Комментарии:
A bit late in more than one sense, but considering the... quality of the Werewolf the Apocalypse: Earthblood game you think you'll ever going to cover it or it's not worth the effort? ( To be fair I would think the second, especially considering that there is for sure more famous and interesting things to dissect and observe, but still, my curiosity still stands d: )
Ответитьcan u plz do a review of The Sinking City, sire ? :) thanks for all that good amazing content !!!
ОтветитьAh, I liked this game. Way more than I thought I would
Ответитьlmao that subtle pedophile joke xD
ОтветитьSinking City review planned?
ОтветитьThere is something magically stupid about making a detective game where you can build your character well, cleverly investigate and look in all the correct places, but still miss things and fail. I want to say that it's malicious game design but I'm told I should attribute this to ignorance.
ОтветитьCall Of Cthulhu: Naval Warfare
ОтветитьGot it for $5 and enjoyed it pretty much. Great subtitling, man!
ОтветитьThe whole percentage thing is directly based on the TTRPG call of Cthulhu/pulp Cthulhu, the difference is that in the TTRPG you have LUCK points that help you pass rolls.
ОтветитьI brought it at launch. Dissapointed is a understatement.
ОтветитьThis is the.. best..bad game i have ever played if that makes sense? If you are a lovecraftian lover like me ,you will find something to enjoy here...under the rubble.
ОтветитьThis game was so deeply disappointing, so much potential just squandered. The idea of the skill system is cool except when you realize it is largely squandered, because the game slowly abandons it and makes you play as different characters which obviously don't use the skills you've been investing points into. The story is all over the place, the stealth sucks, the AI is terrible, the graphics are bad, it's just not a good game. Dark Corners of the Earth is still way better than this game and people should play that game instead.
Ответить"The more creepy people you investigate the more CP you find" 🤣🤣🤣🤣
ОтветитьEternal darkness is the best "Lovecraftian" game I've played.
ОтветитьGiven how Lovecraft mythos games tend to rely on big visuals to deliver their content. I wonder if a point-and-click game with pre-rendered backgrounds might make better games in the genre. You would save a lot of resources and the point-and-click might fit better for the investigation side of things. When you want to pull out big puzzles or scary cutscenes, you can dedicate those saved resources into making them look and feel better.
ОтветитьA lot of these criticisms seem very odd considering it's a AA game meaning they don't have shit for money, especially if this is their first game.
ОтветитьFrench-American production, that may explain weird lip sync.
ОтветитьI can no longer hear "Aslan" without thinking of demon kings. Doubly so in this video. Thanks, Mandy.
Suspect that statue is still less horrifying than whatever was going on in that play, though.
I couldn't beat this game, the stealth sections were just too painful to get through.
ОтветитьOk, that the sequence when you need to stab the painting is such a bullshit. I never saw any hints on what dagger i needed to stab it with so i was taking them randomly and oh boy there are a lot of them. Maybe i missed some clues but its my first play through so i could miss some stuff.
Btw all of the cutscenes was just laing in a video format in the game folder so there was no need to replay it
Not gonna lie, I vastly preferred The Sinking City.
ОтветитьThe last shot of Cthulu is kino though.
ОтветитьTwo years too late, but... Neverhood music as a background for a Lovecraftian horror game? Really?
Ответить"I know they're making a Werewolf: The Apocalypse game and I'm excited to see that."
Yikes.
A giant painting-monster as the final boss? Even Luigi's Mansion did it better.
Ответитьeerie! that's downright macarbra!
ОтветитьJust once I'd like for the Lovecraftian abomination to not be evil. Just totally neutral. Poor guy just wants to exist and everybody's mad at him for no reason.
Ответитьgrant us eyes
ОтветитьLate to this party - but tried this game out a few months ago. got to the first town and poked around, tried to figure out how to progress. Feel like I burned through most if not all options to progress and RNG soft locked me. gave up and never returned to this. the end. I was disappointed to say the least and aggravated enough not to try this again, probably ever again.
ОтветитьJonathan Reed out at night again
ОтветитьWaiting on that Sinking City review
ОтветитьThe main character's voice actor is criminally underrated in my opinion. Same guy as the main character in Vampyr. I WISH he was in more games.
ОтветитьI always figured officer Bradley was a red herring for people in the know about the "Innsmouth look". His appearance gave me gil-man vibes but he's really a good guy.
ОтветитьI love how he even put the green filter over the gatchi intro.
Ответитьthe protagonists voice sounds the same as the one in vampyr
ОтветитьVery nice game
ОтветитьI got the good ending my first playthrough and didn't have to fight the museum beast. It was actually disappointing, because I know that I didn't play it perfectly, but the game seems to be pretty forgiving with the insanity stuff as long as you make certain choices.
Ответить"The more creepy people you investigate, the more CP you find."
Pretty good fact of life.
My biggest complaint is the design of the shambler in this game.
It's just a boring naked rat >:C
And it's the MAIN Monster, aka not human, that you run from throughout it all!
and it just looks like a generic naked human/rat.
What a big disappointment...
Everything else, is good to me.
Even the limited visual quality. It adds to the uncanny feeling and weirdness.
I know that's not the intention, and some better visuals would have been my preference.
But as it is, it works much better then it's quality level would indicate.
In Sinking City, you can save before the ending and choose whatever you want over and over as long as you unlocked them all.
ОтветитьThe only good part of the game is while investigating the manor, lightning strikes in a certain hallway, and with the glimpse you could see what might be the silhouette of a Dimensional Shambler. It spooked the ever-living SHIT out of me and I was more pissed that the game didn't do that sort of thing again.
ОтветитьLoved the game! Story is awesome so is atmosphere - it kept me interested up until the end. The psych asylum mission could've been more polished, but all in all the game was everything I hoped it would be!
Ответитьmy name is pierce...
Ответить>are you excited for space legs
>I'm expecting rovers 2.0
actual oracle
Lmfao, you upgrade with character points, aka "cp"...gotta collect as much cp as possible to level up! LOL.
ОтветитьIt's Edward Pierce, not William
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