Комментарии:
Straight to the point, thanks!
ОтветитьThank you so much this helped me aton now i can actually use my block bench models for godot
Ответитьthank you!
ОтветитьTf this is what im trying to fine for hourz! Thanks man!. Does the animation imported to?
Ответитьepic
Ответитьthe textures dont align for some reason, is there any fix?
ОтветитьThank you! The Material -> texture -> albedo -> filter flag off steps helped me fix my fuzzy model textures.
ОтветитьGiffi.
Whoever you are...
You're my fucking hero!
I only have blockbench on my phone so this tutorial will help me a ton
Ответитьit is painfull to do it with all textures... anyway thanks bro
ОтветитьWhen I click "export as gltf", no Save As dialogue appears, and my model instantly becomes invisible in the viewport. It's as if every component became "hidden", except they're not and toggling hide/show doesn't fix it; I have to relaunch Blockbench. The model, of course, does not get saved.
Ответитьnice
ОтветитьThanks a million man!
Ответить