Unreal Engine 5.3 has big VR updates for Lumen and Nanite (download link in description)

Unreal Engine 5.3 has big VR updates for Lumen and Nanite (download link in description)

iBrews

11 месяцев назад

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Najinya Shinskia
Najinya Shinskia - 27.09.2023 17:57

im just learning how to use the engine. is there a walking without the warping to the next spot trying to figer that out in vr i have no idea.

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The Virtual SAMURAI
The Virtual SAMURAI - 26.09.2023 23:06

Do you have a project like this that I can open and modify in the editor?

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martin menso
martin menso - 22.09.2023 16:18

How do you prevent the emissive materials to flicker. When i add emissive material to my VR project, it starts to flicker?

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MS PCBs
MS PCBs - 22.09.2023 04:11

Unreal Engine 5.3 Crashes With VR Template how to fix

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Judo Fernando
Judo Fernando - 18.09.2023 11:54

hey, question please. i have a VR project and it is a museum where the player could interact and explore the whole building. but i really afraid about the polycounts since it already reach 500k poly. and it still 40% done. the question is, is it still considered as normal ? can i just use nanite ? or does the PC spec must be high end to run the game ?

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Alexander Temnyakov
Alexander Temnyakov - 13.09.2023 14:16

I have a fatal error in a few seconds after the start. Does anyone have the same problem?

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Ad Noh
Ad Noh - 07.09.2023 10:46

curious if you do an update now with official 5.3 released. seems its still missing some nanite futures and stereo capabilities. but it should be able to do Instanced Stereo Rendering which is nice to read

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LookinVeryGood
LookinVeryGood - 04.09.2023 11:22

Runs well even on 1080Ti GPU. Just a quick question, I have 5.3 Preview installed, when I try to preview the VR Template I get this weird solid black and white dots all over my right eye. It doesn't show up in other templates in 5.3 when viewed in VR. Also 5.2.1 VR Template is working OK, so it can't be the headset. Could this be a bug in 5.3? Thanks for the demo by the way!

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Lesani
Lesani - 28.08.2023 17:51

Download is down, file was deleted :(

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Darth Tiberiu5
Darth Tiberiu5 - 27.08.2023 03:04

I'd also be keen to see how this performs on lower spec hardware, so VIVE PRO 1, with RTX 2080 for example?

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Darth Tiberiu5
Darth Tiberiu5 - 27.08.2023 03:03

Very cool. So in summary 5.3 has better performance for Lumen in VR than say 5.1?

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Vader
Vader - 22.08.2023 20:25

How do you change it from teleport to moving with the joystick like you would in say vader immortal or something.

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victor alva
victor alva - 21.08.2023 02:32

reality mixt

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manonthedollar
manonthedollar - 09.08.2023 01:59

Wait: all this AND you have hardware raytracing enabled? Woah dude.

I have my project down to ~10ms with lumen and nanite in 5.2. Can't wait to see how it runs in 5.3! 🤞

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Archie Whitehead
Archie Whitehead - 08.08.2023 12:06

What do you think the result might be on a non RTX card like a 1070? As far as i'm aware Lumen supports software rt on 10 series and nanite works there too. Just trying to wrap my head around if producing a VR title with this tech at the core would be playable by the general PC VR audience.
Thanks for the really great videos, been following your UE5 VR vids for a while now, super informative!

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Robert Adams
Robert Adams - 29.07.2023 04:50

Why not release the project files?

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bnhckt
bnhckt - 15.07.2023 04:32

Would be awesome to see how substrate performs in this hectic setup! I made a quick video on my channel with the vr setup and the opal shader if you want to check it out. Also is there an estimated release month for UE 5.3?

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moduloniko
moduloniko - 12.07.2023 21:42

Big !!! Thanks for the time you spent on research and dev

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Aussie Raver
Aussie Raver - 10.07.2023 13:07

The future is here.

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Deadsun Prime
Deadsun Prime - 09.07.2023 20:20

I am stoked for this.

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REZZA2020
REZZA2020 - 08.07.2023 23:07

Time for groundbreaking VR titles

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REZZA2020
REZZA2020 - 08.07.2023 23:05

Quicker studios drop UR5 VR titles the better....

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REZZA2020
REZZA2020 - 08.07.2023 23:04

awesome -

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Søren Staal
Søren Staal - 08.07.2023 22:07

Thank you for this! My system specs got a serious wakeup call - waay to puny for anything else than lowest quality

(RTX 3070 on an 11400F i5 32GB Ram, project placed on a samsung 970 nvme)

Can’t provide FPS details because my danish keyboard refuses to find the backslash somehow(?)

But very nice to know that my system is out of Lumen scope (for now) would hate to start a project not knowing that

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Law Rence
Law Rence - 08.07.2023 20:45

This shaking makes it impossible to see anything at all

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starchaser28
starchaser28 - 08.07.2023 18:52

Is 5.3 available to download? I'd love to play around with it and convert some of my recent projects.

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Timothy Arterbury
Timothy Arterbury - 08.07.2023 18:24

Wild!

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Carlo Alt
Carlo Alt - 08.07.2023 18:11

Great news for the frame rate which in 5.1 was really very low. It would be very helpful if there was a new Epic homemade framework in 5.3. The grabbing function is done very well but other functions such as opening a simple door and opening drawers would be needed. The one built with the new Enhanced Input System from GDXR looks very good to me.

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absol_89
absol_89 - 08.07.2023 17:02

This looks very much improved :) would look great in the game Kartong i feel

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kocosman
kocosman - 08.07.2023 16:41

Which headset are you using? Is it tethered? I'm having a lot of issues with using quest pro with oculus link

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Brett Cameratraveler
Brett Cameratraveler - 08.07.2023 16:30

Really appreciate you doing this. Is RTXDI also working in VR? Also did you play with 5.4 build? Curious if there was any early signs on improvement over 5.3 as it relates to VR.

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Vaughan Merrick
Vaughan Merrick - 08.07.2023 16:28

Exciting stuff!!!

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Matthias Baumann
Matthias Baumann - 08.07.2023 15:58

hello there
your projects are impressive many thanks for the insights. i come from an architectural background and am very interested any a virtual walk through spaces. moving through the space is very crucial to perception. now it would be conceivable that you could make some guidance and improvements to the vr template. i know there are already some inputs here too but a summary and update would be very useful. thanks a lot

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Syno
Syno - 08.07.2023 13:10

amazing !!!!!!!!!

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BreakMaker
BreakMaker - 08.07.2023 12:14

That's awesome! Do you happen to know what exactly got improved? Is this general performance improvement for Lumen and Nanite or something VR-specific has been done in 5.3? I have a project in 5.1 where I tried to use Lumen and Nanite but it was absolutely impossible, so I went back to the old Forward rendering pipeline. Your demo is in deferred rendering , right?

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VanFS3K
VanFS3K - 08.07.2023 10:54

Did the download work for anyone? Doesn't do anything on my end.

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