Frame rates for animation, 60fps, 30fps and 15fps side by side.

Frame rates for animation, 60fps, 30fps and 15fps side by side.

biscuitsalive

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biscuitsalive
biscuitsalive - 04.12.2019 17:58

Many many comments from people who are confused about the 44 frames, 22 frames and 11 frames.
That’s the length of the run cycle LOOP. That is how many individual frames were needed to be drawn to complete one cycle.
But they run (play back at) at 60fps, 30fps and 15fps.
Hopefully that explains it.

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Aaufa Ramani
Aaufa Ramani - 12.09.2023 07:19

wow so good helped so much

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Kazenoyōni
Kazenoyōni - 03.08.2023 21:10

My opinion on the video is that with 15 fps is better for faraway scenes but that depends on quick the scene is, like how short it is and it depend on how fast you want it to go but if your going for a slowmotion type of deal you need add more frames mainly because with these scene you need to add detail and most of the time with these scenes its usually a close up shoot hope this helps (i'm still working my carriers = =)

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AHKMentor
AHKMentor - 23.07.2023 10:36

how many frames is usually good to use?

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endoENTRAINED
endoENTRAINED - 12.07.2023 01:31

I was looking for examples of this, thankyou!

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Statvar
Statvar - 10.07.2023 08:12

I bet u there are people out that dont even realize that they're on 30hz monitors and are saying 30fps looks just like 60fps

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B1G2
B1G2 - 09.07.2023 02:06

How would I add something like the on4s imported as an overlay in davinci for a 60fps video. Will the 2 different frame rates work?

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Maxwell Heenan
Maxwell Heenan - 20.06.2023 09:56

To be honest the difference between the three are pretty minute. Like I am a gammer and stuff but anyone saying they can tell the difference is full of it. The human eye can process about 24 frams persecond. And honestly graphics have gone beyond our vision capabilities already any percieved difference is your mind making it up. Kinda like how when we eat food thats the exact same recipe but we think the more expensive one taste better.

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FestArc
FestArc - 04.06.2023 03:46

I mean, I can see the difference but also if it's more work and yet the effect is just a bit different why even bother with trying for 60?

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Fabio Pellett
Fabio Pellett - 04.04.2023 13:26

Thank you! Absolutely amazing, I’m getting into 2d animation, it’s super cool!

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TYWizard
TYWizard - 04.03.2023 19:00

I see almost no difference


And yes I have it at hd and 60fps

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Ryan Winters
Ryan Winters - 09.02.2023 18:25

thanks for doing this 👊

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David Bentley
David Bentley - 07.02.2023 07:55

Thank you for this video. I have an assignment due in a week and I wanted to find out how many frames I need for a minute. Going for the middle frame rate which is challenging but now I have somewhere to start!

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Tuan as
Tuan as - 01.11.2022 04:10

I would use 11 frames on non important events, 22 on semi important events, and 44 on very important events

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Beastmaster69
Beastmaster69 - 22.10.2022 10:59

30fps is the sweet spot for me, I get motion sick playing or watching 60fps.

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jazzlehazzle
jazzlehazzle - 22.09.2022 09:03

very nice. agreed. 12, 15, 24 & 30fps all please my eye best. Into the Spiderverse = king.

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GetmuscleGains
GetmuscleGains - 22.09.2022 04:11

when it comes to watching it no one cares if its 60 or 15 lmao live action is a different story children would be fine with 10 fps lol

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sivapandian2000reff reference
sivapandian2000reff reference - 16.09.2022 13:05

nice run animation , but still same not clear fps confusions

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Abhishek Chaudhary
Abhishek Chaudhary - 13.09.2022 14:18

Anything above 15 or 18 at most will look bad in 2D animation imo.

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Drunken Hamster
Drunken Hamster - 22.08.2022 10:22

Due to the vast majority of films being 24 fps, the vast majority of hand-drawn animation is 24fps on 2's. I feel like a great improvement in smoothness can come from simply moving to 30, and that's in lieu of BOTH forms of media; With only a 25% increase in effort/storage space.

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Claude Olson
Claude Olson - 20.08.2022 07:22

Anything above good ole 24fps is overachieving in animation.

Anything under 60fps is torture in gaming.

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Chilling with Shillam
Chilling with Shillam - 01.08.2022 04:56

isn't it amazing how a simple search and decision by yourself to make this video is still significantly impacting and a benefit to people 5 years later. Thank you

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super freak XoXo
super freak XoXo - 29.07.2022 22:28

I really don't have any prob with 15 fps, if i made 24 fps i bet no one is gonna appreciate it anyway and not to mention very time consuming

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Max Nov
Max Nov - 18.06.2022 12:23

if I were to choose one of them to animate with for the rest of my life, it would be 30 fps, I think it has the perfect balance between laziness and overwork

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chicho mez
chicho mez - 06.06.2022 16:53

go to setting and Reduce video speed to 0.25

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OokileyGMR
OokileyGMR - 27.05.2022 16:29

Imagine drawing 60 frames for just 1 second of animation.

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JULIAN LYNXC
JULIAN LYNXC - 24.05.2022 17:13

11 frame like a anime?

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Fabian Käser
Fabian Käser - 12.05.2022 01:40

thanks!

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Dragonax
Dragonax - 10.05.2022 00:43

I wonder, what about mixing framerates? Would one scene look better in 15, 30 or 60 fps? Would animation overall look better if there were parts with different framerates if so when it would looks better and how often change fps?

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Kīrīakū
Kīrīakū - 19.03.2022 23:59

I think 15 fps can look really organic and cool with the right combination of stuff.

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ZD
ZD - 20.02.2022 10:33

sometimes less is more

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Soumein
Soumein - 13.02.2022 15:45

I can barely see a difference between 30 and 60 here, only if I'm really looking for it. Didn't even notice the motion blur until you mentioned it.

To be clear, you animated this at 60 fps then scaled it down, right? I wonder if making this animation intending for the 15 fps might make that one better: clearer poses and whatnot.

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Moku
Moku - 02.02.2022 15:57

15 FPS Hurt For my eyes

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SpecialNewb
SpecialNewb - 01.02.2022 19:51

Continuing my life long failure, I see no difference between 30FPS and 60FPS.

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The Smoking Salmon
The Smoking Salmon - 30.12.2021 22:26

If you switch between high rate and low rate every 10 seconds it really fucks with your eyes. You can almost feel your brain physically adjusting to it. Weird.

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Matt G
Matt G - 27.12.2021 05:34

If they're actually 11, 22 and 44 drawings in a second respectively, then how come you're describing them as 15, 30 and 60 FPS respectively? That seems weird. I mean, 60 FPS quite literally implies that there are 60 unique frames each second. "Filming" 44 frames and stretching the time out to one second shouldn't really be described as "60 FPS". That would be like opening a pack of Pringles to discover that it's only two-thirds full.

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ArtMan Studios
ArtMan Studios - 21.12.2021 02:46

I don't think it's a good Idea to draw in 60s frames it just don't look natural it's too smooth and bouncy rather than it carrying it's own weight and being naturally dirty! in the sense of how you draw an alley! is the alley clean and neat or is it dirty and stinky like it should be! it depends what your making but anything serious could be a risky thing! do be careful in how you use that much power!

60s frame is just not great for animation to work with! I wish you would have added a 48frames to see if that the perfect one and seeing it side by side like this. 60s frames is just not good for the story your telling it may ruined the whole thing! stay with traditional 24 or 30 is fine! any lower than the then it's choppy any higher is too slippery! maybe you can get away with it on a 48frames but we need someone to make this and to compare it!

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Selina Birkin
Selina Birkin - 03.12.2021 08:48

Watch this while listening to Banjo Kazooie's Stilt Stride song

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Ray Gaming
Ray Gaming - 27.11.2021 02:59

Anyone know where i can find more animations like this? I'd love to see a short anime segment made in 60 fps, maybe 3-4 seconds, i don't want a full anime, just a little bit to get an idea.

I dont want the AI fake bullshit, i'm trying to search for a real one but the search results are saturated with all the AI fps increases, it's really hard to find.

Help

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sucker hat
sucker hat - 13.11.2021 16:56

Everyone: you can't animate 60 fps in 2D animation software
Him: yesn't

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I have a new channel now.
I have a new channel now. - 10.11.2021 17:17

Again, 60 FPS is honestly the worst animation FPS you could pick.

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Burdie
Burdie - 08.11.2021 03:41

I like 15 FPS better then all of these, it makes it look just generally better

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MEK ANİMASYON
MEK ANİMASYON - 03.11.2021 23:22

Me using 10 fps: 👁👄👁

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Dan Wright
Dan Wright - 02.11.2021 12:28

@biscuitsalive did you get your name from Viz years back? I only ask because it was funny as hell to me.

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Akaiichi
Akaiichi - 21.10.2021 08:49

thanks, i was looking for a video with the differences of each fps. (i mean i could've just tested it myself, but like all people who wants to get into animations... always good to save time.) thumbs up

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Green Guy
Green Guy - 02.10.2021 20:33

Turn it to 1080 p
*Video closed

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Scar Cat
Scar Cat - 01.10.2021 05:08

For this art style I actually think 15 fps is the most fitting

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→ to the knee
→ to the knee - 15.09.2021 19:25

This is awesome!

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