Комментарии:
thank you sooooo much
Ответитьvideo is 10 years old and still relevant, thank you!
ОтветитьThank you
ОтветитьI skipped around looking for the word "weld" which is what I'm looking for. Couldn't find it. So so long but thank you.
Ответитьthanks !
Ответитьthank you for this video it really helped me solve my problem
Ответитьthx
ОтветитьI love you
ОтветитьI like your video and it is true, but have to remember sometimes it is a pair of vertices that are not welded.
ОтветитьTOO SLOWWW!!
ОтветитьIt made my day, even 8 years old! Thank you
ОтветитьThanks a lot! Very simple and clear!! Muchas gracias!!
Ответитьthank u man...
ОтветитьTAHNKS!!!!!!!!!!!!!!!!!!!!!
ОтветитьAt 1.5 speed it's way better
ОтветитьTEANQUE YUOU
Ответитьstupitest program i ve ever used. I work with something complex and impossible to solve it with this.
Ответитьcheers
ОтветитьShe takes forever to get on with it...I was biting down on my lip..and punching my concrete wall.
ОтветитьThank you.... Ignorance is a bastard really
Ответитьits like 2 into 2 is equal to 4..n u make drag it so long..sorry but to annoying.. :P
ОтветитьThank you very much! It helps me a lot! Rly, thank you, you saved me! :)
Ответитьvery good and thorough explanation. thank you!
ОтветитьThank u very much
ОтветитьThanks! Found this just at the right time.... :)
ОтветитьI HAVE BECOMED YOUR 57TH SUBSCRIBER!!! I HAVE TO BE COMPLETELY HONEST WITH YOU. YOUR VOICE SOUNDS SO BEAUTIFUL LIKE THE SOUND OF AN ANGEL =) YOUR VOICE IS SO SOOTHING AND COMFORTING IT MAKES LEARNING 3DS MAX SOOOOOOO EASY WOWWWWW!!!! ^_^ PLEASE CONTINUE TO MAKE VIDEOS!!!!! WE LOVE YOUR VOICE!! I MEAN I LOVE YOUR VOICE!!!!! LOLS ^_^#
ОтветитьTHANKS!
ОтветитьI've used max for years and somehow this issue always alluded me. Had I realized it was that simple I would have saved hours. Thanks.
ОтветитьThank you for solving my issue. great job in explaining
Ответитьwhat a waste of time ....
Ответитьlol, edible poly.
ОтветитьI´m making a moebius strip and nope.
ОтветитьTHANK GOD; I WAS IN A POINT OF THROWING AWAY My SEMESTER IN THE COLLEGE; THANKS!!!!!!!
ОтветитьAwww darn. I hoped you had the solution for my 3D model (I am attaching a head to a body and the amount of vertices/edges is the same), but flipping doesn't appear to be my problem. If you happen to read this, or anyone else, would you know what might be my issue?
ОтветитьEu tive esse problema de não conseguir soldar dois vértices. No meu caso o problema era que quando fiz um extrude, ele criou dois vértices em um mesmo ponto. Ai quando eu ia soldar o ponto de cima do extrude com o ponto de baixo não aparecia a cruz pra terminar a soldagem. Isso era por que tinham dois pontos embaixo e o 3DS Mas não aceitava. Tive de afastar os dois pontos de baixo simplesmente puxando um vértice pra fora, soldando-os e depois soldando com o vértice de cima do extrude.
ОтветитьI'm having this issue, the same characteristics but my two objects are mirrored clones. They at least do not seem flipped.
ОтветитьThank you so much! That helped a lot! :)
ОтветитьYou are the best..... you wouldn't believe how lost I was looking for a solution....... Thanks
ОтветитьGreat !
1. flip normals (polygon mode - flip option)
2. rotate object so that normals faces match (darker on the darker..)
3. open both object (delete faces)
Thank you!
thanks
ОтветитьThank you so much.
ОтветитьHoly crap thank you. I thought I was going to have to go back over about 3 hours work creating a rather complex arm and hand.
ОтветитьLOVE YOU!
ОтветитьI love you.
Ответитьyou're an angel, thank you!
ОтветитьHow do I create an edge between two vertices? Thanks for the tutorial by the way.
Edit: Oh, I guess I turn Edged Faces and then use Connect tool in Edit Poly > Edit Vertices.
Thanks!
ОтветитьThank you ma'am
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