Godot - Export From Blockbench

Godot - Export From Blockbench

Giffi

3 года назад

7,690 Просмотров

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Комментарии:

@jaimieself4230
@jaimieself4230 - 14.12.2023 15:18

Straight to the point, thanks!

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@trolgeeeeee
@trolgeeeeee - 23.11.2023 03:06

Thank you so much this helped me aton now i can actually use my block bench models for godot

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@gregglazewski7557
@gregglazewski7557 - 26.09.2023 18:33

thank you!

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@just_a_zombie6718
@just_a_zombie6718 - 26.05.2023 13:27

Tf this is what im trying to fine for hourz! Thanks man!. Does the animation imported to?

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@DragonByte79
@DragonByte79 - 08.05.2023 22:02

epic

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@7projected
@7projected - 27.04.2023 09:14

the textures dont align for some reason, is there any fix?

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@sponradable
@sponradable - 19.02.2023 21:36

Thank you! The Material -> texture -> albedo -> filter flag off steps helped me fix my fuzzy model textures.

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@ifailedasaperson3153
@ifailedasaperson3153 - 24.12.2022 06:55

Giffi.

Whoever you are...

You're my fucking hero!

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@aoisuzukiqwq
@aoisuzukiqwq - 30.05.2022 06:02

I only have blockbench on my phone so this tutorial will help me a ton

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@kotarou8530
@kotarou8530 - 18.04.2022 03:13

it is painfull to do it with all textures... anyway thanks bro

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@dranorter
@dranorter - 18.10.2021 21:44

When I click "export as gltf", no Save As dialogue appears, and my model instantly becomes invisible in the viewport. It's as if every component became "hidden", except they're not and toggling hide/show doesn't fix it; I have to relaunch Blockbench. The model, of course, does not get saved.

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@itsaatu6778
@itsaatu6778 - 16.11.2020 10:53

nice

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@jonathancamarena3117
@jonathancamarena3117 - 16.11.2020 04:06

Thanks a million man!

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