Комментарии:
I didn't know that is how you make particles follow a curve but how do you make forcefields filter what to affect? Is it even possible?
ОтветитьThis is amazing 😍...wow
Ответитьgreat!
Ответитьgreat, the effect is beautiful and the theory useful, it reminds me of a few scenes from various anime
Ответитьvery useful!
ОтветитьThere has got to be a way to do this in geometry nodes
Ответитьso films help with your tutorials for inspiration huh
ОтветитьDude really awesome tutorial, you made me subscribe,looking forward to see more awesome tutorials from you.
Ответитьreally coooooooool!
Ответитьcan i ask, is this method also work on cycles ??
ОтветитьThanks, the tutorial is great!
I just wanted to ask if there's a way to:
1) properly hide the plane out of render in Cycles as it is visible (normal "hide" also hides the spheres that are being generated out of the plane).
2) Apparently in Cycles there are very noticable blackenings in places where spheres collision is the most dense, which is not appear in eve. Is there a way to fix that?
Many thanks in advance!
Senbonzakura!!
ОтветитьI cannot make it work on cycles. The material is not becoming transparent. If anyone could help me that would be great.
ОтветитьI dont know why dont all the tutorials provide the blend file of the finished project.. so helpful when you dont want to learn blender but your uni says otherwise
Ответитьsuch a cool animation. thankyou
ОтветитьNice one, I think you can easily limit one curve to one system by using Effector collections, but the Maximum Distance is a useful option too
ОтветитьThanks to you, I'm using it beautifully, but when I copy it, the Bezier doesn't work, and the petals flow in opposite directions. What should I do?
ОтветитьThank you, helped quite a bit
ОтветитьBest tutorial!
ОтветитьHey I have a question? Im trying to create an animation with a slow motion scene and i want it to start fast, slow down, then speed up again, how will I do that?
Ответитьthanks so much!
Ответитьhey simon how do i get the camera view background if you could do a fast tutorial for that please and thank you
ОтветитьAmaising!
ОтветитьBro there is a movie called 7uam arivu where there is a scene like this can you breakdown it please
ОтветитьThank you xx
ОтветитьAwesome man!
Ответитьthis is so cool thank you so much for sharing
ОтветитьAmazing Video the effects is easy and cool to play with.
ОтветитьSimon3d is my life and savior!
ОтветитьHey there! I've been following your tutorials, and they've been super helpful. I've run into a bit of a snag though. I created a bezier curve and set it up as a curve guide for particles. Everything works fine until I try to edit the curve in Edit Mode. For some reason, the particles stop following the curve. Any idea what might be causing this issue? Thanks in advance for any help or suggestions!!
Ответитьwow, i was looking for a way to create a path-bound particle system almost exactly like this and i somehow found the perfect video on the first try!! thank you so much
ОтветитьThank you
ОтветитьGreat technique! Thanks for sharing, and also for going through the details of what the other settings would mean if we wanted to tweak it. Much more useful than just "click here, add this number". Thanks!
ОтветитьCould you explain how you render it in animation? I am trying here but all my renders are in black screen :/
ОтветитьABSOLUTELY PERFERCT FOR ONE PIECE GAMES WITH ADVANCED ARMAMENT HAKI
Ответитьdoes the work on cycles?
ОтветитьThankyou for these breakdown tutorials I’m still so new to blender coming from SFM this program is difficult for you 😰 but definitely subbing you 😁 tho I'm not seeing the pink petals in my sphere its just all black? I follow step by step what you did?
ОтветитьWill this export out as glb with animation?
ОтветитьAnyone else's particles not showing the noise or the black?
Ответитьwhy my petals are not visible
ОтветитьHi! What is the music you are using?
Ответитьmy object is not follwing the path can you help?
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