Комментарии:
Thank you I'm getting back to blender
ОтветитьTutorial suggestion: blender lightpath node.
ОтветитьThanks - Didn't know that Modifier Tools existed - a great time saver !
ОтветитьI read your video title as you showing us what it would look like to use EVERY modifier on an object 🤣
ОтветитьAmazing😍😍 I use modifiers tools too, it's really nice.
ОтветитьThese are great tips Ryan. Very useful! I didn't even know about that modifier addon. That is going to be really helpful. Especially when working with a lot of modifiers on a mesh.
Thanks for the video my friend! I hope you have a great rest of your weekend and a fantastic upcoming week my friend! 😃
Sir will u make a video of modeling and rigging and animating a low poly car without plugins
ОтветитьI love your videos!
ОтветитьI knew about Modifier Tools, but I didn't know about the other methods! It is a huge help! Great job!
ОтветитьYour content always inspires me. Keep creating!
ОтветитьThat's useful!
ОтветитьNeat! Thanks, Ryan!
ОтветитьKnew one way to do that ..but heres ryan with couple of ways. Great as always 🔥
ОтветитьHey Ryan I have an idea can you please, if you have the time, make a tutorial on how to make a realistic diamond procedural material. I think it would be really cool having the light go though it and have the diamond shape, plus you could use if for earrings on a character!
ОтветитьI hope you don't mind me asking but, what pc do you use??
Ответитьdoesnt work for me, i made a gryffon, the body in one mesh, the head, and alot of feather meshes that i duplicated with alt + d so alot of different informations for each object
Like if i select all my objects that are duplicated (with alt + d) and i do "apply all" it doesnt work because they are clones
Have you tried to do with multiple rigid body simulation? It is gray like unclickeable.
ОтветитьIlyyy
ОтветитьSelect Objects>Object>Convert>Mesh
All Meshes should have all Mods applied.
Thank you for the video!
Lol I'm just here because I didn't know where the apply button was in 3.35.
Thx for the help, mate!
graciaas
ОтветитьSuper valuable, thanks for the comprehensive list!
ОтветитьThx a lot
ОтветитьI think it would make sense to have the modifier tools enabled by default even when you install and start Blender for the first time.
Ответитьdoesnt work for me
ОтветитьThanks, Ryan! You've been helpful today.
Ответитьgoodtip thangoo
Ответитьthanks!
ОтветитьHey Ryan I'm I'm pretty new to blender, and I was wondering if there a way to solidify more than like 20 items at one time
ОтветитьWhat am I missing? I selected 27 cubes, tried to mofify BEVEL edges, and only the active-selected cube is changed.
Apply all doesn't change that
3.4.1
THANK YOU
Ответитьthanks you saved my ass
Ответитьthank you
Ответитьthank you so much. a true king
Ответитьif you have linked objets first you need to select all and Object > Relations > Make Single User > Object + Data
ОтветитьThanks
ОтветитьGreat Tutorial thanks.
Ответитьthis guy's tutorial is the best. nice, clear, organized, fast, principled!
ОтветитьThanks a lot! this is priceless.
ОтветитьTHANK YOU
ОтветитьQuick, painless, to the point, and incredibly useful. Thank you.
ОтветитьYour tutorials are the best ones. Comprehensive and right to the point. Thanks a lot.
Ответитьi love you
ОтветитьThanks.
Ответитьthx
ОтветитьIs there a way to apply all modifiers to all objects in a file, even if some of them are hidden inside hidden sub-folders?
I know about clicking Object > Convert > Mesh but that only works on selected objects.
I tried all of them and they destroyed my geometry every time
ОтветитьThanks. :)
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