Stop Importing Your Blender Files to Godot 4 Like This #blender #godot #godotengine

Stop Importing Your Blender Files to Godot 4 Like This #blender #godot #godotengine

Blargis

1 год назад

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Sam
Sam - 15.10.2023 20:27

File.blend (25mb)
File.glb (1.7mb)

Sorry but this doesn't seem like it's worth the convenience.

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Ian S
Ian S - 08.10.2023 20:35

This isn't true .blend support. All Godot is doing is running Blender in the background to export your file's contents as GLTF which Godot then converts to its own internal resource structure, just as it does with any other GLTF file. Same goes for FBX, just using a different 3rd party converter.

Natively Godot only supports importing OBJ, Collada and GLTF. But Collada being a terrible and vague specification, it was never really well supported outside of using the Godot developed BetterCollada exporter add-on for Blender.

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Sebbo Sebbo
Sebbo Sebbo - 07.10.2023 15:47

thats so great...

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Four Lions Clips
Four Lions Clips - 23.09.2023 15:53

unable to blah blah blah

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Steven Tomek
Steven Tomek - 23.09.2023 04:19

i can't import any of my textures even with File>External Data>Automatically Pack Resources checked, how can I import them into godot?

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Maucaz alv
Maucaz alv - 17.09.2023 07:51

This work perfectly but for some reason the animation does´t export well
all of the 4 animations from my blender file works well on blender but in godot they all have the same animation stored :v7

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5th Vertex
5th Vertex - 15.09.2023 14:43

game engines that making billions could not do it? wth is going on here at all?

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The Ink Dragon
The Ink Dragon - 15.09.2023 02:47

THANK YOU!

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Random Guy
Random Guy - 30.08.2023 02:22

Yeah and then you sometimes get the red cross with error message "modules/gltf/gltf_document.cpp:7432 - Condition "err != OK" is true. Returning: ERR_FILE_CANT_OPEN".

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Plínio pvv
Plínio pvv - 18.08.2023 01:36

my godot don't found the .blend file. ;(

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DX
DX - 15.08.2023 13:27

If you check the box under File>External Data>Automatically Pack Resources, then image textures will be brought from Blender into Godot without needing to have them in a separate folder in godot

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GoodguyGastly
GoodguyGastly - 09.07.2023 19:05

Hmmm. Im using UE5 but Godot looks like it has some nice QoL features. Do you use gdscript or c#? Edit: nvm i subbed and see you have a video on gdscript

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