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W video
ОтветитьSege keeps sonic Nintendo keeps mario gruh
ОтветитьHope more sonic games get decomplied
ОтветитьTHANK YOU. I was super sad when the game was down but now i can play Sonic Runners Revival and it's been a blast! (from the past)
ОтветитьFor switch step 1
Ha u really thought
Sonic superstars was made in unity.......wait......
ОтветитьGod I wish unity kept doing Mono for mobile. Now we have to deal with IL2CPP for newer games like FNaF AR
ОтветитьDecomps of the Sonic Adventure games would be the chef's kiss for me.
Ответить...
ОтветитьIs there any other reason why you didn't choose to make utiny's assets to be compliant with newer versions of unity
ОтветитьNext video: "i KILLED my mom, heres how."
ОтветитьI would like an iOS build for me to side load
ОтветитьI need to know how to decompile PlayStation 4 games. Thats from PS2.
ОтветитьSonic on N64 now?
ОтветитьC# isn't interpreted. It's compiled just like C, only that compilation happens at runtime instead of compile time, and may happen for a single method at a time. However, once it's compiled, it doesn't need to be compiled again during the same run. Therefore it's highly inaccurate to say it's interpreted.
C# is also not inherently slower than C. Ok, yes, it has built in checks for array bounds and the like, but C programmers should be doing that anyway. The only real performance difference comes from the GC, or rather from writing poor quality code that makes the GC work hard.
This function was used to make the manifest.json file useless, the file that has all the strings
Ответитьwysiwyg
ОтветитьI mean, cool. But I wish this much effort went into games that are actually fun
ОтветитьWouldn't this be the definitive edition? No more Facebook integration or ads
Ответить"nobody wants to pay for apps so developers have to make money somehow" by making their app garbage
ОтветитьSega did such a good job designing Sonic that we're always hoping there's a good game
Ответитьfr
ОтветитьWhy is everything blank
ОтветитьOne comment, with .NET/C#, CIL/MSIL is generally not interpreted, it is instead translated to machine code on execution and cached, or even precached.
ОтветитьDecompile GTA IV
ОтветитьI have send it to a my friend t
ОтветитьYou gotta preserve ChuChu Rocket Universe!!
ОтветитьHey! You should take a look at the SoTN decomp project!
ОтветитьHow did bro rickroll me 😭😭
ОтветитьI'd love to see this done for Dr. Mario World. It was also made in unity. I miss that game.
ОтветитьWonder if one could train a neural network to automatically decompile code
Ответитьcool but no one did this for crazy taxi city rush
ОтветитьI think it's a little weird the title says "I decompiled a sonic game" when you mention in the video how there was an entire team of people who made this possible
ОтветитьC# is surprisngly not significantly slower than native nowadays. If you write code correctly, it can be up to as fast as native. Theyve been making leaps and bounds on this
ОтветитьYTPing this video might be a good idea. I'll make sure to make the video and credit you in the description along with everyone else I used videos from.
Ответитьsonic is like if you played the virtual boy.
ОтветитьThank you for your contributions! Never heard of this before but now definitly gonna pick up a copy especially with ads and FB removed! Much appreciated, seriously.
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