BLENDER 3 0 New Feature - Rigging and animation

BLENDER 3 0 New Feature - Rigging and animation

Pierrick Picaut

2 года назад

83,088 Просмотров

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David Monteiro
David Monteiro - 13.09.2023 09:20

Merci pierrick, it would be nice to see a more in-depth tutorial on modifiers order!

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Chris Jansen
Chris Jansen - 25.04.2022 05:27

How many bones do you think are in a persons arm? lol

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Jason Huen
Jason Huen - 12.04.2022 07:10

Does the Art of Effective Rigging course include a session on forearm twist joint?

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PERO NOOB GAMING
PERO NOOB GAMING - 24.03.2022 23:30

please make rigging clothes tutorial in advance way..

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Дмитрий Кубасов
Дмитрий Кубасов - 06.03.2022 11:44

Useful content! Thanks!

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FORGE
FORGE - 13.02.2022 09:56

love but rigging is still a mess.

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Wayne Haworth
Wayne Haworth - 23.01.2022 17:30

Does this new version of Blender break/affect your rigging or animation course?

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REE ANIMATION & GAMING
REE ANIMATION & GAMING - 12.01.2022 23:03

What a great video man! The pose lib is god send! It is an absolute JOY to just be able to click on a thumbnail of the pose you want... In max you have to open a folder and find your pose file, and hope it's the correct one.. It was a nightmare!!!

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S9
S9 - 10.01.2022 23:03

hello, any character to rigging for blender 3.0 coming ?

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star魔法师der日常
star魔法师der日常 - 29.12.2021 08:13

I saw new onion skining feature for animation on 3.0 release note,but I can't find how to turn it on ..TAT

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Rita Hunter
Rita Hunter - 29.12.2021 01:26

I have a huge problem Blender 3.0 not keying the changes I'm making, autokeying or manual, doesn't matter. Now Bleneder is keyingf a mesh too in addition to bones and it's a mess. No or incorrect animation is achieved as a result so far.

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Dick Piano
Dick Piano - 23.12.2021 23:43

can you please show how to make deformations to a punch in your animations? like how your punching bag deforms as spiderman punches it and perhaps how it could be applied to another character i.e. getting punched in the face

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GAMERRAZUMNO
GAMERRAZUMNO - 22.12.2021 03:59

I wish they implement some feature like addon motiontrail3d. Not just to show the path of bones, but manipulate the f-curves with this.

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Nick Tsabazis
Nick Tsabazis - 21.12.2021 23:50

wow Pierrick, very nicely done - perfect explanation of bone system. I just subscribed

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hasan hüseyin
hasan hüseyin - 17.12.2021 20:25

hi and thank good information bu i have another problem with rigging
i have in my hand rigged character without animation and a lot of rig with animation without mesh
how can i do this " animated rig to the none animated rigwith mesh " can you help me

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赵立洁
赵立洁 - 17.12.2021 05:59

thank you ~~~~~

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david f fortes meireles
david f fortes meireles - 14.12.2021 17:22

have you some course to rig, to animation and import to unity?

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Its Me F3rd0
Its Me F3rd0 - 13.12.2021 21:09

Hey Pierrick, could you make a tutorial or something about asset browser? I'm totally lost in it...Is it even possible to to make asset from multi-object mesh or rigged character?

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craft sea
craft sea - 13.12.2021 07:48

can you make scripting rigging in blender

please

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Lord Vigore
Lord Vigore - 12.12.2021 00:33

I wish I could like this video several times

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TX Metal Knight Animation
TX Metal Knight Animation - 11.12.2021 22:09

did not help me

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322ss
322ss - 11.12.2021 16:13

I wonder when they would fix those horrible octahedral bone shapes. Why on earth do bones have to visually scale based on the length of the bone.

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Murrowboy
Murrowboy - 11.12.2021 09:01

Hey Pierrick, can I assume animation curves are used more for big motions? If I'm just flicking a finger, do I really need to refine my animation on the curves screen?

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ACNIMATOR STUDIO
ACNIMATOR STUDIO - 11.12.2021 06:38

Good Pierrick!!

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Rogue Cherry
Rogue Cherry - 10.12.2021 13:39

Would love to see a tutorial on hair and clothing animation utilizing tools in 3.0, including materials asset browser. Your videos are awesome ! Thanks for doing them.

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fatemeh faraji
fatemeh faraji - 10.12.2021 06:45

Maybe talk about professional light
Like blender Demofile (barbershop)
Thank you 🙏🐋

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Syrsly
Syrsly - 10.12.2021 02:39

Pose editor is so cool.

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Jaye
Jaye - 09.12.2021 18:36

i just hope blender gets a character management system soon, i have a workaround with using my collections , but I think it would be better to have something officially made for this purpouse

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AsomeSonic
AsomeSonic - 09.12.2021 07:53

I'm very inexperienced with Blender only knowing how to import mmd models. With your ps2design academy animation course that was made over the past couple months, would I still be able to follow along using the 3.0 version of Blender?

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feilong
feilong - 09.12.2021 00:37

Merci

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daniela orbegoso bracamonte
daniela orbegoso bracamonte - 08.12.2021 22:28

Hi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters and animate them, make environments, animation shorts, etc)? I know that in design they teach about color theory and that, would you recommend it? : ) or just study animation? please if you could help me.

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fatemeh faraji
fatemeh faraji - 08.12.2021 13:42

Thank you👌🍉

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Artsiom Savelyeu
Artsiom Savelyeu - 08.12.2021 06:26

Thanks a lot, Pierrick! 🙌

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DoGGed_TV
DoGGed_TV - 08.12.2021 00:31

THX

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Theolebrave
Theolebrave - 07.12.2021 23:11

thanks for this update! ive been following your gumroad animation course these past few weeks and was hoping to hear you cover the 3.0 update.

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Pedro Miranda
Pedro Miranda - 07.12.2021 22:38

Will you update the course with this new information? I see that there are new features regarding the intermediate stretch bones using "Stretch to" and I haven't reached that part yet!

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VortexArtLab
VortexArtLab - 07.12.2021 21:36

Больше спасибо. Смотрю ваши туториалы с большим удовольствием! 😊

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Davide Checchini
Davide Checchini - 07.12.2021 21:12

Always great videos! Sorry just one question, what's the name of the song at the end of the video in the background?

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NokaS from RUSSIA
NokaS from RUSSIA - 07.12.2021 20:05

Bone axis position AND Edit Custom Shape Bone. This is what I really missed. Hooray. Finally, now it is.

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Tim Downs
Tim Downs - 07.12.2021 19:50

It's amazing how much the "Apply Constraint" feature does with just ONE click. That's several steps in an IK/FK snap just instantly done away with in one little button. And OMG the bendy bone updates are sooooooo good. that's like an hour of headache just GONE now. I'm so happy with 3.0 omg
EDIT: I also hope there's a little more built on to the pose library later, like a way to more mathematically drive the "Interactive Blend" so you basically get a super simple Action Constraint without any offsets, almost like a "Set Driven Key" in Maya

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Don Soarese
Don Soarese - 07.12.2021 19:47

Merci beaucoup!

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Jóhann Leó
Jóhann Leó - 07.12.2021 19:43

Thank you Pierrick! this is just want I wanted to know

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GaM3rOmega
GaM3rOmega - 07.12.2021 19:11

Have you ever looked into gimbal lock? Whenever I try to get my character to do rotations such as, front flipping, I get weird rotations. Can you please make a tutorial on how to by pass gimbal lock, or have a workaround?

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Jeremiah Gallo
Jeremiah Gallo - 07.12.2021 18:59

Every graph editor update is refreshing to see.

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Black Swan
Black Swan - 07.12.2021 17:38

epic, thanks Sir !

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Alimayo Arango
Alimayo Arango - 07.12.2021 17:19

Good stuff as usual Pierrick :D

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Mikoshie
Mikoshie - 07.12.2021 17:14

Toi tu es Français j en suis sure

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Rodro EQ
Rodro EQ - 07.12.2021 17:10

Am I the only one that when saw the new upbge 0.3 automatically thought I hope Pier gets into this and launch a new course. Can you imagine 🤩 it's the full circle.

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pin x
pin x - 07.12.2021 16:02

is it also possible to create poses in poselibrary with shapekeys?

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