Unity 2D Target Indicator With Canvas: On-screen & Off-screen Pointers

Unity 2D Target Indicator With Canvas: On-screen & Off-screen Pointers

Clip Collection Vault

11 месяцев назад

1,143 Просмотров

👍 Like, Share, and Subscribe for More!
If you find this tutorial helpful, don't forget to give it a thumbs up, share it with fellow developers, and subscribe for more engaging Unity tutorials. Hit the notification bell to stay updated on the latest content!

📌 Description:
Welcome to another exciting Unity 2D tutorial! In this video, we'll dive into the world of game development and learn how to create dynamic enemy target indicators.

🔧 Key Topics Covered:
Setting up a Canvas and UI Image for the target indicators.
Creating a TargetManager script for efficient management of multiple targets.
Automatically discovering and adding enemies to the target list.
Implementing dynamic target indicators that adjust based on the camera view.
Fine-tuning the script for smooth integration into your Unity 2D project.

Link to source code: https://patreon.com/GameAssetWorld


#Unity2D #GameDevelopment #Tutorial #IndieDev #UnityTutorial

Тэги:

#Unity_2D #Game_Development #Unity_Tutorial #Unity_UI #Target_Indicators #Enemy_Detection #UI_Image #Unity_Canvas #Indie_Game_Development #Coding_Tutorial #C#_Programming #Unity_Scripting #Game_Design #Unity_Tips_and_Tricks #Unity_Game_Dev #Dynamic_UI #Game_Programming #Unity_Engine #UI_Design #Programming_Tips #gameassetworld #unity_target_indicator #Unity #2D #target_indicator #on-screen_pointer #off-screen_pointer #world_space #no_canvas #distance_threshold #tutorial
Ссылки и html тэги не поддерживаются


Комментарии: