Комментарии:
Thanks you helped me a lot !!! 👍🏼👍🏼👍🏼
ОтветитьBuenos tutoriales
Ответитьone of the best blender tutorial ever.
ОтветитьWatching this in 2023, great job need more in depth tutorials like this keep posting material!!!
ОтветитьHeres some constructional criticism.
1. Once you complete this video, redo the whole thing so you're much more familiar with your procedures.
2. Dont end sentences with a space before the last word...its not how English is spoken.
3. Go over steps before moving on, like a small review, and what you are going to be doing next and why.
4. Drop the GARBAGE music
Great vid! Thanks for posting
Bhai अप का कोई हिंदी चैनल है,....?
ОтветитьJo mate this isss sooo so nice these two parts amzimg 👍
ОтветитьThank you so much mate! :)
ОтветитьEven i make blender tutorials
Ответитьsuper brother
Ответитьnice tutorial
Ответитьwhat is the song name?
Ответитьthanks
ОтветитьTHANKS MAN
ОтветитьThank you so much!! I'm 3dsmax user. But, now I'll study blender. Blender is very powerful!!
ОтветитьPlease make a tutorial for gears as well & how to get rendered output video.
ОтветитьJust discovered this channel and I just have to say...Bless you... You're an inspiration....
ОтветитьGood explanation of IK and using bones in IK. Thanks
ОтветитьThank you very much, very helpful. Top tutorial
ОтветитьVery nice tutorials mate, thanks!
ОтветитьYour tutorials always very thorough, thanks!
ОтветитьThe part of inverse kinematics help me a lot
ОтветитьQuality content. Awesome
ОтветитьEngineer grade lessons. Cool tunes and cool tempo.
Ответитьthanks a lot bro. hope you keep uploading blender stuffs.
Ответитьgreat vid~!
ОтветитьGood tutorial, I think (I'm a novice so I cannot really judge). But why the suuuuuper low volume in the voice? I can just barely hear it over the already (appropriately) low background music.
ОтветитьYindian?
Ответитьso helpful
ОтветитьHindi me bna lena bhai tutorial, English to tujhse bola nai ja rha
ОтветитьОчень хороший урок
ОтветитьSetting up the axes in the "Track To" constraint can be confusing, but it's actually quite simple - you don't have to try-and-error:
Just change Blender's transform orientations to "local" and when you look at the transform gizmo, you can easily see which axis of your camera (or any other object) needs to point in which direction.
Thank you so much!!!
Ответитьthanks for this tutorial
Ответитьyou are the best man. very helpful indeed. waiting for more videos on constrains. Also it would be really helpful if you can show us how to roll up a fabric using constrains. Keep them videos coming :)
ОтветитьThis is one of my favorite Blender channels. Can't wait for more. My only questions is what are you going to cover in the future? any shading or product visualizations on the list?
ОтветитьСпасибо :)
Ответитьi love this........thank you
ОтветитьThank you...
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