьwith this knowledge is it also possible to create a grapple like the one from just cause?
thanks btw
this is Amazing!!
ОтветитьVery good tutorial!!!
But can anyone please help me nvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
UnityEngine.Input.GetKeyDown (UnityEngine.KeyCode key) (at <0b0249d5e61a446b913cd2910a5a40f5>:0)
Each time i try to grapple to something i get nullreferenceexception object reference not set to an instance of an object
ОтветитьHi, i have a problem. My player is only getting pulled upwards but not forwards. How do i fix this???
Ответитьwhat version are u using?
Ответитьu made my dream grappling gun tysm
ОтветитьReally love the info your giving, it would be good if it wasn't tied too heavily into your own movement script and was its own thing so others wanting to use it could add it to their own character controllers etc.
ОтветитьHi Dave. Epic Tutorial, but could you please make a tutorial on the rope effect?
ОтветитьDoes this work with Character Controller?
ОтветитьThis time I decided to not just copy paste the code, but I managed to modify it myself, and turns out I'm bad at writing any code myself..... There's a lot of Variables missing.. Other scripts messed up... Just because of 1 SINGLE line. The Reference line. Though Everything is working except the Grapple. I decided on custom code for this.
ОтветитьLost Planet 😳
ОтветитьHey if anyone can answer it would be much appreciated I have a problem where my player is only being pulled up while grappling and it is barely being pulled forward I have already tried lowering the overshootYaxis but that just barely moves the player forward at all. Once again any answer or help would be appreciated!
Ответитьcan some one tell me if this is phython or c++
ОтветитьIm getting a error saying theres no such thing as dofov
ОтветитьGreat vids! Just have one question... How to make the grappling faster?
ОтветитьHow do i make my own walls grappable?
ОтветитьIt keeps saying that "The type or namespace name 'PlayerMovementGrappling' could not be found (are you missing a using directive or an assembly reference?" and I don't know how to fix it, can someone please help?
ОтветитьWHAT IS PLAYERMOVEMENTGRAPPLING? i cant do anything with this script without it so
Ответитьdave awesome job bro. But i have a question let say i want to put a mesh with some particles in the line renderer let say to emulate thresh hook or some hand with fire effect to make it looks more interesting any idea? ill go watch the how to animate the hook tho to see what sup. Thanks.
ОтветитьIt's says there's no reference to playermovemt grappling
ОтветитьSorry for a negative comment ur tutorial really does work but pls keep a mindset that the people probably dont watch ur videos video by video bcs i was tryna fix and issue with the freeze thing that freezes u it for some reason wasnt using a reference or something broke and then while trying to fix it i somehow deleted 2 hours of work following your tutorial but still ur tutorials are great only comment
Ответитьit doesnt work for me. The line renderer is glitchy as hell and after i grapple i cant move please help
Ответитьthis error fixes you :AssetsScriptGrappling.cs(8,13): error CS0246: The type or namespace name 'PlayerMovementGrappling' could not be found (are you missing a using directive or an assembly reference?)
Ответитьwhat version of unity?
ОтветитьDid I miss the part where u made a crosshair?
Ответитьyou are a holy virtue thank you so much for this coding. you can really make a good game with this.
ОтветитьThank you so much! please, could someone post all their code? I don't know if it's ok to do that but if it is, please do. I'm having trouble with some things, and I really don't know what's wrong.
Also, I'm sorry to put this here. In the wall running/jumping, when I jump off of the wall, my player just floats. I think it happens because at some point my rigidbody's gravity isn't turned back on. Does anyone know how to fix this?
Plz do the swinging+grapple tutorial. + I searched you again after the 2 year break glad to see you didn't leave.
ОтветитьHow I remove controlling other players with photon using this scripts? pls help
ОтветитьHey Dave I’ve used your tutorials for less than a day and I think they are very good and they add quite a lot of depth to a game. Could you make a tutorial on how to add headbobbing and maybe arm bobbing for holding a weapon?
Ответитьis this working with character controller too?
ОтветитьNot sure where I went wrong I followed the tutorial to a T, multiple timesbut when I press the grapple key nothing happens. No grapple shoots out. Any help would be appriciated. I am using third person in combat cam mode.
ОтветитьThanks for the tutorial! really helpful
ОтветитьWhat about ragdoll when enemy is dead?
ОтветитьIs there anyway to use this on combat mode of Third Person Movement? My grapple point is not related to my aim, it changes always when I look up or down.
Ответитьlovely vid as always but can you pls update your discord invite link it seems to be either invalid or has expired
Ответитьthe nice explanation before coding !! thanks
ОтветитьHi Dave! Im trying to make multiplayer but I dont know how and I really need help could you please make multiplayer tutorial
Ответитьhello could you do a tutorial on how to double jump i would like to implement this feature into my game and your tutorials are really good
Ответить