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Big guide...they never mention this dungeon = you should be 449ilvl before trying to attempt. LoL dps check..
ОтветитьSo I did this doing with LFD today and I did all bosses except Iridikron which I wiped on but my group got him so I got credit. Not too shabby for going in blind!
ОтветитьThanks for the guide, helped me a lot
ОтветитьI love the content and appreciate you putting this together but I can't watch them for too long as they feel like they are really frenetic. You can slow down your speech if feels like you are trying to go as quickly as possible which is not fun to go through.
ОтветитьI CANT GET IN THE DUNGOUN EVEN IF I GT THE QUEST
Ответитьjust finished the mega dungeon on mythic. Morchie is so hard to see wich one has no hat. i hope DBM get an update that marks the correct one or something. I once stood behind her thinking she didnt have a hat on untill i notice she had a tiny candle on her head and i was like O.o oh sh...BOOM...and we wiped. Its hard to see it with so many things going on. Also the last boss is tricky with not a lot of space to move around. Beside those 2 things, the dungeon was really fun. Recomend going and doing it with friends.
ОтветитьSuperb guide! Thank you so much!
ОтветитьLooks more complicated than I want to deal with in M+. Here's to hoping they nerf the heck out of it before its added to the rotation. (No desire to raid... or do stuff that is like raiding)
ОтветитьWe wiped 12 times on last boss before being able to take him down, that guy sucks. But it was well worth it
ОтветитьYou gotta talk slower bro. Either that or slow down each segment.
ОтветитьI laughed when I saw "yeah soak balls".
ОтветитьSkip till M+ available
ОтветитьThe hardest boss is the bullet hell mechanic
ОтветитьMorchie isnt @easy lol. The spike damage from the trap explosions is super high, and there are times where Morchie will free them from stasis SECONDS after they are stunned. Whole boss is a mess. Add in the dungeon also has terrible add mechanics notably the beyblades with zero cast indicator.
Ответитьmorchie for sure
ОтветитьJust did the dungeon and I can say it was a blast, was able to get the hang of the mechanics without too much trouble. Also as a blood dk you can actually solo most of the bosses in the dungeon, there are just 3 with mechanics that make soloing them impossible.
ОтветитьIt probably would have gone even easier if your leader there went ahead and swallowed the marshmallow he was chewing on the whole time...
ОтветитьMorchie needs to be changed it’s no fun at all especially with pugs fewer clones would be nice
ОтветитьThis dungeon is awesome
ОтветитьTHIS is what i was waiting for !❤
ОтветитьMorchie is too unpredictable and therefor the hardest, imo. Literally the only way of knowing which one to stand behind is either to carefully and slowly look at each one, to look for helmets, or just let other people do that and follow where everyone is running. The boss doesn't give you enough time to figure out which one is the right one. It'd probably be easier to just pop defensives, stand in the middle and heal as hard as you can. Lame fight in an otherwise solid dungeon.
ОтветитьThanks, that really helped
ОтветитьYeah, ran it full as healer and everything was fun except Morchie, that boss is going to be a royal nightmare on M+
ОтветитьAt least the toxic epeen mythic+ crowd got something to do.
I think we can see where Blizzards heart is.
Second boss and morchie sucks
ОтветитьMorchie is by far the hardest boss in that dungeon.... the adds are pretty fast, the trap do heavy dmg and multi Morchie is just insenity cuz she is a Gnome, and I have like what 10 sec to recognize the one without the mask. Since I dont play on a freaking TV, she is the size of like 2 cm on my screen, and I need to kite my add, heal everyone on the move and somehow find her without mask.... she looks freaking the same on all clones :D
ОтветитьOut of mana, sry
ОтветитьInteresting - all 3 evokers...
ОтветитьOh goodness, we tried and it was a disaster going in blindly. You can NOT stand still... I am NOT cut out for this dungeon - at all. Heroic sounds good especially for players who do not run high M+.
ОтветитьThis dungeon was a lot of fun, the only boss I didn't enjoy once we figured it out was Morchie.
Ответитьwhat ilvl should i be to do this? healer*
ОтветитьHey Kelani can you make a guide on how to actually join a group to do the damn dungeon? I feel like the hardest boss right now is the WoW community of sweatlords wanting to do flawless runs...apperently my ilvl415 gear is no where near high enough to even talk to these beasts of legend
ОтветитьAlthough this is a great guide, I wish more guides like this would also cover trash mobs.
Especially for this dungeon where there's the no deaths achievement, making sure you're wary of trash mobs as well as bosses can be very important.
Every damn boss is so overturned it's stupid. Tazavesh wasn't even this bad on hard mode!!!
ОтветитьThanks for the video. Morchie and the last Boss were troublesome. Rest were fine. However you miss the big thing here. To reach Morchie we need to get past the puzzle where NPCs are throwing is back to the start and that is the toughest part of the run there....
ОтветитьHonestly with Morchie alot of wipes for my groups were because of the super fast adds not the More Morchies mechanic. Even with CC we would get caught by them.
ОтветитьSo glad this is as hard as it is, really felt like a mini raid when my guildies and I went in blind. For me I love the difficulty and coordination required for raids but dont like pugs and its been hard for my guild to arrange a raid day where everyone is available so this gives me that raid feel but a lot easier to just log on and do with whatever few guildies are available.
ОтветитьMorchie needs to get nerfed/fixed, The More problem timer is way too short to check every single add. organized group wiped multiple times on this boss just trying to figure out which one was the correct one. Morchie model is too small to see if they have a hat on from a distance. That boss will be a PUG killed unless someone figures out a WA to mark them, which I don't think can happen since Blizzard screwed us with the private aura's patch.
ОтветитьCompletely wrong manifested debuff. You dispel in fast as you take less ticks. When you dispel in slow it moves slow but ticks the same speed.
ОтветитьFor pur group, we trapped the first wave of adds on Morchie, then the next time she did it, there was one puddle. So we all ran around, then she did her breath, then summoned more adds, THEN the puddles. Like wtf Morchie.
Ответитьmechanics are a bit too precise in my opinion but looks like a lot of fun with coordinated groups
ОтветитьI would argue that the adds on Morchie are a bigger problem. They are so incredibly fast and their dmg if you get in their circle is huge. Also trapping these adds cause 100k dmg to the whole party so trapping them all 5 at the same time is not advisable. We had the tank and healer deal with theirs instantly, and the dps to slow/stun/kite theirs for a little. They do get slower and sometimes just stop just to activate suddenly few seconds later. At the second round of adds you wont have enough traps anyway so kiting will be automatically mandatory using all the speedboosts/slows your party can bring.
ОтветитьLast Boss was melting my 443 Item LvL Warrior Tank's HP. Killed him once rest of group did all the mech right but i dont think the average 420 or even 430 player could survive that boss. You pretty much need to out gear the place ATM in order to beat it. Don't go in looking for item upgrades or you are going to have a bad time.
ОтветитьWe can't kill möchte.. seems like to less traps for the mobs
ОтветитьKelani: I hope you're not colour blind
Me: Oh no
I can’t even go in yet lol
ОтветитьSecond boss, the tank can actually side step the second tank buster. Really useful because that ability trucks. Also the entire fight is a lot easier if you generally rotate anti clockwise so that you can virtually ignore the ball mechanic.
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