Make Your Renders Unnecessarily Complicated

Make Your Renders Unnecessarily Complicated

sirrandalot

11 месяцев назад

1,055,138 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

pixartist
pixartist - 18.09.2023 11:58

I want more renders from this

Ответить
Krupajac
Krupajac - 18.09.2023 03:38

What does he mean when he says "Enable dispersion"

Ответить
Brick Shorts
Brick Shorts - 18.09.2023 01:44

not me tryna find out how to make a donut

Ответить
Felipe Pereira
Felipe Pereira - 18.09.2023 01:06

This is the highest effort I've anyone put into anything lmao

Ответить
Jacob Conkin
Jacob Conkin - 17.09.2023 22:42

Can you repeat step 72 please? I think i missed it.

Ответить
Elliott Salt
Elliott Salt - 17.09.2023 13:00

now remake a red monstro 8k vv dsmc2 in blender

Ответить
AKG58
AKG58 - 17.09.2023 11:30

these are the kind of skills that i want

Ответить
lucki
lucki - 17.09.2023 11:26

Well i guess you gave me a tutorial on this sadly i wont pay 5 CAD for it

Ответить
Graves Broderick
Graves Broderick - 17.09.2023 10:12

Wow. Well done 🤘

Ответить
Greg Allen
Greg Allen - 17.09.2023 07:40

what in the

Ответить
Synomin
Synomin - 17.09.2023 04:24

why

Ответить
NIKELON
NIKELON - 17.09.2023 01:18

. . . . . WHY?

Ответить
Ty
Ty - 16.09.2023 21:51

This actually looks like a really fun way to learn about optics!

Ответить
plaxor
plaxor - 16.09.2023 20:53

as a beginner of all this stuff.... you are God!

Ответить
Matthew Holevinski
Matthew Holevinski - 16.09.2023 20:05

I thought blender was better than that

Ответить
Bluecrown
Bluecrown - 16.09.2023 19:31

Monkey head. I want it. I neeeeed it. Printed on canvas. On my wall. Post haste.

Ответить
Srinanda
Srinanda - 16.09.2023 16:49

Bro provides light to the Sun

Ответить
randomidiot
randomidiot - 16.09.2023 14:59

taking photorealism to a whole other level

Ответить
Create The Imaginable
Create The Imaginable - 16.09.2023 14:36

If you can do this you can probably figure out how to do the "Double Slit" experiment in Blender with simulated light waves! 🙏

Ответить
DudelCraft
DudelCraft - 16.09.2023 14:36

Now make a movie with that camera!

Ответить
Just Terry
Just Terry - 16.09.2023 10:23

Simulate real world physics in a computer that exists in the simulation of the real world physics. The loop is completed.

Ответить
PurplePixelEater
PurplePixelEater - 16.09.2023 07:17

ehh My Uncle that had MD in the 70's would say stfu about 10 sec through this...

Ответить
PurplePixelEater
PurplePixelEater - 16.09.2023 07:16

How dare you.

Ответить
M rL
M rL - 16.09.2023 05:48

uuuuuuuh

Ответить
Infinite Intellect
Infinite Intellect - 16.09.2023 04:47

incredible stuff! Id like to kno what your editor is smoking...this is the best thing ive seen all week!

Ответить
John Dou
John Dou - 16.09.2023 03:07

this is so digital its analog again

Ответить
Spinx
Spinx - 16.09.2023 00:45

This feels a lot like that time some Minecrafters made a computer in Minecraft.

Ответить
Joel Guest
Joel Guest - 15.09.2023 22:54

Why does literally everyone immediately understand what this is? I am so confused as to what I'm hearing and seeing. Am I just stupid? Lol

Ответить
Temporary Name
Temporary Name - 15.09.2023 21:43

You ever wake up talking to your GF then you suddenly have a horrifying realization that she's just a render?

Ответить
Jared Herring
Jared Herring - 15.09.2023 19:46

Glad to see the invention of the camera can happen twice.

Ответить
DLVRYDRYVR™
DLVRYDRYVR™ - 15.09.2023 17:49

Haha n1 🎉

Ответить
Ytivarg
Ytivarg - 15.09.2023 17:38

What in the..i mean holy fu...i mean this is cra......sigh.....

subscribed

Ответить
max_ishere
max_ishere - 15.09.2023 16:21

How many months?

Ответить
Hoptronics
Hoptronics - 15.09.2023 15:17

I did this way back in 3ds max.. I made a tear projection tv. Each bulb projected an r,g,b image onto the frosted class front. It was awesome ..

Ответить
Pietro Cestonaro
Pietro Cestonaro - 15.09.2023 11:38

You're insane! (In a worried but impressed way)

Ответить
JakeTheCake001
JakeTheCake001 - 15.09.2023 02:16

Cool. Now 3D print it.

Ответить
Henrique Andrulis
Henrique Andrulis - 15.09.2023 01:52

I dont even render and this sounds insane

Ответить
Blaze It Ken
Blaze It Ken - 14.09.2023 23:45

Now all that's left is to program a quantum renderer for blender. You know there's only one way to account for both the wave-like and particle-like nature of light.

Ответить
ÆGØN
ÆGØN - 14.09.2023 20:26

I immediately subscribed when I saw the pinhole camera.

Ответить
Nick Phillips
Nick Phillips - 14.09.2023 18:25

A true mad lad, love it

Ответить
x Ferrari F1 x
x Ferrari F1 x - 14.09.2023 12:19

This made more sense watching at 0.25 speed.🤯

Unfortunately not enough sense for me to understand fully, even with a tiny bit of experience using Blender lol. Impressive results though 👍

Ответить
Asahi
Asahi - 14.09.2023 12:15

This is so stupid... I love it !

Ответить
Marko Held
Marko Held - 14.09.2023 10:30

It has gone full circle, now whats left is to create a fake camera mimicking the fake real camera , that contains a fake camera.....

Ответить
Ryan McGowan
Ryan McGowan - 14.09.2023 09:49

You could model an eye ball, and simulate myopic vision, and vision corrected with glasses.

Ответить
Domi-NO!18
Domi-NO!18 - 14.09.2023 09:35

bro reached max post nut clarity

Ответить
Lumin
Lumin - 14.09.2023 08:52

It's analog....or wait...what....

Ответить
smb
smb - 14.09.2023 08:44

Next video: full biological evolution in Blender to make a human who will take a photo!

Ответить
MilesBellas
MilesBellas - 14.09.2023 08:19

This is fun but professionally inapplicable.
Superb feat.
Nobody has done this to such a degree because digital geometry doesn't exist....: the industry is 100% simulation.
.
Faster code with the same result = preferable

Ответить
Brody Lemmons
Brody Lemmons - 14.09.2023 03:35

bro MADE a camera

Ответить
IDK anymore
IDK anymore - 14.09.2023 01:53

wow nice a grain and noise filter, good job smoothbrain

Ответить