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#Feedbackgaming #feedbackdumping #davefeedbackgaming #feedback #Hearts_of_iron_4 #Hearts_of_iron_iv #hoi4 #hearts_of_iron_4_no_step_back #hearts_of_iron_iv_no_step_back #hoi4_no_step_back #hoi4_nsb #no_step_back #hearts_of_iron #no_step_back_trailer #paradox_interactive #expansion #paradox #hoi #nsb #hoiiv #hoi4_dev_diary_no_step_back #hoi4_achievements #hearts_of_iron_4_achievement #hoi4_dlc #logistics #hoi4_tank_guide #hoi4_tank_designer #hearts_of_iron_4_tank_designer #feedbackirlКомментарии:
Are you an average speedy tank fan or a heavy armoured tank enjoyer?
Ответитьme with a 120% reliability tank with all the best stuff
ОтветитьThe border gore at the end is discusting.
Ответитьbest tank is 10w inf with full support companies
Ответитьi could be wrong, but to me, cast armor just seems like a waste
you're paying an extra 20% in production cost to get an extra +10% armor.
my tactic: dont build tanks, I've had so much success with mechanized that I can use them to supplement tanks. Meaning my tanks can be bigger, stronger and as devastating as possible. Yes i need more factories on them but I always play germany or USSR with this strat. My biggest weapon is arty and cas spam. I know it works because my friend has many many more hours than me, yet now im kicking his ass :D
Ответитьmy designer looks different. when i click create variant it just says create variant, i don't have an equipment designer...am i missing something>
ОтветитьAssigning an SPG role to the same tank uses 24 tank in a brigade instead of 40, this is huge especially with more expensive designs. It allows you to make more infantry tank divisions.
ОтветитьHey Dave, can you please show me a 25width infantry division, i have 900 Hrs in Hoi4 but the new dlc is new for me and for everyone probably.
Cheers.
Nice.
ОтветитьWhen your first tank is a small churchill with mk19 and a coax
ОтветитьCan only certain countries customize tanks or is this from one of the DLCs? I’m still new and playing small nations and I don’t see this option.
ОтветитьI love how the discussion about tanks are pretty much how history debated about tanks too
Ответить"The British equivalent of an infantry tank"
So, an infantry tank? (Or rather, a CS version of one. Except without the Brits' silly obsession with smoke shells.)
I'd prolly give it a basic radio, though. The increase in breakthrough is more than worth the 1 extra production cost.
Nice video but I disagree. Cheap tanks get absolutely wrecked by support AT which everyone should be using now. Your infantry tank is not well armoured what so ever lol.
ОтветитьIt was the germans and more specifically Guderian the one who changed the role of the tanks from infantry supportive unit to just concentrated tank devisions giving birth to the well known blitzkreig. 🙂
ОтветитьI think the large howitzers gets good piercing because the shell is so large armour doesn't really matter.
ОтветитьOptimal armor amount - 9 on tanks, 0 on TDs assuming your opponent is also making TDs. Armor is just good for breakthrough on mediums. Medium cannon 2, radio, fill with stabilizers for breakthrough. Replace one stabilizer with wet ammo storage and use torsion bar for MT1 and 2, you can go bogie and an extra stabilizer on MT3. TDs should be high velocity gun, two small cannons, and two additional MGs for soft/hard attack. Template is 40 or 42w, I like 5-8-8 MT-mech-MTD with engi, logi, arty, RA, medium flame tank. TDs give all your hard and soft attack now, tanks are focused on breakthrough. Replace 1 TD with 2 moto AA if you're not planning to win air (should always build some air this patch).
ОтветитьMe looking at dave's 4 - 5 km/h mediums then looking at my 10 km/h heavies
ОтветитьNo more 14/4 I think
Just use 19 with 1 4 speed heavy tank division for the armor boost lol
Funny that PDX got the armor types wrong, CAST armor performs worse than welded armor of same thickness, but is cheaper to manufacture. But those pdxdumbs got it the other way around...
ОтветитьIt occurs to me a lot of what you're discussing is for players that prefer macro play to micro because the AI is not v intelligent in combat and will essentially just attack enemy divisions instead of encircling them or producing breakouts.
If you as a player are more of a micro player or want independent divisions, then you still need to make anti tank and spg etc so those divisions have that capability.
laughs in AP infantry
ОтветитьGermany actually suffered in real life from their fast tanks blitzing tactics when they were breaking through on the eastern front. They ran out of supply (mostly fuel, ammunition was lacking too) and they had to stop so that the supply trucks stuck in mud actually were able to catch up to them. One example is how the Panzer Divisions' tank brigades were ordered to stop for some time during the offensive in 1942 (that was meant to reach Stalingrad) because of supply issues and to stabilize the front lines with troops left behind.
ОтветитьI don't agree about the not needing SPG's or Tank destroyers. especially TD's the way armor and piercing work its usefull to make a heavily armored heavy piercing TD and put 1 in your template. Since medium TD's require only 24 pieces of equipment for 1 battalion (vs 50 for the standard meidum tank template) it doesnt matter if its expensive. So u prop up ur armor and pericing stat with that and just use high soft attack low armor cheap tanks to get your soft attack and breakthrough up. its not the fact that you dont need it since you can design any tank to be a TD the point is that a TD battallion is way cheaper than a medium tank battalion but uses more combat width.
Ответитьokay but like. are space marines div accepted now ? I have no problem with the logic, but if you're not allowing inf + tanks : this cheap and slow design loses its appeal
Ответитьhave u actuallu bothered to look up how much weaker 3 26 or 28 are vs a 25 and how much theu lose in overwidth? losing 10% in attack goes from 110 to 100 which is eh. and in defense 10% from 400 to 360 is neglible ur gonna hold the mountain i rather waste 1000 rifles on 2 more width to have stronger push in forests and rivers
ОтветитьCan't wait to make infantry support howitzer super heavy tanks that move at 8 kps
ОтветитьTungsten chromium values make Turkey very easy in a single game
ОтветитьJust a nit. I believe it is pronounced "Boe-gee" long o hard g ...
ОтветитьYou look NOTHING like how I imagined
Ответитьits called an assault gun.
ОтветитьEveryone is discussing tank designs while i just spam CAS from start of the match
ОтветитьAnyone figured out a way to tell what tech levels an enemy country has? Really think the realism suffers when you don't know what level tank/ a/t / equipment your enemy is using, and it's difficult to tell if you need to upgrade your equipment.
ОтветитьDon’t forget “easy maintance” from Maintaince Company 2 - 10 reliability for free in special module slot
ОтветитьIn my opinion, 22-23 width is superior to the 25 width. 25 width is good for mountains, but those are rare, and so much in favor of defending infantry, so 22w infantry would stile win in defensive battle. 11/0 10/1 or 8/2 infantry divisions are replacements for 10/0 or 7/2.
ОтветитьThat wasn't Soviet tank doctrine; Soviet were heavily into tanks support infantry from get go. Problem rises when they didn't build enough or any trucks to transport that infantry that was suppose to go with the tanks.
ОтветитьI just saw you having conversation with TommyKay on his stream. You calling out people for having "PROBLEMATIC" opinions is the very definition of political correctness. You made whole chat cringe so hard over and over. Just stick to Hoi4 exploits please.
ОтветитьBOW as in the tie, bow-tie -GEE (hard G, not soft) and HOW-ITZER... not HOW-WITZER
Ответитьshould prabably have made the tank go 6km and match it with cavalry
ОтветитьThat support gun aka 'snub howitzer' on fast light tank 40's is insanely good even till end of mid game. I really don't have much use for the mediums anymore because well managed lights will just smash and race through nearly anything and are cheap to mass produce, and with cheap motorized following behind them to soak up any counters they can just encircle troops or spearhead for supply hubs with ease.
ОтветитьWhy not have a three man turret with radio for your tanks, and a fixed superstructure with a meaty howitzer for your SPGs?
Ответитьthe tab only showed the title of the video being "NEW O..." and i thought "NEW OPIUM WAR"
don't ask why
lol that medium was litterally my first tank I designed within hours of the game coming out. I now know that it is pretty good.
ОтветитьКак насчет тяжелого танка (огнемет) с мощной броней и легким танком (максимально бронированного) как батальонов поддержки ? Я так добавил 40+ брони к обычному пехотному шаблону.
How about a heavy tank (flamethrower) with heavy armor and a light reconnaissance tank (maximum armored) as support battalions? This is how I added 40+ armor to the regular infantry template.
Are we now allowed to use space marines?
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