Комментарии:
Pin me, this was a mistake, you regret it now dontcha?
Ответитьheh
ОтветитьThis aged well
ОтветитьAny updates on this? :D
ОтветитьI told you 3 years ago to move to Godot, get away from for-profit-only corporations.
ОтветитьDo you still feel the same as of today ?
Ответитьman i really missed this video, what is happening right now to unity is what can lead it to bankruptcy and all developers moving to unreal, godot, game maker etc
ОтветитьWow this video aged poorly
Ответитьwell well well
ОтветитьWell, hello there)
ОтветитьGiven today's announcement of Unity's pricing model update, this aged well 🤣
Ответитьwicked
ОтветитьHAHAHA THINK AGAIN OLDIE
ОтветитьWhen Unity going to charge fees and this came up on my recommendation lol
Ответить3 yrs on scary how on point this all mostly is
Ответитьgood vid
Ответитьsomething a lot of these videos are missing is Unreal Engine Blueprint. the unreal engine's take on visual scripting in Blueprints is so amazing, that not only you could do nearly everything you want in it (especially if your game is not AAA), but also it teaches you a lot of Programming concept in ways you could have wasted so much time in coding. and It's much easier and faster to do something in it, rather than code. Honestly I've been developing small games, VR projects in Unreal for 2 years, and only was forced to write one page of C++ code.
Ответитьbut wait is that not Unity from 2010 or so?
ОтветитьThe recent Lumen update and the auto-LOD really makes me consider it but apart from that I really don't see any other reason to transition from Unity to Unreal.
ОтветитьTry to make custom hdrp graphics settings without using my tutorials :)
You will soon find out why i switched to unreal engine.
As an environment artist, I remember trying out Unity in 2014 and it just wasn't up to par with the expectations. My sentiments were that it seemed like an engine that's easy start games in but lacked the feature set at the time to efficiently manage a more robust game. No idea where it's at now but Unreal has always been my go-to, at least for art work.
ОтветитьUnity is good for children... . Unreal is for real Artists.Unity is good for morons, Unreal is for real Artists!!! Good vid sponsored your choices... . I don't trust German Jewisch.... .
ОтветитьBoth Unreal and Unity sucks, unintuitive over-bloated garbage, they think I have a life to spare to learn their stupid concepts
Ответитьhi, would you still consider using Unreal Engine 5.x now ?
ОтветитьJust wanted to say, whenever I want to learn something unity related I make you my first point of call. Something about the way you explain things click with me, usually I'm more of a do-to-learn guy, takes me a while to understand things but I find that listening to you gives me more understanding before I do something, I go into my next idea with a better overall idea of how I want to approach things
ОтветитьThe biggest problem with Unity is just the fact that it tried to be a jack of all trades. Remember that saying 'jack of all trades, master of none'? This holds firm here. Unity is fine for app and mobile-first developments - and that is what I use it for - but games designed for PC. MAC or Console are mostly Unreal, unless it's more a simulation-style game, then Unity's sandbox approach might be a little better - though Unity is C#, and while for most games that isn't a problem - C# is technically slower than C++ - and in Sim games where the CPU can be taxed 100%, that little bit of optimization can help.
Cities Skylines is proof of this. LOVE the game, but I have no doubt it would operate better outside of C#.
Basically, I only take issue with the stance that Unity somehow is the be-all and end-all of game development platforms. I say, if you want to be an indie developer - learn both. Both operate basically the same, and both have a visual scripting language - where similar concepts between C++ and C# can be shared. Both are basically free as well.
As to the learning curve - I don't agree at all. In 2023 anyway, Unreal 5 has a ton of beginner friendly- stuff, from the built-in Blueprints (which are vastly more mature than Bolt), to the fact that Unreal comes with several templates right from the start. When you open the engine, you can literally jump right into a FPS, 3rd person top down, etc template and started moving around and shooting. You can peek and the back end as see how it's working.
Last time I'm really used Unity, you had to buy assets like these from the asset store.
If you re strictly speaking about learning experience from a beginners perspective I would say unity teaches you more. Most unreal engine users never touch a line of c++ and use blueprints for their projects which is mostly a black box, however I feel like unity teaches you more about making robust and scalable systems for your games. Blueprint can get really messy especially with arithmetic operations. However, i also think unity is very confusing with multiple render pipelines and some features not seemingly finished.
ОтветитьAhh you sold me
ОтветитьThank you for the video sir.
ОтветитьUnreal is like a car that you use for moving and you pack so much in the car you can't see anything and the muffler is dragging on the ground and then your car keeps shutting off and you cant close the doors because it's just to much.
ОтветитьFast forward to 2022/2023 and Unity is depreciating features without replacements and is now competing with learning tools for children like GoDot.
ОтветитьI’ve been in unreal since ue3. I’m full time unity now. Used to be an unreal fanboy.
ОтветитьAre you regreting it now?
ОтветитьUnity мне больше нравится!
ОтветитьIs unity good even for someone that has a low end PC? My computer has a:
820m GTX
I5 4200u
8GB RAM
512 HDD
Would love a follow Up because of the recent crap that Unity Pulled and UE5
ОтветитьI'll put this in the category of why i switched from VHS to Betamax and wont ever go back. GG
ОтветитьCool.
Ответитьhi, is this still the case even with the release of the new unreal?
ОтветитьThis is very insightful, I have been programming off and on for 25 years, I'm 41, but in actuality, I have 6 years in programming experience, I just graduated from college with a diploma in Computer Science / Studies & Information Systems.
I will stick with C# and Unity, thank you for this video.
Hi Jason. You have a very nice book on your shelf :)
ОтветитьHey Jason, for a Unity developer (PC HDRP game), make sense to switch to Unreal 5? Can you make a new video about your experience in Unity 2022?
ОтветитьNow Im curious, With this new merger, and the potential of risking privacy with unity. That people state that the CEO is just looking to squeeze as much money as possible. Is unity still the choice or has time changed the tide? People say unreal is better since it has more popular games than unity.
ОтветитьSituations have seriously changed the past few weeks though.
ОтветитьHi Jason ! Very nice video ! Is there any way that I can talk to you (in any discord or so) , without having to write here ? :)
ОтветитьIn defense of C++ I'd say long compile times are usually due to bad coding practices and stupid templates... I've seen full game engines written in C that build in a matter of minutes
ОтветитьFor me these are the reasons I use UE5
2022 release UE 5 = Nanite and Lumen the best engine (the engine with guinness world record for the most successful)
With C++ you can have bugs but it's unlimited. You can even develop your own plugins for those who are engineers in an easy and powerful way.
The lowest royalties and in Epic's own store also has a plus of help
Regarding the crash, you can do some light programming in another project or in Blueprints and then pass it to C++. Or just leave it with Blueprints.
There are things you can program in C++ and continue in Blueprints. And if there are engineers on the team, you can extend or modify the editor thanks to C++. So many designers may be more comfortable with the editor and the tools they can get.
PS: I agree with the video, Unity is powerful, I'm not saying it's not. This is just sharing ideas and I like your opinions, even if they are different. I know that Unity is great for mobile but I haven't tried it yet