Комментарии:
Thanks for this nice tutorial. Only the many noodles in the same group input confused me a bit, so I used several group inputs. Worked wonderfully. 👍👍👍
ОтветитьPlease make a classic one
ОтветитьLearning geometry nodes makes me feel like an absolute dumbster .
ОтветитьGreat tutorial btw thank you ❤
ОтветитьIs it possible to create a setup which controls the individual dimetions of the inner parts? For eg a slider making the number of drawers and then we have drawer 1 dimentions drawer 2 etc...
Ответитьmuito obrigado
ОтветитьI have also observed that the first base is not fixed, when I change the height the base moves from the zero poin
Ответитьboenas amigo, o numero de gavetas não corresponde ao numero igual na entrada ...
ОтветитьAwesome content! Exactly what i looking for, your channel should be a million subscribers minimum!
ОтветитьI used curve line and get better result and adding several walls between....
Thankful...
Great videos
ОтветитьThanks for the tutorial BlenderDude! While following along I noticed that the Mesh Line Node has an option for 'End Points' instead of Offset. This allows you to easily set the start and finish of the dividing boards, and then it will just add board in between as you increase the board count.
Cheers!
One thing I wasn't expecting to learn is that a commode is also a piece of furniture with drawers and shelves. I've only ever heard the term referring to toilets.
ОтветитьWatched your lesson on the bus, it looks complicated. I'll try again when I'm at the computer. Thank you.
ОтветитьDid I succeed? YES,
Did I understand anything? NO
Put jokes aside, thanks for sharing, nice work!
Finally, Ive been looking for a tutorial like this and it worked from start to finish. Thanks a lot.
ОтветитьExcellent tutorial as always, one suggestion would be to rearrange the windows so we can see as much of the node map as possible and in landscape rather than portrait.
ОтветитьThanks for helping me understand geometry nodes!
I have been rigging 3d models for the past half year and all these calculations are basically all the same that I have already used, so knowing how to use them in geometry nodes now is great.
This is very satisfying ! Very good and profound tutorial
ОтветитьSehr gut gemacht und wirklich interessant. Danke Dir!
ОтветитьThis is exactly what I've been looking for, your way of explaining what each node does and the maths behind the construction really help with the learning process.
Although I think I may have made a mistake with the cabinet x size setup.
If I want the the cabinet to be 1m wide and type in 1 in the cabinet x size field the cabinet results in being 2m wide not 1m?
Maybe it's multiplying my input by 2?
Any help would be great.
Very good tutorial, thanks for your knowledge. I don't have the same Math Node that you have, my Divide is different, it has two Values, not two Vectors (at minute ten). Do you know any option to replace? I would like to continue with the tutorial. Thank you.
ОтветитьVery nicely done and wonderfully explained, Dude!
...but the drawers should have a tiny gap, otherwise they will jam.
They still sound difficult and complicated, but I try to follow all their training. Really very nice tutorials!! (I hope the number increases) / Only in cycles, the texture is covered with blackness on the right and left parts. How can i solve it.
Ответитьit,s Amazing!
ОтветитьThanks fo rthe tutorial
Ответитьloved your tutorial, it was fun to make and easy to adapt
ОтветитьHey nice work! Really great idea and i really liked how you explained the steps, in the end i could actually do the past few steps without the tutorial, because everything made so much sense!
Just a tip: You can set multiple Group Input Nodes, that way you dont have to track the whole way to the beginning everytime! :D
Grüße aus Köln!
Exellent ❤
Thanks for sharing
Thnks for this tutorial 😁
Ответить🔥🔥🔥
ОтветитьThanks, but resolution is too low. It is impossible to see the details.
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