Комментарии:
Why not allow HUD stuff to automatically toggle on when in power armor, as if the power armor itself is giving the readout?
ОтветитьHow to set the hotkeys that will toggle?
Ответитьreminds me of good old OFP VET Mode. I like
ОтветитьHi gopher I've got this mod on Xbox one and cant seem to hide the compass, is there something I'm missing?
ОтветитьAnyone know what mod(s) Gopher is using for his pip-boy icons? And if it's available for console?
ОтветитьWhen I go to install HUDFramework , I get a prompt to overwrite HudMenu.swf , do I want to do this? Will I loose my DEFUI HUD settings? However; I would like to use IHUD, loved it during FO3 and FNV. Sorry to ask such an entry level question, I just got things the way I want is all.
Ответитьwhen the compass turns on and off, it effects other widgets such as the time and companion widgets. is there a way to fix this?
ОтветитьThanks a lot Gopher, it's flawless as far as I can tell. Please never stop being awesome!
ОтветитьBased Gopher coming through with quality of life improvements.
ОтветитьI'm assuming you are going to do an F4SE version when that finally gets Papyrus support?
ОтветитьGood job. It is great that this mod not using extender. Mod working fine with default UI (I stop using DEF because of lags and bugs). If You want polish translation, I made it for myself, just send a message.
ОтветитьNo hitmarker....brilliant! you the best Gopher
ОтветитьI'd still like it to recognise when your power armor has the helmet off and remove the power armor HUD until such time as the helmet is reaquipped.
ОтветитьTHIS IS AMAZING!!! I wish this could be done for Skyrim SE! I hate to always have the compass or other things on screen... it breaks immersion and the only way to hide it is changing opacity but that changes caption opacity too (so stupid) and obviously you can't see the UI again :/. AMAZING mod btw!
ОтветитьCrashing my game after update.. I'll have to see what is causing it, but it's not compatible with something now.. I haven't added or changed any of the other mods I have just this one. It crashes after using the settings tape and activating the mod.
Edit: Figured it out. I had to reinstall the HUDFramework again after installing the update.
Thanks for the update gopher! :D
ОтветитьAnyone know if theres a Mod that allows you to bind a key that switches 0% HUD Opacity and 100% Opacity with a single key? I know you can manually change it by going through the menu. As Im relatively happy with the HUD as is, Immersive HUD is a bit more than Im looking for. Tks in advance
ОтветитьHey Gopher. Sorry if this has already been requested multiple times or it's covered elsewhere... Is It possible in this framework to detect when you're in combat to have HUD elements appear? You have that feature in your FONV version. I'm assuming that without the script extender it's not. As always, great work!
ОтветитьGreat work Gopher! I have an off-topic question, has anyone found a way to stop massive amounts of junk from being removed from the workbench? I am a hoarder of everything, I even modded my carry weight to make it easier. So I don't see the point of playing FO4 any longer when all items containing certain types of junk can just disappear. The only solution I could find was to store all junk in containers which obviously defeats the purpose of supply lines etc.
Load order if it matters :)
*VeryRichMerchants.esp
*MoreSpawns_Lite.esp
*NanoSuit.esp
*Companion Infinite Ammo.esp
*CarryWeight500.esp
*CarryWeight25Strength.esp
*Screen Flicker Killer.esp
Thanks Gopher.
ОтветитьThanks :)
ОтветитьWhere did you get those cool black things on your T-shirt???
ОтветитьSo, is Sunday's Nuka-World EP the finale?
ОтветитьWhile watching this I thought that a good way to immersively indicate if a character was concealed would be for him to raise his weapon from the "carry" state to the "ready" state. I know there are mods which change how your character carries his weapon and that seemed a good way to indicate he heard/saw that he had somehow given himself away (instead of seeing the "Detected" message).
ОтветитьI really enjoy this mod. Thanks for all your hard work!
ОтветитьAlthough this is likely unimportant whatsoever, i do appreciate the time you put even to fix the smallest performance issues (the checking thing), wish other mod authors would take the same route.
As i feel that both the fallout and skyrim engines are quite chaotic with their bugs and whatnot, i just would like to have as little noise as possible on my performance and experience.
And PS4 shorts my shit again.
Ответитьty gopher
ОтветитьWill there be any option for Holotime in future updates?
Ответить+Gopher Stalker pretty please!!
ОтветитьVery nice mod! Thank you!
ОтветитьBarry is expecting the widescreen TV hud will come in version 1.2
ОтветитьI'm glad to see the hit marker options going in there; I've always played with the hit marker disabled (since I also always play with cross-hairs disabled).
ОтветитьHey Gopher will Immersive HUD come to PS4 too?
Thanks in advance and keep up the good work :)
Gopher, you make some great mods. I can't wait to see what you come up with in the future.
ОтветитьI love your commitment to quality, Gopher. "It wasn't really broken and you almost certainly will see no difference but I fixed it anyway."
ОтветитьI don't know if this is the right place to ask this questioned but seeing that I've been hunting for an answer now for about half an hour I figured gopher might be able to help, I've recently reinstalled fallout 4 for a play though with all the dlc and want to mod the fuck out of it, only one issue, None of my mods will activate. I download them via Nmm (nexus mod manager) and then when I try and turn them on I just get (a problem has occured while) message, anyone know how to fix this?
ОтветитьMy ass wants stalkerus
ОтветитьPripyat
Of
Call
Stalker
STAL KER STAL KER
STAL KER STAL KER
STAL KER STAL KER
Thank you Gopher :)
ОтветитьAny chance of being able to turn on certain functions (specifically the compass) via a keybind, like in iHud for Skyrim? I loved binding the compass to the X key in Skyrim so that I could turn it on temporarily when I needed it, and have it fade away automatically after a few seconds.
ОтветитьIt might be just me, but every time I try opening the settings holotape to activate the mod, Fallout 4 just suddenly closes. I've tried uninstalling all my mods and only having the essentials to have this mod work at it's best, but nothing seems to solve this issue. Any help or assistance would be greatly appreciated since I really would love to get this working!
ОтветитьIs there any chance that you can add an option to just toggle HUD on and off with a hotkey?
ОтветитьLooks great Gopher! Thanks for making this for Fallout 4. Looking forward to seeing what you are creating for the power armor interface too.
ОтветитьI bloody love you gopher
ОтветитьHoly Shit Gopher is Responding ! Love you Gopher your're the best !
ОтветитьDo you think we will be getting something similar to the MCM from skyrim once F4SE is ready?
ОтветитьI just literally saw it on the mod menu
ОтветитьNice ! Thank you Gopher
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