The Ultimate Guide to Lands | The Command Zone 455 | Magic: The Gathering Commander EDH

The Ultimate Guide to Lands | The Command Zone 455 | Magic: The Gathering Commander EDH

The Command Zone

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Kestrel Forever
Kestrel Forever - 10.10.2023 20:40

I don't think fetching a nonbasic tapped would be fair, because the nonbasic will almost always then be a card that enters tapped.

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fitness_arena_mtl
fitness_arena_mtl - 07.10.2023 20:19

Did I miss the scry land section?

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Jacob Farkas
Jacob Farkas - 03.10.2023 18:13

Great video, thanks! Building the mana base for a deck is my favorite part. That's normal right?

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Taylor T
Taylor T - 02.10.2023 00:30

In my Piru, the Volatile deck i was able to cast a turn 3 Phyrexian Vidicator and drop a nemesis mask on it for turn 4 attack. But that is highly anecdotal. Cards with lots of the same pips probably shouldnt go into 3 color decks. It was my Chromatic Orrery that really put in work.

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Tupiaz
Tupiaz - 26.09.2023 18:00

I think you could have mentioned some spells which interact well with lands.
Corp rotation a strip mine, Bojuka Bog ect. at instant spell is very powerfull.
Fact or fiction can be used to take both and basic and a snow covered land so you are sure to get a basic land. Nature's Lore, Three wishes can be used to get duals with basic land type.
I would have like if you have done an analyse of CMC and its influence on how many lands to run. Would have be nice if you where able to crack some numbers on the issue.

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Cephalopopo
Cephalopopo - 26.09.2023 14:14

On the land quantities this video is helpful but on the qualities, this guide basically says: you have to spend 500 dollars on magic land singles in order to be able to play properly. It is sad that this format supposedly has to speed up so people reconsider a 20 dollar land as cheap. Isn't that exactly the opposite of what commander was supposed to be

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Cody
Cody - 18.09.2023 08:06

I went down to 34 lands even in a deck with mostly 3 cmc cards. After having to mulligan 3-4 times in some 1v1's I just bumped things up to 36

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joeythomas86
joeythomas86 - 14.09.2023 18:29

According to this math most of the games I play on mtgo are statistical impossibility I run 38 to 43 lands and often mulligan 4 to 5 times with less then 3 lands.

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Kerrai
Kerrai - 12.09.2023 13:14

Looking at this, and looking at my decks.. seeing most lands i own are tapped lands.. but what do you do :) lands are just way to expensive

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L. Marcadella
L. Marcadella - 12.09.2023 06:40

Josh dude let the other guy talk. Holy fuck.

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Professor Toke
Professor Toke - 12.09.2023 04:23

“Cocaine is a helluva drug” - Rick James

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Garl Vinland
Garl Vinland - 11.09.2023 23:32

Nothing worse than top decking a land late game.
35 lands. No more no less

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Raymond Jennings
Raymond Jennings - 09.09.2023 06:41

I really like the bounce lands and feel they are under-rated for sure. They do have a couple of advantages that weren't really mentioned, specifically they are great at providing an extra land drop when they don't hit a utility land, and since you can tap the land you are going to bounce, it is about the same downside as a regular tap land. Then you can replay the land you bounced without being down mana since they make 2 mana. They also can just bounce themselves in landfall decks to ensure you get all your landfall triggers.

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Nicholas Frantz
Nicholas Frantz - 08.09.2023 12:41

i think there is a lot of interaction with any tutor land thats getting overlooked. i like any fetch land because they filter your deck. its not a common situation, but shuffling your library can be beneficial as well. sensei’s divining top is way better with fetch lands.

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Chris Brown
Chris Brown - 06.09.2023 04:42

100 minutes of telling you to simply have more money.

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Markus Aurelius
Markus Aurelius - 18.08.2023 02:23

Filter Lands are amazing in 2-3 color Decks. Pathway Lands are best in 2 color Decks, where they are almost always better than just a basic.

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David West
David West - 06.08.2023 00:55

I feel like I needed this video, glad I was was able to go back through the archive

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Krevin
Krevin - 24.07.2023 09:50

Dad always said- “buy land”
Changed my life.
Lol most of my decks run about 35 lands. They typically include 3 mana rocks minimum, sol ring, Arcane signet, and a mana fixer like Dimir Signet, chromatic lantern, or utility rock like Thought Vessel.

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Jason Riha
Jason Riha - 15.07.2023 20:26

Valakut awakening always ends up being card 101 in all my decks when I should just cut a mountain for it

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Duchess Van Hoof
Duchess Van Hoof - 13.07.2023 14:09

I have a Cleansing Wildfire in my Jund dragon deck as a red mana fix. Turns out a lot of people run bounce lands or land auras, and this dirt cheap cantrip is now my saltiest card.

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Louis Kirkman
Louis Kirkman - 17.06.2023 18:55

dude the water droplets on the window are enormous!

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Wowo Mah
Wowo Mah - 27.05.2023 04:09

So...I actually only have 29 lands because I have 11 really great straight up ramp cards AND about 6 cards that grant me convoke as well as HAVE convoke for my token generator deck. So far I actually am finding I almost have TOO much ramp because of how good my ramp cards are and how low CMC my deck is in general...most of my cards are 3 CMC or maybe 4 CMC. I have about 30 creature cards in my deck too and my Commander is Errant and Giada (and I also have other cards that let me play the top card of my library in addition to my commander) and thus I'm able to generate pretty good card draw/card advantage in order to get spells out and then make sure I draw lands or other ramp cards when needed. I may bump that back up to like 33 at some point if I find in multiple games that I'm struggling for mana but currently, it seems like I have almost too much ramp for my Mana curve! Which isn't really a problem but seeing as my deck is all about pillowforting and then aggression, means I may actually need more cards that can multitask as ramp or card draw AND aggression. Firemane Commando is the EPITOME of that strategy for me though. Both pillowforting, aggressive, AND card draw.

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CW
CW - 11.05.2023 01:46

Real alpha males use only 36 basic lands and overfill on mana fix artifacts/man's rocks to make it work
--
Or random dual lands in the chaff box at the lgs

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SoaringBowGamer
SoaringBowGamer - 02.05.2023 22:42

EVery 5 seconds he breathes in sharply more then normal, i hope hes okay

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Omar Muniz
Omar Muniz - 02.05.2023 02:48

I run a 5 color deck an Play 3/4 colored mana spells of same color. With my type of ramp, it's easier when you have options. The majority are also tap lands, so when that happens I make the most of it by running Domain cards or Domain support by looking for spells that look for basic land TYPE.

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deMagissi0n
deMagissi0n - 28.04.2023 19:16

tainted lands are amazing. If you play a black deck, fill it with tainted lands

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Dante Machiavelli
Dante Machiavelli - 28.04.2023 02:19

Yo, trying to build a dove color mana base, in a budget mind you, how many tap lands is reasonable to play?

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Woke CardBoard
Woke CardBoard - 27.04.2023 17:59

Only one problem. Reprint the reserved list!!! Hear hear!!!

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Katy Crisler
Katy Crisler - 19.04.2023 03:47

So funny that I was so wrong about the bounce lands! I never play the ones I own and thought them worthless 😂 glad to have a man idea of what to do with them now!

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Leo Dymny
Leo Dymny - 16.04.2023 12:22

Before watching this, I had 39 basic mountains in my mono red deck

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Jolley Piper
Jolley Piper - 14.04.2023 08:16

Counting Myriad Landscape as a ramp spell instead of a land, genius.

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Erin Dwight
Erin Dwight - 09.04.2023 12:39

I was playing a game in the recent months where I was strip mined and wasteland'ed 2 turns in a row on a 4 color deck. I just scooped and left. They destroyed triomed and shocklands while everyone else played other important things, but no, they decide to strip and waste my lands only.

EDIT: I was only playing triomes and slow lands because that's what my opener after Mulligans gave me.

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Odin Magnus
Odin Magnus - 07.04.2023 08:10

30 lands? I feel attacked, Giada and I are offended. I have land tax and Archaeomancer's Map. Lax tax is like getting an opening hand with 6+3 cards, instead of 7. But yeah, I agree don't have 30 lands if your commander isn't a mana dork and you don't have a permanent ramp

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Kaleb S
Kaleb S - 04.04.2023 15:37

I learned this the hard way recently when building an All Will be One theme deck lead by the new Atraxa and used the new precon and added blue without working on the landbase, only throwing in basics and a few duel lands i had, and in a four color deck it was bad and i had no color fixing

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Brandon Wright
Brandon Wright - 03.04.2023 03:08

In my life gain deck I like running Reliquary Tower with Venser’s Journal. Guaranteed life gain triggers.

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Tilman Deuschel
Tilman Deuschel - 02.04.2023 09:17

Intuitively I thought that each mulligan would result in a 45% chance to have 3-4 lands, like a single coin flip has each time a 50% chance. But when calculating the probability of the series of mulligans backwards: how likely is that all of your mulligans will fail, it becomes clear that it is harder and harder to see only failures when you add more mulligans. Thanks for making me think about it.

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Goretorium Gaming
Goretorium Gaming - 28.03.2023 18:47

Temple of the false gods btw is just a much worse ancient tomb.

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Goretorium Gaming
Goretorium Gaming - 28.03.2023 07:37

For me there's 4 factors that play into how many lands I run. Deck colors, (mono, dual, three,etc, does it include green) average cmc, amount of non land/artifact ramp, and how much card draw is in the deck.

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Anything you can do, I can do better.
Anything you can do, I can do better. - 01.03.2023 16:43

32-37 lands is way too low. They even have the statistics that in my mind prove it. I agree 3-4 lands is ideal in a starting hand but I don’t want to rely on mulligans to give myself only a 70% chance. 38-42 lands is much closer to ideal. If I’m consistently getting 3-4 lands in my first hand then I’d much rather use a mulligan to get the other cards that I need to win.

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Orvar
Orvar - 23.02.2023 23:28

Hey they mentioned me

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Juanita Harris
Juanita Harris - 14.02.2023 08:55

I am a novice player and am so happy this exists. Thank you!

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Dan Hamdan
Dan Hamdan - 03.02.2023 12:04

Why shouldn't MTG have 2 decks: 1 deck only for lands, and 1 deck for the rest of the cards?

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Not_Bill_Nye
Not_Bill_Nye - 02.02.2023 08:56

I run all 10 duels, 5 shocks, 5 fetch, 3 lands similar to command tower, and 10 basics in my 5 color sliver deck. Seems to work out for a 5 color deck. Kind of expensive though.

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tefin420
tefin420 - 29.01.2023 23:52

Not that I think gates are playable but they aren't the worst. invasion dual lands are just gates without the gate type.

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Critstopher
Critstopher - 26.01.2023 10:15

I'm gonna listen to all this good advice, and then proceed to ignore it in order to make my five-color "Gaslight, GATEkeep, Girlboss" deck where it's entirely based around playing Gate lands

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