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I know wat u mean bro. Keep doing wat yr doing yh :)
ОтветитьThey still haven't made a karaoke trailer for yakuza 6 or at least starting point of the game like yakuza 5 u be Kiryu and he is a taxi driver... arr i just cant wait for it to come out 2 months left! :D
ОтветитьYakuza Fan: If i could make one wish it would be release yakuza 6 right now with yakuza 0 for other fans to play
ОтветитьYakuza Fan: Do u have ps4 if u do have u played yakuza 6 demo why don't u try it out its really good and when i watch the trailers for yakuza 6 i just need to play yakuza 6 demo so im hyped lol
Ответитьor by the way am back from Japan its so nice lovely people and the taxi is like the game in yakuza the doors open automatically its cool and finally i checked out the place potato its awesome.
ОтветитьAs someone who's been playing the series since Yakuza 2, I completely agree with everything! Great vid!
ОтветитьMass Effect had a couple side stories that carried over.
ОтветитьWhich version of the city is your favourite?
ОтветитьGreat video! can't wait to get Yakuza 0 next January :D
ОтветитьIt helps that UNREST is the BGM of Kamurocho.
ОтветитьI think the 1:1 rebuilding of Kabukicho is what really drives it home. The fact that you have a physical location IRL means that you have a very solid skeleton on which to build the game on (hub world at least) geographically. Some people have started to call Yakuza (since 5 came out and 6 had gameplay reveal) the Japan Simulator, and rightfully so. That's how immersive it is. Pat Boivin naturally knew the streets of real life Dotonburi because of the time spent in Yakuza 2's Sotenburi.
ОтветитьAnother excellent video - yeah, i'm super excited to see new places in later installments, but returning to Kamurocho & watching access to it grow (5 allows so much more than 3, for instance) is just amazing. Also glad to see Kamurocho Hills construction time called out, it really does feel like a major city that way!
ОтветитьGTA had kinda sort of connection in some characters, like those on Vice City had some sort of relation to San Andreas.... am I doing this right?
And how does it feel after you play SA and went back to Los Santos in 5?
Good video man, keep it up!
ОтветитьAnyone who gets upset it's in Kamurocho all the time prolly doesn't play or care about this series in the first place. Also, anyone who thinks Yakoozies needs a character creator can go take a shit lol!
ОтветитьI started with Yakuza 3 and what really amazed me was that this series always lets me relieve my memories of walking around Kabukicho. It's semi accurate depiction and product placements transports me there all the time. Learning Okinawa in game was super useful during my real life visits. I knew all the cool places to see and eat at!
ОтветитьThis video is so god damn good.
ОтветитьHi all, Absolutely agree in that Kazuma Kiryu is not the series' pillar. It's time to give him a nice retirement, the real start of this game is Kamurocho. I hope they use Yakuza6 to spawn a new cast for the future and turn the page.
ОтветитьO personagem principal do game
ОтветитьI feel like I'm the only person who loves Dead Souls
ОтветитьWell spoken. I visited Kabukicho during my first time in Japan and even though geographically it wasn't the same it felt just like coming home again. I bought some beer and just wandered the streets taking in the atmosphere before making new friends and barhopping until 7AM. It was a very special night for me, not just being a good time but also very sentimental after enjoying the games since the beginning.
ОтветитьNagoshi really looks like a young version of Shibusawa for some reason.
Ответитьu got it wrong, the game is all about nishiki.
Ответить>Dissing the Majima everywhere system.
INTO THE TRASH YOU GO
Looking back upon this after JUDGE EYES: Shinigami no Yuigon / Judgment and with "Shin Ryu ga Gotoku" inbound, I do have to wonder if they're starting to embrace the idea that Kamurocho is in fact the central "character" of the franchise.
And that's the keyword. "Character". Kamurocho has businesses that come & go and others that endure, people you meet maybe once or keep bumping into even in other games, buildings that rise as the years go by, places that you may not have visited before (I know there's still areas in my own home-town I've probably not explored, even if I can say I've been to four different countries in my lifetime), and is even somewhat affected by the seasons (At least when Christmas comes about as it did for Ryu ga Gotoku 1, 2 & 5). It's a place that grows & changes as time goes by just as the characters of the over-arching story do (Haruka the most obvious example).
Kamurocho has been so effectively reused because the developers understood that a setting/location needs to develop just like any character to be a place you can return to again & again. I can only think of Shadow Moses from Metal Gear Solid being a location treated with similar sentimentality, or Borderlands' Fyrestone being another example that at least managed to invoke anything close to that from me.
Holy fuck, my mind made Yakuza 1 look so great... That city was already great for me.
ОтветитьThat moment when Nagoshi pops up on screen and you think "Oh, this NPC looks pretty fleshed ou- oh wait..."
ОтветитьI actually really liked Sleeping Dogs representation of Hong Kong quite a bit. The only other game besides the Yakuza series that managed to pull off a convincing and lively foreign city.
ОтветитьGood lord the instrumental for "As You Like" 🥴🙏🏽 thats my shit 😭😭
ОтветитьHaving played the series since the first I always get excited/curios as to what has changed and what stayed the same.
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